diff options
Diffstat (limited to 'src/Items/ItemThrowable.h')
-rw-r--r-- | src/Items/ItemThrowable.h | 140 |
1 files changed, 140 insertions, 0 deletions
diff --git a/src/Items/ItemThrowable.h b/src/Items/ItemThrowable.h new file mode 100644 index 000000000..fc24e775a --- /dev/null +++ b/src/Items/ItemThrowable.h @@ -0,0 +1,140 @@ + +// ItemThrowable.h + +// Declares the itemhandlers for throwable items: eggs, snowballs and ender pearls + + + + + +#pragma once + + + + + +class cItemThrowableHandler : + public cItemHandler +{ + typedef cItemHandler super; +public: + cItemThrowableHandler(int a_ItemType, cProjectileEntity::eKind a_ProjectileKind, double a_SpeedCoeff) : + super(a_ItemType), + m_ProjectileKind(a_ProjectileKind), + m_SpeedCoeff(a_SpeedCoeff) + { + } + + + virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) override + { + if (!a_Player->IsGameModeCreative()) + { + a_Player->GetInventory().RemoveOneEquippedItem(); + } + + Vector3d Pos = a_Player->GetThrowStartPos(); + Vector3d Speed = a_Player->GetLookVector() * m_SpeedCoeff; + a_World->CreateProjectile(Pos.x, Pos.y, Pos.z, m_ProjectileKind, a_Player, &Speed); + + return true; + } + +protected: + cProjectileEntity::eKind m_ProjectileKind; + double m_SpeedCoeff; +} ; + + + + + +class cItemEggHandler : + public cItemThrowableHandler +{ + typedef cItemThrowableHandler super; +public: + cItemEggHandler(void) : + super(E_ITEM_EGG, cProjectileEntity::pkEgg, 30) + { + } +} ; + + + + +class cItemSnowballHandler : + public cItemThrowableHandler +{ + typedef cItemThrowableHandler super; + +public: + cItemSnowballHandler(void) : + super(E_ITEM_SNOWBALL, cProjectileEntity::pkSnowball, 30) + { + } +} ; + + + + + +class cItemEnderPearlHandler : + public cItemThrowableHandler +{ + typedef cItemThrowableHandler super; + +public: + cItemEnderPearlHandler(void) : + super(E_ITEM_ENDER_PEARL, cProjectileEntity::pkEnderPearl, 30) + { + } +} ; + + + + + +class cItemBottleOEnchantingHandler : + public cItemThrowableHandler +{ + typedef cItemThrowableHandler super; +public: + cItemBottleOEnchantingHandler(void) : + super(E_ITEM_BOTTLE_O_ENCHANTING, cProjectileEntity::pkExpBottle, 10) + { + } +}; + + + + + +class cItemFireworkHandler : + public cItemThrowableHandler +{ + typedef cItemThrowableHandler super; +public: + cItemFireworkHandler(void) : + super(E_ITEM_FIREWORK_ROCKET, cProjectileEntity::pkFirework, 0) + { + } + + virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) override + { + if (a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ) == E_BLOCK_AIR) + { + return false; + } + + if (!a_Player->IsGameModeCreative()) + { + a_Player->GetInventory().RemoveOneEquippedItem(); + } + + a_World->CreateProjectile(a_BlockX + 0.5, a_BlockY + 1, a_BlockZ + 0.5, m_ProjectileKind, a_Player, 0); + + return true; + } + +};
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