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-rw-r--r--src/Items/ItemChest.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Items/ItemChest.h b/src/Items/ItemChest.h
index a714e5c96..d8cde2ae2 100644
--- a/src/Items/ItemChest.h
+++ b/src/Items/ItemChest.h
@@ -154,7 +154,7 @@ public:
}
// Adjust the existing chest, if any:
- if (NeighborIdx > 0)
+ if (NeighborIdx != -1)
{
a_World.FastSetBlock(a_BlockX + CrossCoords[NeighborIdx].x, a_BlockY, a_BlockZ + CrossCoords[NeighborIdx].z, ChestBlockType, Meta);
}