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-rw-r--r--src/Mobs/Creeper.cpp83
1 files changed, 80 insertions, 3 deletions
diff --git a/src/Mobs/Creeper.cpp b/src/Mobs/Creeper.cpp
index 4e11ae13e..3471b4cf1 100644
--- a/src/Mobs/Creeper.cpp
+++ b/src/Mobs/Creeper.cpp
@@ -3,6 +3,8 @@
#include "Creeper.h"
#include "../World.h"
+#include "../Entities/ProjectileEntity.h"
+#include "../Entities/Player.h"
@@ -11,7 +13,9 @@
cCreeper::cCreeper(void) :
super("Creeper", mtCreeper, "mob.creeper.say", "mob.creeper.say", 0.6, 1.8),
m_bIsBlowing(false),
- m_bIsCharged(false)
+ m_bIsCharged(false),
+ m_BurnedWithFlintAndSteel(false),
+ m_ExplodingTimer(0)
{
}
@@ -19,11 +23,52 @@ cCreeper::cCreeper(void) :
+void cCreeper::Tick(float a_Dt, cChunk & a_Chunk)
+{
+ super::Tick(a_Dt, a_Chunk);
+
+ if (!ReachedFinalDestination() && !m_BurnedWithFlintAndSteel)
+ {
+ m_ExplodingTimer = 0;
+ m_bIsBlowing = false;
+ m_World->BroadcastEntityMetadata(*this);
+ }
+ else
+ {
+ if (m_bIsBlowing)
+ {
+ m_ExplodingTimer += 1;
+ }
+
+ if (m_ExplodingTimer == 30)
+ {
+ m_World->DoExplosionAt((m_bIsCharged ? 5 : 3), GetPosX(), GetPosY(), GetPosZ(), false, esMonster, this);
+ Destroy();
+ }
+ }
+}
+
+
+
+
+
void cCreeper::GetDrops(cItems & a_Drops, cEntity * a_Killer)
{
- AddRandomDropItem(a_Drops, 0, 2, E_ITEM_GUNPOWDER);
+ int LootingLevel = 0;
+ if (a_Killer != NULL)
+ {
+ LootingLevel = a_Killer->GetEquippedWeapon().m_Enchantments.GetLevel(cEnchantments::enchLooting);
+ }
+ AddRandomDropItem(a_Drops, 0, 2 + LootingLevel, E_ITEM_GUNPOWDER);
- // TODO Check if killed by a skeleton, then drop random music disk
+ if ((a_Killer != NULL) && (a_Killer->IsProjectile()))
+ {
+ if (((cMonster *)((cProjectileEntity *)a_Killer)->GetCreator())->GetMobType() == mtSkeleton)
+ {
+ // 12 music discs. TickRand starts from 0, so range = 11. Disk IDs start at 2256, so add that. There.
+ AddRandomDropItem(a_Drops, 1, 1, (short)m_World->GetTickRandomNumber(11) + 2256);
+ }
+ }
}
@@ -45,3 +90,35 @@ void cCreeper::DoTakeDamage(TakeDamageInfo & a_TDI)
+
+void cCreeper::Attack(float a_Dt)
+{
+ UNUSED(a_Dt);
+
+ if (!m_bIsBlowing)
+ {
+ m_World->BroadcastSoundEffect("game.tnt.primed", (int)GetPosX() * 8, (int)GetPosY() * 8, (int)GetPosZ() * 8, 1.f, (float)(0.75 + ((float)((GetUniqueID() * 23) % 32)) / 64));
+ m_bIsBlowing = true;
+ m_World->BroadcastEntityMetadata(*this);
+ }
+}
+
+
+
+
+
+void cCreeper::OnRightClicked(cPlayer & a_Player)
+{
+ if ((a_Player.GetEquippedItem().m_ItemType == E_ITEM_FLINT_AND_STEEL))
+ {
+ if (!a_Player.IsGameModeCreative())
+ {
+ a_Player.UseEquippedItem();
+ }
+ m_World->BroadcastSoundEffect("game.tnt.primed", (int)GetPosX() * 8, (int)GetPosY() * 8, (int)GetPosZ() * 8, 1.f, (float)(0.75 + ((float)((GetUniqueID() * 23) % 32)) / 64));
+ m_bIsBlowing = true;
+ m_World->BroadcastEntityMetadata(*this);
+ m_BurnedWithFlintAndSteel = true;
+ }
+}
+