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-rw-r--r--src/MobSpawner.cpp7
1 files changed, 0 insertions, 7 deletions
diff --git a/src/MobSpawner.cpp b/src/MobSpawner.cpp
index b83cd247d..c04467fd3 100644
--- a/src/MobSpawner.cpp
+++ b/src/MobSpawner.cpp
@@ -74,10 +74,6 @@ eMonsterType cMobSpawner::ChooseMobType(EMCSBiome a_Biome)
bool cMobSpawner::CanSpawnHere(cChunk * a_Chunk, Vector3i a_RelPos, eMonsterType a_MobType, EMCSBiome a_Biome, bool a_DisableSolidBelowCheck)
{
- if (a_Chunk == nullptr)
- {
- return false;
- }
if ((a_RelPos.y >= cChunkDef::Height - 1) || (a_RelPos.y <= 0))
{
return false;
@@ -502,9 +498,6 @@ cMonster * cMobSpawner::TryToSpawnHere(cChunk * a_Chunk, Vector3i a_RelPos, EMCS
m_NewPack = false;
}
- // Make sure we are looking at the right chunk to spawn in
- a_Chunk = a_Chunk->GetRelNeighborChunkAdjustCoords(a_RelPos);
-
if ((m_AllowedTypes.find(m_MobType) != m_AllowedTypes.end()) && CanSpawnHere(a_Chunk, a_RelPos, m_MobType, a_Biome))
{
auto NewMob = cMonster::NewMonsterFromType(m_MobType);