diff options
Diffstat (limited to 'src/Items/ItemHandler.cpp')
-rw-r--r-- | src/Items/ItemHandler.cpp | 16 |
1 files changed, 10 insertions, 6 deletions
diff --git a/src/Items/ItemHandler.cpp b/src/Items/ItemHandler.cpp index 621cf9501..dddd67cdd 100644 --- a/src/Items/ItemHandler.cpp +++ b/src/Items/ItemHandler.cpp @@ -72,7 +72,7 @@ cItemHandler * cItemHandler::m_ItemHandler[2268]; cItemHandler * cItemHandler::GetItemHandler(int a_ItemType) { - if ((a_ItemType < 0) || ((size_t)a_ItemType >= ARRAYCOUNT(m_ItemHandler))) + if ((a_ItemType < 0) || (static_cast<size_t>(a_ItemType) >= ARRAYCOUNT(m_ItemHandler))) { // Either nothing (-1), or bad value, both cases should return the air handler if (a_ItemType < -1) @@ -287,7 +287,7 @@ cItemHandler * cItemHandler::CreateItemHandler(int a_ItemType) void cItemHandler::Deinit() { - for (int i = 0; i < 2267; i++) + for (size_t i = 0; i < ARRAYCOUNT(m_ItemHandler); i++) { delete m_ItemHandler[i]; m_ItemHandler[i] = nullptr; @@ -336,7 +336,7 @@ bool cItemHandler::OnPlayerPlace( if ( BlockHandler(ClickedBlock)->DoesIgnoreBuildCollision() || BlockHandler(ClickedBlock)->DoesIgnoreBuildCollision(&a_Player, ClickedBlockMeta) - ) + ) { cChunkInterface ChunkInterface(a_World.GetChunkMap()); BlockHandler(ClickedBlock)->OnDestroyedByPlayer(ChunkInterface, a_World, &a_Player, a_BlockX, a_BlockY, a_BlockZ); @@ -411,15 +411,19 @@ bool cItemHandler::OnPlayerPlace( -bool cItemHandler::OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_Dir) +bool cItemHandler::OnItemUse( + cWorld * a_World, cPlayer * a_Player, cBlockPluginInterface & a_PluginInterface, const cItem & a_Item, + int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace +) { UNUSED(a_World); UNUSED(a_Player); + UNUSED(a_PluginInterface); UNUSED(a_Item); UNUSED(a_BlockX); UNUSED(a_BlockY); UNUSED(a_BlockZ); - UNUSED(a_Dir); + UNUSED(a_BlockFace); return false; } @@ -753,7 +757,7 @@ bool cItemHandler::GetPlacementBlockTypeMeta( return false; } - cBlockHandler * BlockH = BlockHandler((BLOCKTYPE)m_ItemType); + cBlockHandler * BlockH = BlockHandler(static_cast<BLOCKTYPE>(m_ItemType)); cChunkInterface ChunkInterface(a_World->GetChunkMap()); return BlockH->GetPlacementBlockTypeMeta( ChunkInterface, a_Player, |