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-rw-r--r--src/Items/ItemFishingRod.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/Items/ItemFishingRod.h b/src/Items/ItemFishingRod.h
index b2eaee63a..0431b88b7 100644
--- a/src/Items/ItemFishingRod.h
+++ b/src/Items/ItemFishingRod.h
@@ -84,7 +84,7 @@ public:
{
}
- virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) override
+ virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_Dir) override
{
if (a_Dir != BLOCK_FACE_NONE)
{
@@ -123,7 +123,7 @@ public:
}
case 2:
{
- Drops.Add(cItem(E_ITEM_FISHING_ROD, 1, a_World->GetTickRandomNumber(50))); // Fishing rod with durability. TODO: Enchantments on it
+ Drops.Add(cItem(E_ITEM_FISHING_ROD, 1, (short)a_World->GetTickRandomNumber(50))); // Fishing rod with durability. TODO: Enchantments on it
break;
}
case 3:
@@ -152,7 +152,7 @@ public:
}
else if (Junk <= 4)
{
- Drops.Add(cItem(E_ITEM_BOW, 1, a_World->GetTickRandomNumber(64)));
+ Drops.Add(cItem(E_ITEM_BOW, 1, (short)a_World->GetTickRandomNumber(64)));
}
else if (Junk <= 9)
{
@@ -230,4 +230,4 @@ public:
}
return true;
}
-} ; \ No newline at end of file
+} ;