diff options
Diffstat (limited to 'src/Mobs/Monster.cpp')
-rw-r--r-- | src/Mobs/Monster.cpp | 22 |
1 files changed, 17 insertions, 5 deletions
diff --git a/src/Mobs/Monster.cpp b/src/Mobs/Monster.cpp index 5832edb9f..5843ca5a6 100644 --- a/src/Mobs/Monster.cpp +++ b/src/Mobs/Monster.cpp @@ -301,7 +301,7 @@ void cMonster::Tick(float a_Dt, cChunk & a_Chunk) if (DoesPosYRequireJump((int)floor(m_Destination.y))) { m_bOnGround = false; - AddPosY(1.5); // Jump!! + AddSpeedY(5.2); // Jump!! } } @@ -310,9 +310,19 @@ void cMonster::Tick(float a_Dt, cChunk & a_Chunk) { Distance.y = 0; Distance.Normalize(); - Distance *= 5; - SetSpeedX(Distance.x); - SetSpeedZ(Distance.z); + + if (m_bOnGround) + { + Distance *= 2.5; + } + else + { + // Don't let the mob move too much if he's falling. + Distance *= 0.25; + } + + AddSpeedX(Distance.x); + AddSpeedZ(Distance.z); if (m_EMState == ESCAPING) { //Runs Faster when escaping :D otherwise they just walk away @@ -466,8 +476,10 @@ bool cMonster::DoTakeDamage(TakeDamageInfo & a_TDI) return false; } - if((m_SoundHurt != "") && (m_Health > 0)) + if (!m_SoundHurt.empty() && (m_Health > 0)) + { m_World->BroadcastSoundEffect(m_SoundHurt, (int)(GetPosX() * 8), (int)(GetPosY() * 8), (int)(GetPosZ() * 8), 1.0f, 0.8f); + } if (a_TDI.Attacker != NULL) { |