diff options
Diffstat (limited to '')
-rw-r--r-- | src/Mobs/Monster.cpp | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/src/Mobs/Monster.cpp b/src/Mobs/Monster.cpp index 34dd08f37..bcdc404c2 100644 --- a/src/Mobs/Monster.cpp +++ b/src/Mobs/Monster.cpp @@ -78,7 +78,7 @@ cMonster::cMonster(const AString & a_ConfigName, eMonsterType a_MobType, const A : super(etMonster, a_Width, a_Height) , m_EMState(IDLE) , m_EMPersonality(AGGRESSIVE) - , m_Target(NULL) + , m_Target(nullptr) , m_bMovingToDestination(false) , m_LastGroundHeight(POSY_TOINT) , m_IdleInterval(0) @@ -273,8 +273,8 @@ void cMonster::Tick(float a_Dt, cChunk & a_Chunk) return; } - if ((m_Target != NULL) && m_Target->IsDestroyed()) - m_Target = NULL; + if ((m_Target != nullptr) && m_Target->IsDestroyed()) + m_Target = nullptr; // Burning in daylight HandleDaylightBurning(a_Chunk); @@ -378,7 +378,7 @@ void cMonster::Tick(float a_Dt, cChunk & a_Chunk) void cMonster::SetPitchAndYawFromDestination() { Vector3d FinalDestination = m_FinalDestination; - if (m_Target != NULL) + if (m_Target != nullptr) { if (m_Target->IsPlayer()) { @@ -422,7 +422,7 @@ void cMonster::HandleFalling() if (Damage > 0) { - TakeDamage(dtFalling, NULL, Damage, Damage, 0); + TakeDamage(dtFalling, nullptr, Damage, Damage, 0); // Fall particles GetWorld()->BroadcastSoundParticleEffect(2006, POSX_TOINT, POSY_TOINT - 1, POSZ_TOINT, Damage /* Used as particle effect speed modifier */); @@ -478,7 +478,7 @@ bool cMonster::DoTakeDamage(TakeDamageInfo & a_TDI) m_World->BroadcastSoundEffect(m_SoundHurt, GetPosX(), GetPosY(), GetPosZ(), 1.0f, 0.8f); } - if (a_TDI.Attacker != NULL) + if (a_TDI.Attacker != nullptr) { m_Target = a_TDI.Attacker; } @@ -555,7 +555,7 @@ void cMonster::KilledBy(TakeDamageInfo & a_TDI) break; } } - if ((a_TDI.Attacker != NULL) && (!IsBaby())) + if ((a_TDI.Attacker != nullptr) && (!IsBaby())) { m_World->SpawnExperienceOrb(GetPosX(), GetPosY(), GetPosZ(), Reward); } @@ -592,7 +592,7 @@ void cMonster::CheckEventSeePlayer(void) // TODO: Rewrite this to use cWorld's DoWithPlayers() cPlayer * Closest = m_World->FindClosestPlayer(GetPosition(), (float)m_SightDistance, false); - if (Closest != NULL) + if (Closest != nullptr) { EventSeePlayer(Closest); } @@ -604,7 +604,7 @@ void cMonster::CheckEventSeePlayer(void) void cMonster::CheckEventLostPlayer(void) { - if (m_Target != NULL) + if (m_Target != nullptr) { if ((m_Target->GetPosition() - GetPosition()).Length() > m_SightDistance) { @@ -634,7 +634,7 @@ void cMonster::EventSeePlayer(cEntity * a_SeenPlayer) void cMonster::EventLosePlayer(void) { - m_Target = NULL; + m_Target = nullptr; m_EMState = IDLE; } @@ -696,7 +696,7 @@ void cMonster::InStateEscaping(float a_Dt) { UNUSED(a_Dt); - if (m_Target != NULL) + if (m_Target != nullptr) { Vector3d newloc = GetPosition(); newloc.x = (m_Target->GetPosition().x < newloc.x)? (newloc.x + m_SightDistance): (newloc.x - m_SightDistance); @@ -723,7 +723,7 @@ void cMonster::SetCustomName(const AString & a_CustomName) m_CustomName = a_CustomName.substr(0, 64); } - if (m_World != NULL) + if (m_World != nullptr) { m_World->BroadcastEntityMetadata(*this); } @@ -736,7 +736,7 @@ void cMonster::SetCustomName(const AString & a_CustomName) void cMonster::SetCustomNameAlwaysVisible(bool a_CustomNameAlwaysVisible) { m_CustomNameAlwaysVisible = a_CustomNameAlwaysVisible; - if (m_World != NULL) + if (m_World != nullptr) { m_World->BroadcastEntityMetadata(*this); } @@ -892,7 +892,7 @@ int cMonster::GetSpawnDelay(cMonster::eFamily a_MobFamily) cMonster * cMonster::NewMonsterFromType(eMonsterType a_MobType) { cFastRandom Random; - cMonster * toReturn = NULL; + cMonster * toReturn = nullptr; // Create the mob entity switch (a_MobType) |