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-rw-r--r--src/Generating/Caves.cpp24
-rw-r--r--src/Generating/RoughRavines.cpp26
2 files changed, 6 insertions, 44 deletions
diff --git a/src/Generating/Caves.cpp b/src/Generating/Caves.cpp
index 3b71efb57..6fc371958 100644
--- a/src/Generating/Caves.cpp
+++ b/src/Generating/Caves.cpp
@@ -497,29 +497,9 @@ void cCaveTunnel::ProcessChunk(
int SqDist = (DifX - x) * (DifX - x) + (DifY - y) * (DifY - y) + (DifZ - z) * (DifZ - z);
if (4 * SqDist <= SqRad)
{
- switch (cChunkDef::GetBlock(a_BlockTypes, x, y, z))
+ if (cBlockInfo::CanBeTerraformed(cChunkDef::GetBlock(a_BlockTypes, x, y, z)))
{
- // Only carve out these specific block types
- case E_BLOCK_DIRT:
- case E_BLOCK_GRASS:
- case E_BLOCK_STONE:
- case E_BLOCK_COBBLESTONE:
- case E_BLOCK_GRAVEL:
- case E_BLOCK_SAND:
- case E_BLOCK_SANDSTONE:
- case E_BLOCK_SOULSAND:
- case E_BLOCK_NETHERRACK:
- case E_BLOCK_COAL_ORE:
- case E_BLOCK_IRON_ORE:
- case E_BLOCK_GOLD_ORE:
- case E_BLOCK_DIAMOND_ORE:
- case E_BLOCK_REDSTONE_ORE:
- case E_BLOCK_REDSTONE_ORE_GLOWING:
- {
- cChunkDef::SetBlock(a_BlockTypes, x, y, z, E_BLOCK_AIR);
- break;
- }
- default: break;
+ cChunkDef::SetBlock(a_BlockTypes, x, y, z, E_BLOCK_AIR);
}
}
} // for y
diff --git a/src/Generating/RoughRavines.cpp b/src/Generating/RoughRavines.cpp
index badc7768e..2ee3704b3 100644
--- a/src/Generating/RoughRavines.cpp
+++ b/src/Generating/RoughRavines.cpp
@@ -201,29 +201,11 @@ protected:
{
continue;
}
- switch (a_ChunkDesc.GetBlockType(x, y, z))
+
+ if (cBlockInfo::CanBeTerraformed(a_ChunkDesc.GetBlockType(x, y, z)))
{
- // Only carve out these specific block types
- case E_BLOCK_DIRT:
- case E_BLOCK_GRASS:
- case E_BLOCK_STONE:
- case E_BLOCK_COBBLESTONE:
- case E_BLOCK_GRAVEL:
- case E_BLOCK_SAND:
- case E_BLOCK_SANDSTONE:
- case E_BLOCK_NETHERRACK:
- case E_BLOCK_COAL_ORE:
- case E_BLOCK_IRON_ORE:
- case E_BLOCK_GOLD_ORE:
- case E_BLOCK_DIAMOND_ORE:
- case E_BLOCK_REDSTONE_ORE:
- case E_BLOCK_REDSTONE_ORE_GLOWING:
- {
- a_ChunkDesc.SetBlockType(x, y, z, E_BLOCK_AIR);
- break;
- }
- default: break;
- } // switch (BlockType)
+ a_ChunkDesc.SetBlockType(x, y, z, E_BLOCK_AIR);
+ }
} // for y
} // for x, z - a_BlockTypes
} // for itr - m_Points[]