diff options
Diffstat (limited to 'src/Generating')
-rw-r--r-- | src/Generating/HeiGen.cpp | 66 | ||||
-rw-r--r-- | src/Generating/HeiGen.h | 21 |
2 files changed, 87 insertions, 0 deletions
diff --git a/src/Generating/HeiGen.cpp b/src/Generating/HeiGen.cpp index 3621421c2..25ac912fd 100644 --- a/src/Generating/HeiGen.cpp +++ b/src/Generating/HeiGen.cpp @@ -47,6 +47,10 @@ cTerrainHeightGen * cTerrainHeightGen::CreateHeightGen(cIniFile &a_IniFile, cBio { res = new cEndGen(a_Seed); } + else if (NoCaseCompare(HeightGenName, "Mountains") == 0) + { + res = new cHeiGenMountains(a_Seed); + } else if (NoCaseCompare(HeightGenName, "Noise3D") == 0) { res = new cNoise3DComposable(a_Seed); @@ -301,6 +305,68 @@ void cHeiGenClassic::InitializeHeightGen(cIniFile & a_IniFile) /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +// cHeiGenMountains: + +cHeiGenMountains::cHeiGenMountains(int a_Seed) : + m_Seed(a_Seed), + m_Noise(a_Seed) +{ +} + + + + + +void cHeiGenMountains::GenHeightMap(int a_ChunkX, int a_ChunkZ, cChunkDef::HeightMap & a_HeightMap) +{ + NOISE_DATATYPE StartX = (NOISE_DATATYPE)(a_ChunkX * cChunkDef::Width); + NOISE_DATATYPE EndX = (NOISE_DATATYPE)(a_ChunkX * cChunkDef::Width + cChunkDef::Width - 1); + NOISE_DATATYPE StartZ = (NOISE_DATATYPE)(a_ChunkZ * cChunkDef::Width); + NOISE_DATATYPE EndZ = (NOISE_DATATYPE)(a_ChunkZ * cChunkDef::Width + cChunkDef::Width - 1); + NOISE_DATATYPE Workspace[16 * 16]; + NOISE_DATATYPE Noise[16 * 16]; + NOISE_DATATYPE PerlinNoise[16 * 16]; + m_Noise.Generate2D(Noise, 16, 16, StartX, EndX, StartZ, EndZ, Workspace); + m_Perlin.Generate2D(PerlinNoise, 16, 16, StartX, EndX, StartZ, EndZ, Workspace); + for (int z = 0; z < cChunkDef::Width; z++) + { + int IdxZ = z * cChunkDef::Width; + for (int x = 0; x < cChunkDef::Width; x++) + { + int idx = IdxZ + x; + int hei = 100 - (int)((Noise[idx] + PerlinNoise[idx]) * 15); + if (hei < 10) + { + hei = 10; + } + if (hei > 250) + { + hei = 250; + } + cChunkDef::SetHeight(a_HeightMap, x , z, hei); + } // for x + } // for z +} + + + + + +void cHeiGenMountains::InitializeHeightGen(cIniFile & a_IniFile) +{ + // TODO: Read the params from an INI file + m_Noise.AddOctave(0.1f, 0.1f); + m_Noise.AddOctave(0.05f, 0.5f); + m_Noise.AddOctave(0.02f, 1.5f); + + m_Perlin.AddOctave(0.01f, 1.5f); +} + + + + + +/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // cHeiGenBiomal: const cHeiGenBiomal::sGenParam cHeiGenBiomal::m_GenParam[256] = diff --git a/src/Generating/HeiGen.h b/src/Generating/HeiGen.h index 1376f2a25..5c106c7d9 100644 --- a/src/Generating/HeiGen.h +++ b/src/Generating/HeiGen.h @@ -106,6 +106,27 @@ protected: +class cHeiGenMountains : + public cTerrainHeightGen +{ +public: + cHeiGenMountains(int a_Seed); + +protected: + + int m_Seed; + cRidgedMultiNoise m_Noise; + cPerlinNoise m_Perlin; + + // cTerrainHeightGen overrides: + virtual void GenHeightMap(int a_ChunkX, int a_ChunkZ, cChunkDef::HeightMap & a_HeightMap) override; + virtual void InitializeHeightGen(cIniFile & a_IniFile) override; +} ; + + + + + class cHeiGenBiomal : public cTerrainHeightGen { |