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-rw-r--r--src/Noise/InterpolNoise.h22
1 files changed, 11 insertions, 11 deletions
diff --git a/src/Noise/InterpolNoise.h b/src/Noise/InterpolNoise.h
index 683b54563..afc7cff49 100644
--- a/src/Noise/InterpolNoise.h
+++ b/src/Noise/InterpolNoise.h
@@ -11,7 +11,7 @@
#include "Noise.h"
-#define FAST_FLOOR(x) (((x) < 0) ? (((int)x) - 1) : ((int)x))
+#define FAST_FLOOR(x) (((x) < 0) ? ((static_cast<int>(x)) - 1) : (static_cast<int>(x)))
@@ -104,7 +104,7 @@ public:
}
else
{
- (*m_WorkRnds)[x][y] = (NOISE_DATATYPE)m_Noise.IntNoise2D(cx, cy);
+ (*m_WorkRnds)[x][y] = static_cast<NOISE_DATATYPE>(m_Noise.IntNoise2D(cx, cy));
}
}
}
@@ -221,14 +221,14 @@ public:
m_CurFloorX = a_FloorX;
m_CurFloorY = a_FloorY;
m_CurFloorZ = a_FloorZ;
- (*m_WorkRnds)[0][0][0] = (NOISE_DATATYPE)m_Noise.IntNoise3D(m_CurFloorX, m_CurFloorY, m_CurFloorZ);
- (*m_WorkRnds)[0][0][1] = (NOISE_DATATYPE)m_Noise.IntNoise3D(m_CurFloorX, m_CurFloorY, m_CurFloorZ + 1);
- (*m_WorkRnds)[0][1][0] = (NOISE_DATATYPE)m_Noise.IntNoise3D(m_CurFloorX, m_CurFloorY + 1, m_CurFloorZ);
- (*m_WorkRnds)[0][1][1] = (NOISE_DATATYPE)m_Noise.IntNoise3D(m_CurFloorX, m_CurFloorY + 1, m_CurFloorZ + 1);
- (*m_WorkRnds)[1][0][0] = (NOISE_DATATYPE)m_Noise.IntNoise3D(m_CurFloorX + 1, m_CurFloorY, m_CurFloorZ);
- (*m_WorkRnds)[1][0][1] = (NOISE_DATATYPE)m_Noise.IntNoise3D(m_CurFloorX + 1, m_CurFloorY, m_CurFloorZ + 1);
- (*m_WorkRnds)[1][1][0] = (NOISE_DATATYPE)m_Noise.IntNoise3D(m_CurFloorX + 1, m_CurFloorY + 1, m_CurFloorZ);
- (*m_WorkRnds)[1][1][1] = (NOISE_DATATYPE)m_Noise.IntNoise3D(m_CurFloorX + 1, m_CurFloorY + 1, m_CurFloorZ + 1);
+ (*m_WorkRnds)[0][0][0] = static_cast<NOISE_DATATYPE>(m_Noise.IntNoise3D(m_CurFloorX, m_CurFloorY, m_CurFloorZ));
+ (*m_WorkRnds)[0][0][1] = static_cast<NOISE_DATATYPE>(m_Noise.IntNoise3D(m_CurFloorX, m_CurFloorY, m_CurFloorZ + 1));
+ (*m_WorkRnds)[0][1][0] = static_cast<NOISE_DATATYPE>(m_Noise.IntNoise3D(m_CurFloorX, m_CurFloorY + 1, m_CurFloorZ));
+ (*m_WorkRnds)[0][1][1] = static_cast<NOISE_DATATYPE>(m_Noise.IntNoise3D(m_CurFloorX, m_CurFloorY + 1, m_CurFloorZ + 1));
+ (*m_WorkRnds)[1][0][0] = static_cast<NOISE_DATATYPE>(m_Noise.IntNoise3D(m_CurFloorX + 1, m_CurFloorY, m_CurFloorZ));
+ (*m_WorkRnds)[1][0][1] = static_cast<NOISE_DATATYPE>(m_Noise.IntNoise3D(m_CurFloorX + 1, m_CurFloorY, m_CurFloorZ + 1));
+ (*m_WorkRnds)[1][1][0] = static_cast<NOISE_DATATYPE>(m_Noise.IntNoise3D(m_CurFloorX + 1, m_CurFloorY + 1, m_CurFloorZ));
+ (*m_WorkRnds)[1][1][1] = static_cast<NOISE_DATATYPE>(m_Noise.IntNoise3D(m_CurFloorX + 1, m_CurFloorY + 1, m_CurFloorZ + 1));
}
@@ -265,7 +265,7 @@ public:
}
else
{
- (*m_WorkRnds)[x][y][z] = (NOISE_DATATYPE)m_Noise.IntNoise3D(cx, cy, cz);
+ (*m_WorkRnds)[x][y][z] = static_cast<NOISE_DATATYPE>(m_Noise.IntNoise3D(cx, cy, cz));
}
} // for z
} // for y