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-rw-r--r--src/Generating/ChunkDesc.cpp21
-rw-r--r--src/Generating/ChunkDesc.h3
-rw-r--r--src/Generating/FinishGen.cpp9
3 files changed, 9 insertions, 24 deletions
diff --git a/src/Generating/ChunkDesc.cpp b/src/Generating/ChunkDesc.cpp
index 7711723fc..759d57b83 100644
--- a/src/Generating/ChunkDesc.cpp
+++ b/src/Generating/ChunkDesc.cpp
@@ -20,7 +20,6 @@ cChunkDesc::cChunkDesc(int a_ChunkX, int a_ChunkZ) :
m_bUseDefaultBiomes(true),
m_bUseDefaultHeight(true),
m_bUseDefaultComposition(true),
- m_bUseDefaultStructures(true),
m_bUseDefaultFinish(true)
{
m_BlockArea.Create(cChunkDef::Width, cChunkDef::Height, cChunkDef::Width);
@@ -207,26 +206,6 @@ bool cChunkDesc::IsUsingDefaultComposition(void) const
-void cChunkDesc::SetUseDefaultStructures(bool a_bUseDefaultStructures)
-{
- LOGWARNING("%s: Structures are no longer accounted for, use Finishers instead", __FUNCTION__);
- m_bUseDefaultStructures = a_bUseDefaultStructures;
-}
-
-
-
-
-
-bool cChunkDesc::IsUsingDefaultStructures(void) const
-{
- LOGWARNING("%s: Structures are no longer accounted for, use Finishers instead", __FUNCTION__);
- return m_bUseDefaultStructures;
-}
-
-
-
-
-
void cChunkDesc::SetUseDefaultFinish(bool a_bUseDefaultFinish)
{
m_bUseDefaultFinish = a_bUseDefaultFinish;
diff --git a/src/Generating/ChunkDesc.h b/src/Generating/ChunkDesc.h
index 8edc2800b..2680fe3fa 100644
--- a/src/Generating/ChunkDesc.h
+++ b/src/Generating/ChunkDesc.h
@@ -68,8 +68,6 @@ public:
bool IsUsingDefaultHeight(void) const;
void SetUseDefaultComposition(bool a_bUseDefaultComposition);
bool IsUsingDefaultComposition(void) const;
- void SetUseDefaultStructures(bool a_bUseDefaultStructures);
- bool IsUsingDefaultStructures(void) const;
void SetUseDefaultFinish(bool a_bUseDefaultFinish);
bool IsUsingDefaultFinish(void) const;
@@ -214,7 +212,6 @@ private:
bool m_bUseDefaultBiomes;
bool m_bUseDefaultHeight;
bool m_bUseDefaultComposition;
- bool m_bUseDefaultStructures;
bool m_bUseDefaultFinish;
} ; // tolua_export
diff --git a/src/Generating/FinishGen.cpp b/src/Generating/FinishGen.cpp
index f2d66af70..c77145bc6 100644
--- a/src/Generating/FinishGen.cpp
+++ b/src/Generating/FinishGen.cpp
@@ -125,6 +125,15 @@ void cFinishGenNetherClumpFoliage::TryPlaceClump(cChunkDesc & a_ChunkDesc, int a
float zz = (float) a_ChunkDesc.GetChunkZ() * cChunkDef::Width + z;
for (int y = a_RelY - 2; y < a_RelY + 2; y++)
{
+ if (
+ ((x < 0) || (x >= cChunkDef::Width)) ||
+ ((y < 0) || (y >= cChunkDef::Height)) ||
+ ((z < 0) || (z >= cChunkDef::Width))
+ )
+ {
+ continue;
+ }
+
if (a_ChunkDesc.GetBlockType(x, y, z) != E_BLOCK_AIR) // Don't replace non air blocks.
{
continue;