diff options
Diffstat (limited to 'src/Items')
-rw-r--r-- | src/Items/CMakeLists.txt | 2 | ||||
-rw-r--r-- | src/Items/ItemEmptyMap.h | 2 | ||||
-rw-r--r-- | src/Items/ItemFishingRod.h | 18 | ||||
-rw-r--r-- | src/Items/ItemHandler.cpp | 5 | ||||
-rw-r--r-- | src/Items/ItemLighter.h | 4 | ||||
-rw-r--r-- | src/Items/ItemMap.h | 2 | ||||
-rw-r--r-- | src/Items/ItemMinecart.h | 6 | ||||
-rw-r--r-- | src/Items/ItemSlab.h | 2 | ||||
-rw-r--r-- | src/Items/ItemSword.h | 5 |
9 files changed, 26 insertions, 20 deletions
diff --git a/src/Items/CMakeLists.txt b/src/Items/CMakeLists.txt index 71f2d9ceb..46ff3b4a0 100644 --- a/src/Items/CMakeLists.txt +++ b/src/Items/CMakeLists.txt @@ -57,7 +57,7 @@ SET (HDRS ) if("${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang") - set_source_files_properties(ItemHandler.cpp PROPERTIES COMPILE_FLAGS "-Wno-error=sign-conversion -Wno-error=conversion -Wno-error=old-style-cast -Wno-error=switch-enum") + set_source_files_properties(ItemHandler.cpp PROPERTIES COMPILE_FLAGS "-Wno-error=sign-conversion -Wno-error=conversion -Wno-error=switch-enum") endif() if(NOT MSVC) diff --git a/src/Items/ItemEmptyMap.h b/src/Items/ItemEmptyMap.h index 98352bd2d..f26f915c4 100644 --- a/src/Items/ItemEmptyMap.h +++ b/src/Items/ItemEmptyMap.h @@ -60,7 +60,7 @@ public: return true; } - a_Player->GetInventory().AddItem(cItem(E_ITEM_MAP, 1, (short)(NewMap->GetID() & 0x7fff))); + a_Player->GetInventory().AddItem(cItem(E_ITEM_MAP, 1, static_cast<short>(NewMap->GetID() & 0x7fff))); return true; } diff --git a/src/Items/ItemFishingRod.h b/src/Items/ItemFishingRod.h index 5bf4b29b7..355ff2eae 100644 --- a/src/Items/ItemFishingRod.h +++ b/src/Items/ItemFishingRod.h @@ -27,27 +27,27 @@ class cFloaterCallback : public: cFloaterCallback(void) : m_CanPickup(false), - m_AttachedMobID(-1) + m_AttachedMobID(cEntity::INVALID_ID) { } virtual bool Item(cEntity * a_Entity) override { - m_CanPickup = ((cFloater *)a_Entity)->CanPickup(); + m_CanPickup = reinterpret_cast<cFloater *>(a_Entity)->CanPickup(); m_Pos = Vector3d(a_Entity->GetPosX(), a_Entity->GetPosY(), a_Entity->GetPosZ()); - m_AttachedMobID = ((cFloater *)a_Entity)->GetAttachedMobID(); + m_AttachedMobID = reinterpret_cast<cFloater *>(a_Entity)->GetAttachedMobID(); a_Entity->Destroy(true); return true; } bool CanPickup(void) const { return m_CanPickup; } - bool IsAttached(void) const { return (m_AttachedMobID != -1); } - int GetAttachedMobID(void) const { return m_AttachedMobID; } + bool IsAttached(void) const { return (m_AttachedMobID != cEntity::INVALID_ID); } + UInt32 GetAttachedMobID(void) const { return m_AttachedMobID; } Vector3d GetPos(void) const { return m_Pos; } protected: bool m_CanPickup; - int m_AttachedMobID; + UInt32 m_AttachedMobID; Vector3d m_Pos; } ; @@ -137,7 +137,7 @@ public: } case 2: { - Drops.Add(cItem(E_ITEM_FISHING_ROD, 1, (short)a_World->GetTickRandomNumber(50))); // Fishing rod with durability. TODO: Enchantments on it + Drops.Add(cItem(E_ITEM_FISHING_ROD, 1, static_cast<short>(a_World->GetTickRandomNumber(50)))); // Fishing rod with durability. TODO: Enchantments on it break; } case 3: @@ -168,7 +168,7 @@ public: } else if (Junk <= 4) { - Drops.Add(cItem(E_ITEM_BOW, 1, (short)a_World->GetTickRandomNumber(64))); + Drops.Add(cItem(E_ITEM_BOW, 1, static_cast<short>(a_World->GetTickRandomNumber(64)))); } else if (Junk <= 9) { @@ -244,7 +244,7 @@ public: } else { - cFloater * Floater = new cFloater(a_Player->GetPosX(), a_Player->GetStance(), a_Player->GetPosZ(), a_Player->GetLookVector() * 15, a_Player->GetUniqueID(), 100 + a_World->GetTickRandomNumber(800) - (a_Player->GetEquippedItem().m_Enchantments.GetLevel(cEnchantments::enchLure) * 100)); + cFloater * Floater = new cFloater(a_Player->GetPosX(), a_Player->GetStance(), a_Player->GetPosZ(), a_Player->GetLookVector() * 