diff options
Diffstat (limited to 'src/Mobs/Wolf.cpp')
-rw-r--r-- | src/Mobs/Wolf.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/Mobs/Wolf.cpp b/src/Mobs/Wolf.cpp index e6268abc7..5bb97d30e 100644 --- a/src/Mobs/Wolf.cpp +++ b/src/Mobs/Wolf.cpp @@ -36,7 +36,7 @@ bool cWolf::DoTakeDamage(TakeDamageInfo & a_TDI) { m_IsAngry = true; } - m_World->BroadcastEntityMetadata(*this); // Broadcast health and possibly angry face + m_World->BroadcastEntityMetadata(*this); // Broadcast health and possibly angry face return true; } @@ -114,7 +114,7 @@ void cWolf::OnRightClicked(cPlayer & a_Player) } case E_ITEM_DYE: { - if (a_Player.GetName() == m_OwnerName) // Is the player the owner of the dog? + if (a_Player.GetName() == m_OwnerName) // Is the player the owner of the dog? { SetCollarColor(15 - a_Player.GetEquippedItem().m_ItemDamage); if (!a_Player.IsGameModeCreative()) @@ -126,7 +126,7 @@ void cWolf::OnRightClicked(cPlayer & a_Player) } default: { - if (a_Player.GetName() == m_OwnerName) // Is the player the owner of the dog? + if (a_Player.GetName() == m_OwnerName) // Is the player the owner of the dog? { SetIsSitting(!IsSitting()); } @@ -172,7 +172,7 @@ void cWolf::Tick(float a_Dt, cChunk & a_Chunk) m_World->BroadcastEntityMetadata(*this); } - m_FinalDestination = a_Closest_Player->GetPosition(); // So that we will look at a player holding food + m_FinalDestination = a_Closest_Player->GetPosition(); // So that we will look at a player holding food // Don't move to the player if the wolf is sitting. if (!IsSitting()) |