diff options
Diffstat (limited to '')
-rw-r--r-- | src/Mobs/Monster.cpp | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/src/Mobs/Monster.cpp b/src/Mobs/Monster.cpp index 3cb1b00e8..da09050cf 100644 --- a/src/Mobs/Monster.cpp +++ b/src/Mobs/Monster.cpp @@ -80,7 +80,7 @@ static const struct // cMonster: cMonster::cMonster(const AString & a_ConfigName, eMonsterType a_MobType, const AString & a_SoundHurt, const AString & a_SoundDeath, const AString & a_SoundAmbient, double a_Width, double a_Height) - : super(etMonster, a_Width, a_Height) + : Super(etMonster, a_Width, a_Height) , m_EMState(IDLE) , m_EMPersonality(AGGRESSIVE) , m_PathFinder(a_Width, a_Height) @@ -153,7 +153,7 @@ void cMonster::OnRemoveFromWorld(cWorld & a_World) } } - super::OnRemoveFromWorld(a_World); + Super::OnRemoveFromWorld(a_World); } @@ -163,7 +163,7 @@ void cMonster::OnRemoveFromWorld(cWorld & a_World) void cMonster::Destroyed() { SetTarget(nullptr); // Tell them we're no longer targeting them. - super::Destroyed(); + Super::Destroyed(); } @@ -269,7 +269,7 @@ void cMonster::StopMovingToPosition() void cMonster::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) { - super::Tick(a_Dt, a_Chunk); + Super::Tick(a_Dt, a_Chunk); if (!IsTicking()) { // The base class tick destroyed us @@ -544,7 +544,7 @@ void cMonster::SetPitchAndYawFromDestination(bool a_IsFollowingPath) void cMonster::HandleFalling() { m_bTouchGround = IsOnGround(); - super::HandleFalling(); + Super::HandleFalling(); } @@ -582,7 +582,7 @@ int cMonster::FindFirstNonAirBlockPosition(double a_PosX, double a_PosZ) bool cMonster::DoTakeDamage(TakeDamageInfo & a_TDI) { - if (!super::DoTakeDamage(a_TDI)) + if (!Super::DoTakeDamage(a_TDI)) { return false; } @@ -617,7 +617,7 @@ void cMonster::DoMoveToWorld(const cEntity::sWorldChangeInfo & a_WorldChangeInfo SetTarget(nullptr); StopEveryoneFromTargetingMe(); - super::DoMoveToWorld(a_WorldChangeInfo); + Super::DoMoveToWorld(a_WorldChangeInfo); } @@ -626,7 +626,7 @@ void cMonster::DoMoveToWorld(const cEntity::sWorldChangeInfo & a_WorldChangeInfo void cMonster::KilledBy(TakeDamageInfo & a_TDI) { - super::KilledBy(a_TDI); + Super::KilledBy(a_TDI); if (m_SoundHurt != "") { m_World->BroadcastSoundEffect(m_SoundDeath, GetPosition(), 1.0f, 0.8f); @@ -707,7 +707,7 @@ void cMonster::KilledBy(TakeDamageInfo & a_TDI) void cMonster::OnRightClicked(cPlayer & a_Player) { - super::OnRightClicked(a_Player); + Super::OnRightClicked(a_Player); const cItem & EquippedItem = a_Player.GetEquippedItem(); if ((EquippedItem.m_ItemType == E_ITEM_NAME_TAG) && !EquippedItem.m_CustomName.empty()) |