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-rw-r--r--src/Mobs/AggressiveMonster.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/Mobs/AggressiveMonster.cpp b/src/Mobs/AggressiveMonster.cpp
index 79300bc4a..a904ac2da 100644
--- a/src/Mobs/AggressiveMonster.cpp
+++ b/src/Mobs/AggressiveMonster.cpp
@@ -12,7 +12,7 @@
cAggressiveMonster::cAggressiveMonster(const AString & a_ConfigName, eMonsterType a_MobType, const AString & a_SoundHurt, const AString & a_SoundDeath, const AString & a_SoundAmbient, double a_Width, double a_Height) :
- super(a_ConfigName, a_MobType, a_SoundHurt, a_SoundDeath, a_SoundAmbient, a_Width, a_Height)
+ Super(a_ConfigName, a_MobType, a_SoundHurt, a_SoundDeath, a_SoundAmbient, a_Width, a_Height)
{
m_EMPersonality = AGGRESSIVE;
}
@@ -24,7 +24,7 @@ cAggressiveMonster::cAggressiveMonster(const AString & a_ConfigName, eMonsterTyp
// What to do if in Chasing State
void cAggressiveMonster::InStateChasing(std::chrono::milliseconds a_Dt, cChunk & a_Chunk)
{
- super::InStateChasing(a_Dt, a_Chunk);
+ Super::InStateChasing(a_Dt, a_Chunk);
if (GetTarget() != nullptr)
{
@@ -43,7 +43,7 @@ void cAggressiveMonster::EventSeePlayer(cPlayer * a_Player, cChunk & a_Chunk)
return;
}
- super::EventSeePlayer(a_Player, a_Chunk);
+ Super::EventSeePlayer(a_Player, a_Chunk);
m_EMState = CHASING;
}
@@ -53,7 +53,7 @@ void cAggressiveMonster::EventSeePlayer(cPlayer * a_Player, cChunk & a_Chunk)
void cAggressiveMonster::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk)
{
- super::Tick(a_Dt, a_Chunk);
+ Super::Tick(a_Dt, a_Chunk);
if (!IsTicking())
{
// The base class tick destroyed us