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Diffstat (limited to 'src/IniFile.h')
-rw-r--r-- | src/IniFile.h | 224 |
1 files changed, 224 insertions, 0 deletions
diff --git a/src/IniFile.h b/src/IniFile.h new file mode 100644 index 000000000..33229bff0 --- /dev/null +++ b/src/IniFile.h @@ -0,0 +1,224 @@ +// IniFile.cpp: Implementation of the CIniFile class. +// Written by: Adam Clauss +// Email: cabadam@tamu.edu +// You may use this class/code as you wish in your programs. Feel free to distribute it, and +// email suggested changes to me. +// +// Rewritten by: Shane Hill +// Date: 21/08/2001 +// Email: Shane.Hill@dsto.defence.gov.au +// Reason: Remove dependancy on MFC. Code should compile on any +// platform. Tested on Windows/Linux/Irix +////////////////////////////////////////////////////////////////////// + +/* +!! MODIFIED BY FAKETRUTH and madmaxoft!! +*/ + +#ifndef CIniFile_H +#define CIniFile_H + + + + + +#define MAX_KEYNAME 128 +#define MAX_VALUENAME 128 +#define MAX_VALUEDATA 2048 + + + + + +// tolua_begin + +class cIniFile +{ +private: + bool m_IsCaseInsensitive; + + struct key + { + std::vector<AString> names; + std::vector<AString> values; + std::vector<AString> comments; + } ; + + std::vector<key> keys; + std::vector<AString> names; + std::vector<AString> comments; + + /// If the object is case-insensitive, returns s as lowercase; otherwise returns s as-is + AString CheckCase(const AString & s) const; + + /// Removes the UTF-8 BOMs (Byte order makers), if present. + void RemoveBom(AString & a_line) const; + +public: + + enum errors + { + noID = -1, + }; + + /// Creates a new instance with no data + cIniFile(void); + + // Sets whether or not keynames and valuenames should be case sensitive. + // The default is case insensitive. + void CaseSensitive (void) { m_IsCaseInsensitive = false; } + void CaseInsensitive(void) { m_IsCaseInsensitive = true; } + + /** Reads the contents of the specified ini file + If the file doesn't exist and a_AllowExampleRedirect is true, tries to read <basename>.example.ini, and + writes its contents as <basename>.ini, if successful. + Returns true if successful, false otherwise. + */ + bool ReadFile(const AString & a_FileName, bool a_AllowExampleRedirect = true); + + /// Writes data stored in class to the specified ini file + bool WriteFile(const AString & a_FileName) const; + + /// Deletes all stored ini data (but doesn't touch the file) + void Clear(void); + + /** Returns true iff the specified value exists. */ + bool HasValue(const AString & a_KeyName, const AString & a_ValueName); + + /// Returns index of specified key, or noID if not found + int FindKey(const AString & keyname) const; + + /// Returns index of specified value, in the specified key, or noID if not found + int FindValue(const int keyID, const AString & valuename) const; + + /// Returns number of keys currently in the ini + int GetNumKeys(void) const { return (int)keys.size(); } + + /// Add a key name + int AddKeyName(const AString & keyname); + + // Returns key names by index. + AString GetKeyName(const int keyID) const; + + // Returns number of values stored for specified key. + int GetNumValues(const AString & keyname) const; + int GetNumValues(const int keyID) const; + + // Returns value name by index for a given keyname or keyID. + AString GetValueName(const AString & keyname, const int valueID) const; + AString GetValueName(const int keyID, const int valueID) const; + + // Gets value of [keyname] valuename =. + // Overloaded to return string, int, and double. + // Returns defValue if key/value not found. + AString GetValue (const AString & keyname, const AString & valuename, const AString & defValue = "") const; + AString GetValue (const int keyID, const int valueID, const AString & defValue = "") const; + double GetValueF(const AString & keyname, const AString & valuename, const double defValue = 0) const; + int GetValueI(const AString & keyname, const AString & valuename, const int defValue = 0) const; + bool GetValueB(const AString & keyname, const AString & valuename, const bool defValue = false) const + { + return (GetValueI(keyname, valuename, defValue ? 