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-rw-r--r--src/Items/ItemChest.h2
-rw-r--r--src/Items/ItemLighter.h4
2 files changed, 2 insertions, 4 deletions
diff --git a/src/Items/ItemChest.h b/src/Items/ItemChest.h
index 014ccc3e6..ecd957a59 100644
--- a/src/Items/ItemChest.h
+++ b/src/Items/ItemChest.h
@@ -54,7 +54,6 @@ public:
Vector3i PlacePos;
if (blockHandler->DoesIgnoreBuildCollision(ChunkInterface, a_ClickedBlockPos, a_Player, ClickedBlockMeta))
{
- blockHandler->OnPlayerBreakingBlock(ChunkInterface, a_World, a_Player, a_ClickedBlockPos);
PlacePos = a_ClickedBlockPos;
}
else
@@ -75,7 +74,6 @@ public:
{
return false;
}
- blockHandler->OnPlayerBreakingBlock(ChunkInterface, a_World, a_Player, PlacePos);
}
// Check that there is at most one single neighbor of the same chest type:
diff --git a/src/Items/ItemLighter.h b/src/Items/ItemLighter.h
index d4469a31b..a7e192ee6 100644
--- a/src/Items/ItemLighter.h
+++ b/src/Items/ItemLighter.h
@@ -65,7 +65,7 @@ public:
case E_BLOCK_TNT:
{
// Activate the TNT:
- a_World->SetBlock(a_ClickedBlockPos, E_BLOCK_AIR, 0);
+ a_World->DigBlock(a_ClickedBlockPos);
a_World->SpawnPrimedTNT(Vector3d(a_ClickedBlockPos) + Vector3d(0.5, 0.5, 0.5)); // 80 ticks to boom
break;
}
@@ -79,7 +79,7 @@ public:
}
if (a_World->GetBlock(FirePos) == E_BLOCK_AIR)
{
- a_World->SetBlock(FirePos, E_BLOCK_FIRE, 0);
+ a_World->PlaceBlock(FirePos, E_BLOCK_FIRE, 0);
a_World->BroadcastSoundEffect("item.flintandsteel.use", FirePos, 1.0f, 1.04f);
break;
}