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-rw-r--r--src/Items/ItemHandler.cpp1
-rw-r--r--src/Items/ItemPickaxe.h39
2 files changed, 23 insertions, 17 deletions
diff --git a/src/Items/ItemHandler.cpp b/src/Items/ItemHandler.cpp
index caa623abc..dbfba14a7 100644
--- a/src/Items/ItemHandler.cpp
+++ b/src/Items/ItemHandler.cpp
@@ -574,6 +574,7 @@ bool cItemHandler::CanHarvestBlock(BLOCKTYPE a_BlockType)
case E_BLOCK_COBBLESTONE_WALL:
case E_BLOCK_DIAMOND_BLOCK:
case E_BLOCK_DIAMOND_ORE:
+ case E_BLOCK_DOUBLE_NEW_STONE_SLAB:
case E_BLOCK_DOUBLE_STONE_SLAB:
case E_BLOCK_EMERALD_ORE:
case E_BLOCK_ENCHANTMENT_TABLE:
diff --git a/src/Items/ItemPickaxe.h b/src/Items/ItemPickaxe.h
index e0cf5d711..b5dc179f8 100644
--- a/src/Items/ItemPickaxe.h
+++ b/src/Items/ItemPickaxe.h
@@ -41,11 +41,11 @@ public:
case E_BLOCK_DIAMOND_BLOCK:
case E_BLOCK_DIAMOND_ORE:
+ case E_BLOCK_EMERALD_ORE:
case E_BLOCK_GOLD_BLOCK:
case E_BLOCK_GOLD_ORE:
case E_BLOCK_REDSTONE_ORE:
case E_BLOCK_REDSTONE_ORE_GLOWING:
- case E_BLOCK_EMERALD_ORE:
{
return PickaxeLevel() >= 3;
}
@@ -59,29 +59,34 @@ public:
}
case E_BLOCK_ANVIL:
- case E_BLOCK_ENCHANTMENT_TABLE:
- case E_BLOCK_FURNACE:
- case E_BLOCK_LIT_FURNACE:
+ case E_BLOCK_BRICK:
+ case E_BLOCK_CAULDRON:
case E_BLOCK_COAL_ORE:
- case E_BLOCK_STONE:
case E_BLOCK_COBBLESTONE:
+ case E_BLOCK_COBBLESTONE_STAIRS:
+ case E_BLOCK_COBBLESTONE_WALL:
+ case E_BLOCK_DOUBLE_NEW_STONE_SLAB:
+ case E_BLOCK_DOUBLE_STONE_SLAB:
+ case E_BLOCK_ENCHANTMENT_TABLE:
case E_BLOCK_END_STONE:
+ case E_BLOCK_FURNACE:
+ case E_BLOCK_LIT_FURNACE:
+ case E_BLOCK_MOB_SPAWNER:
case E_BLOCK_MOSSY_COBBLESTONE:
- case E_BLOCK_SANDSTONE_STAIRS:
- case E_BLOCK_SANDSTONE:
- case E_BLOCK_STONE_BRICKS:
case E_BLOCK_NETHER_BRICK:
+ case E_BLOCK_NETHER_BRICK_STAIRS:
case E_BLOCK_NETHERRACK:
- case E_BLOCK_STONE_SLAB:
- case E_BLOCK_DOUBLE_STONE_SLAB:
- case E_BLOCK_STONE_PRESSURE_PLATE:
- case E_BLOCK_BRICK:
- case E_BLOCK_COBBLESTONE_STAIRS:
- case E_BLOCK_COBBLESTONE_WALL:
+ case E_BLOCK_NEW_STONE_SLAB:
+ case E_BLOCK_PRISMARINE_BLOCK:
+ case E_BLOCK_RED_SANDSTONE:
+ case E_BLOCK_RED_SANDSTONE_STAIRS:
+ case E_BLOCK_SANDSTONE:
+ case E_BLOCK_SANDSTONE_STAIRS:
+ case E_BLOCK_STONE:
+ case E_BLOCK_STONE_BRICKS:
case E_BLOCK_STONE_BRICK_STAIRS:
- case E_BLOCK_NETHER_BRICK_STAIRS:
- case E_BLOCK_CAULDRON:
- case E_BLOCK_MOB_SPAWNER:
+ case E_BLOCK_STONE_PRESSURE_PLATE:
+ case E_BLOCK_STONE_SLAB:
{
return PickaxeLevel() >= 1;
}