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-rw-r--r--src/Items/ItemHandler.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Items/ItemHandler.cpp b/src/Items/ItemHandler.cpp
index 73065bb14..67d4b2a43 100644
--- a/src/Items/ItemHandler.cpp
+++ b/src/Items/ItemHandler.cpp
@@ -1075,7 +1075,7 @@ void cItemHandler::OnPlayerPlace(cPlayer & a_Player, const cItem & a_HeldItem, c
{
// Tried to place a block into another?
// Happens when you place a block aiming at side of block with a torch on it or stem beside it.
- a_Player.SendBlocksAround(PlacePosition.x, PlacePosition.y, PlacePosition.z, 2);
+ a_Player.SendBlocksAround(PlacePosition, 2);
a_Player.GetInventory().SendEquippedSlot();
return;
}