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-rw-r--r--src/Mobs/Monster.cpp45
-rw-r--r--src/Mobs/Monster.h2
2 files changed, 0 insertions, 47 deletions
diff --git a/src/Mobs/Monster.cpp b/src/Mobs/Monster.cpp
index 4c59960f6..a51315ecf 100644
--- a/src/Mobs/Monster.cpp
+++ b/src/Mobs/Monster.cpp
@@ -436,51 +436,6 @@ void cMonster::HandleFalling()
-void cMonster::HandleEntityEffect(cEntityEffect::eType a_EffectType, cEntityEffect a_Effect)
-{
- switch (a_EffectType)
- {
- case cEntityEffect::effPoison:
- {
- // Default effect for non-undead mobs and non-spiders
- if (!IsUndead() && GetMobType() != mtSpider) break;
- return; // No effect
- }
- case cEntityEffect::effRegeneration:
- {
- // Default effect for non-undead mobs
- if (!IsUndead() && GetMobType()) break;
- return; // No effect
- }
- case cEntityEffect::effInstantDamage:
- {
- // Default effect for non-undead mobs
- if (!IsUndead() && GetMobType()) break;
-
- // Undead mobs are healed by instant damage
- // Base heal = 6, doubles for every increase in intensity
- Heal((int)(6 * std::pow(2.0, a_Effect.GetIntensity()) * a_Effect.GetDistanceModifier()));
- return;
- }
- case cEntityEffect::effInstantHealth:
- {
- // Default effect for non-undead mobs
- if (!IsUndead() && GetMobType()) break;
-
- // Undead mobs are damaged by instant health
- // Base damage = 6, doubles for every increase in intensity
- int damage = (int)(6 * std::pow(2.0, a_Effect.GetIntensity()) * a_Effect.GetDistanceModifier());
- TakeDamage(dtPotionOfHarming, a_Effect.GetCreator(), damage, 0);
- return;
- }
- }
-
- super::HandleEntityEffect(a_EffectType, a_Effect);
-}
-
-
-
-
int cMonster::FindFirstNonAirBlockPosition(double a_PosX, double a_PosZ)
{
int PosY = POSY_TOINT;
diff --git a/src/Mobs/Monster.h b/src/Mobs/Monster.h
index ca6cb0593..638d5be39 100644
--- a/src/Mobs/Monster.h
+++ b/src/Mobs/Monster.h
@@ -224,8 +224,6 @@ protected:
int m_LastGroundHeight;
/* =========================== */
-
- virtual void HandleEntityEffect(cEntityEffect::eType a_EffectType, cEntityEffect a_Effect) override;
float m_IdleInterval;
float m_DestroyTimer;