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-rw-r--r--src/Mobs/Monster.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Mobs/Monster.cpp b/src/Mobs/Monster.cpp
index 3b0fdd36c..98c22e299 100644
--- a/src/Mobs/Monster.cpp
+++ b/src/Mobs/Monster.cpp
@@ -1213,7 +1213,7 @@ bool cMonster::WouldBurnAt(Vector3d a_Location, cChunk & a_Chunk)
GetWorld()->IsWeatherSunnyAt(POSX_TOINT, POSZ_TOINT) // Not raining
)
{
- int MobHeight = static_cast<int>(a_Location.y) + round(GetHeight()) - 1; // The height of the mob head
+ int MobHeight = FloorC(a_Location.y + GetHeight()) - 1; // The block Y coord of the mob's head
if (MobHeight >= cChunkDef::Height)
{
return true;