1 : 0) != 0); + } + + // Gets the value; if not found, write the default to the INI file + AString GetValueSet (const AString & keyname, const AString & valuename, const AString & defValue = ""); + double GetValueSetF(const AString & keyname, const AString & valuename, const double defValue = 0.0); + int GetValueSetI(const AString & keyname, const AString & valuename, const int defValue = 0); + Int64 GetValueSetI(const AString & keyname, const AString & valuename, const Int64 defValue = 0); + bool GetValueSetB(const AString & keyname, const AString & valuename, const bool defValue = false) + { + return (GetValueSetI(keyname, valuename, defValue ? 1 : 0) != 0); + } + + // Adds a new value to the specified key. + // If a value of the same name already exists, creates another one (non-standard INI file) + void AddValue (const AString & a_KeyName, const AString & a_ValueName, const AString & a_Value); + void AddValueI(const AString & a_KeyName, const AString & a_ValueName, const int a_Value); + void AddValueB(const AString & a_KeyName, const AString & a_ValueName, const bool a_Value) + { + return AddValueI(a_KeyName, a_ValueName, a_Value ? 1 : 0); + } + void AddValueF(const AString & a_KeyName, const AString & a_ValueName, const double a_Value); + + // Overwrites the value of [keyname].valuename + // Specify the optional parameter as false (0) if you do not want the value created if it doesn't exist. + // Returns true if value set, false otherwise. + // Overloaded to accept string, int, and double. + bool SetValue (const int keyID, const int valueID, const AString & value); + bool SetValue (const AString & a_KeyName, const AString & a_ValueName, const AString & a_Value, const bool a_CreateIfNotExists = true); + bool SetValueI(const AString & a_KeyName, const AString & a_ValueName, const int a_Value, const bool a_CreateIfNotExists = true); + bool SetValueI(const AString & a_Keyname, const AString & a_ValueName, const Int64 a_Value, const bool a_CreateIfNotExists = true); + bool SetValueB(const AString & a_KeyName, const AString & a_ValueName, const bool a_Value, const bool a_CreateIfNotExists = true) + { + return SetValueI(a_KeyName, a_ValueName, int(a_Value), a_CreateIfNotExists); + } + bool SetValueF(const AString & a_KeyName, const AString & a_ValueName, const double a_Value, const bool a_CreateIfNotExists = true); + + // tolua_end + + bool SetValueV( const AString & a_KeyName, const AString & a_ValueName, const char * a_Format, ...); + + // tolua_begin + + // Deletes specified value. + // Returns true if value existed and deleted, false otherwise. + bool DeleteValueByID(const int keyID, const int valueID); + bool DeleteValue(const AString & keyname, const AString & valuename); + + // Deletes specified key and all values contained within. + // Returns true if key existed and deleted, false otherwise. + bool DeleteKey(const AString & keyname); + + // Header comment functions. + // Header comments are those comments before the first key. + + /// Returns the number of header comments + int GetNumHeaderComments(void) {return (int)comments.size();} + + /// Adds a header comment + void AddHeaderComment(const AString & comment); + + /// Returns a header comment, or empty string if out of range + AString GetHeaderComment(const int commentID) const; + + /// Deletes a header comment. Returns true if successful + bool DeleteHeaderComment(int commentID); + + /// Deletes all header comments + void DeleteHeaderComments(void) {comments.clear();} + + + // Key comment functions. + // Key comments are those comments within a key. Any comments + // defined within value names will be added to this list. Therefore, + // these comments will be moved to the top of the key definition when + // the CIniFile::WriteFile() is called. + + /// Get number of key comments + int GetNumKeyComments(const int keyID) const; + + /// Get number of key comments + int GetNumKeyComments(const AString & keyname) const; + + /// Add a key comment + bool AddKeyComment(const int keyID, const AString & comment); + + /// Add a key comment + bool AddKeyComment(const AString & keyname, const AString & comment); + + /// Return a key comment + AString GetKeyComment(const int keyID, const int commentID) const; + AString GetKeyComment(const AString & keyname, const int commentID) const; + + // Delete a key comment. + bool DeleteKeyComment(const int keyID, const int commentID); + bool DeleteKeyComment(const AString & keyname, const int commentID); + + // Delete all comments for a key. + bool DeleteKeyComments(const int keyID); + bool DeleteKeyComments(const AString & keyname); +}; + +// tolua_end + +#endif |