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-rw-r--r--src/MobSpawner.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/MobSpawner.h b/src/MobSpawner.h
index e8b8f191b..8b651d6bf 100644
--- a/src/MobSpawner.h
+++ b/src/MobSpawner.h
@@ -39,7 +39,7 @@ public :
// if this is the first of a Pack : determine the type of monster
// BlockType & BlockMeta are used to decide what kind of Mob can Spawn here
// MaxPackSize is set to the maximal size for a pack this type of mob
- cMonster * TryToSpawnHere(cChunk * a_Chunk, int A_RelX, int a_RelY, int a_RelZ, EMCSBiome a_Biome, int& a_MaxPackSize);
+ cMonster * TryToSpawnHere(cChunk * a_Chunk, int A_RelX, int a_RelY, int a_RelZ, EMCSBiome a_Biome, int & a_MaxPackSize);
// mark the beginning of a new Pack
// all mobs of the same Pack are the same type