15, a_Player->GetUniqueID(), static_cast<int>(100 + static_cast<unsigned int>(a_World->GetTickRandomNumber(800)) - (a_Player->GetEquippedItem().m_Enchantments.GetLevel(cEnchantments::enchLure) * 100))); Floater->Initialize(*a_World); a_Player->SetIsFishing(true, Floater->GetUniqueID()); } diff --git a/src/Items/ItemHandler.cpp b/src/Items/ItemHandler.cpp index aa5f6109b..580a0b7ee 100644 --- a/src/Items/ItemHandler.cpp +++ b/src/Items/ItemHandler.cpp @@ -531,12 +531,15 @@ void cItemHandler::OnFoodEaten(cWorld * a_World, cPlayer * a_Player, cItem * a_I short cItemHandler::GetDurabilityLossByAction(eDurabilityLostAction a_Action) { - switch ((int)a_Action) + switch (a_Action) { case dlaAttackEntity: return 2; case dlaBreakBlock: return 1; } + + #ifndef __clang__ return 0; + #endif } diff --git a/src/Items/ItemLighter.h b/src/Items/ItemLighter.h index 24641dce6..a1b4b871b 100644 --- a/src/Items/ItemLighter.h +++ b/src/Items/ItemLighter.h @@ -57,7 +57,7 @@ public: case E_BLOCK_TNT: { // Activate the TNT: - a_World->BroadcastSoundEffect("game.tnt.primed", (double)a_BlockX, (double)a_BlockY, (double)a_BlockZ, 1.0f, 1.0f); + a_World->BroadcastSoundEffect("game.tnt.primed", static_cast<double>(a_BlockX), static_cast<double>(a_BlockY), static_cast<double>(a_BlockZ), 1.0f, 1.0f); a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_AIR, 0); a_World->SpawnPrimedTNT(a_BlockX + 0.5, a_BlockY + 0.5, a_BlockZ + 0.5); // 80 ticks to boom break; @@ -73,7 +73,7 @@ public: if (a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ) == E_BLOCK_AIR) { a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_FIRE, 0); - a_World->BroadcastSoundEffect("fire.ignite", (double)a_BlockX, (double)a_BlockY, (double)a_BlockZ, 1.0F, 1.04F); + a_World->BroadcastSoundEffect("fire.ignite", static_cast<double>(a_BlockX), static_cast<double>(a_BlockY), static_cast<double>(a_BlockZ), 1.0F, 1.04F); break; } } diff --git a/src/Items/ItemMap.h b/src/Items/ItemMap.h index a96183f41..19b974767 100644 --- a/src/Items/ItemMap.h +++ b/src/Items/ItemMap.h @@ -29,7 +29,7 @@ public: virtual void OnUpdate(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item) { - cMap * Map = a_World->GetMapManager().GetMapData((unsigned)a_Item.m_ItemDamage); + cMap * Map = a_World->GetMapManager().GetMapData(static_cast<unsigned>(a_Item.m_ItemDamage)); if (Map == nullptr) { diff --git a/src/Items/ItemMinecart.h b/src/Items/ItemMinecart.h index e7d2cf8cd..2cf42507b 100644 --- a/src/Items/ItemMinecart.h +++ b/src/Items/ItemMinecart.h @@ -56,9 +56,9 @@ public: } } - double x = (double)a_BlockX + 0.5; - double y = (double)a_BlockY + 0.5; - double z = (double)a_BlockZ + 0.5; + double x = static_cast<double>(a_BlockX) + 0.5; + double y = static_cast<double>(a_BlockY) + 0.5; + double z = static_cast<double>(a_BlockZ) + 0.5; cMinecart * Minecart = nullptr; switch (m_ItemType) { diff --git a/src/Items/ItemSlab.h b/src/Items/ItemSlab.h index 3a78cc016..21b53081a 100644 --- a/src/Items/ItemSlab.h +++ b/src/Items/ItemSlab.h @@ -40,7 +40,7 @@ public: ) override { // Prepare sound effect - AString PlaceSound = cBlockInfo::GetPlaceSound(m_ItemType); + AString PlaceSound = cBlockInfo::GetPlaceSound(static_cast<BLOCKTYPE>(m_ItemType)); float Volume = 1.0f, Pitch = 0.8f; // Special slab handling - placing a slab onto another slab produces a dblslab instead: diff --git a/src/Items/ItemSword.h b/src/Items/ItemSword.h index 2b2dbfc0d..3b0db7b21 100644 --- a/src/Items/ItemSword.h +++ b/src/Items/ItemSword.h @@ -46,12 +46,15 @@ public: virtual short GetDurabilityLossByAction(eDurabilityLostAction a_Action) override { - switch ((int)a_Action) + switch (a_Action) { case dlaAttackEntity: return 1; case dlaBreakBlock: return 2; } + + #ifndef __clang__ return 0; + #endif } } ; |