diff options
Diffstat (limited to 'src/Noise/Noise.cpp')
-rw-r--r-- | src/Noise/Noise.cpp | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/Noise/Noise.cpp b/src/Noise/Noise.cpp index 703ec3d30..d8cde6e3d 100644 --- a/src/Noise/Noise.cpp +++ b/src/Noise/Noise.cpp @@ -3,7 +3,7 @@ #include "Noise.h" -#define FAST_FLOOR(x) (((x) < 0) ? (((int)x) - 1) : ((int)x)) +#define FAST_FLOOR(x) (((x) < 0) ? ((static_cast<int>(x)) - 1) : (static_cast<int>(x))) @@ -129,7 +129,7 @@ void Debug3DNoise(const NOISE_DATATYPE * a_Noise, size_t a_SizeX, size_t a_SizeY unsigned char buf[BUF_SIZE]; for (size_t x = 0; x < a_SizeX; x++) { - buf[x] = static_cast<unsigned char>(Clamp((int)(128 + a_Coeff * a_Noise[idx++]), 0, 255)); + buf[x] = static_cast<unsigned char>(Clamp(static_cast<int>(128 + a_Coeff * a_Noise[idx++]), 0, 255)); } f1.Write(buf, a_SizeX); } // for y @@ -150,7 +150,7 @@ void Debug3DNoise(const NOISE_DATATYPE * a_Noise, size_t a_SizeX, size_t a_SizeY unsigned char buf[BUF_SIZE]; for (size_t x = 0; x < a_SizeX; x++) { - buf[x] = static_cast<unsigned char>(Clamp((int)(128 + a_Coeff * a_Noise[idx++]), 0, 255)); + buf[x] = static_cast<unsigned char>(Clamp(static_cast<int>(128 + a_Coeff * a_Noise[idx++]), 0, 255)); } f2.Write(buf, a_SizeX); } // for z @@ -179,7 +179,7 @@ void Debug2DNoise(const NOISE_DATATYPE * a_Noise, size_t a_SizeX, size_t a_SizeY unsigned char buf[BUF_SIZE]; for (size_t x = 0; x < a_SizeX; x++) { - buf[x] = static_cast<unsigned char>(Clamp((int)(128 + a_Coeff * a_Noise[idx++]), 0, 255)); + buf[x] = static_cast<unsigned char>(Clamp(static_cast<int>(128 + a_Coeff * a_Noise[idx++]), 0, 255)); } f1.Write(buf, a_SizeX); } // for y @@ -295,7 +295,7 @@ void cCubicCell2D::InitWorkRnds(int a_FloorX, int a_FloorY) for (int y = 0; y < 4; y++) { int cy = a_FloorY + y - 1; - (*m_WorkRnds)[x][y] = (NOISE_DATATYPE)m_Noise.IntNoise2D(cx, cy); + (*m_WorkRnds)[x][y] = static_cast<NOISE_DATATYPE>(m_Noise.IntNoise2D(cx, cy)); } } } @@ -329,7 +329,7 @@ void cCubicCell2D::Move(int a_NewFloorX, int a_NewFloorY) } else { - (*m_WorkRnds)[x][y] = (NOISE_DATATYPE)m_Noise.IntNoise2D(cx, cy); + (*m_WorkRnds)[x][y] = static_cast<NOISE_DATATYPE>(m_Noise.IntNoise2D(cx, cy)); } } } @@ -472,7 +472,7 @@ void cCubicCell3D::InitWorkRnds(int a_FloorX, int a_FloorY, int a_FloorZ) for (int z = 0; z < 4; z++) { int cz = a_FloorZ + z - 1; - (*m_WorkRnds)[x][y][z] = (NOISE_DATATYPE)m_Noise.IntNoise3D(cx, cy, cz); + (*m_WorkRnds)[x][y][z] = static_cast<NOISE_DATATYPE>(m_Noise.IntNoise3D(cx, cy, cz)); } } } @@ -513,7 +513,7 @@ void cCubicCell3D::Move(int a_NewFloorX, int a_NewFloorY, int a_NewFloorZ) } else { - (*m_WorkRnds)[x][y][z] = (NOISE_DATATYPE)m_Noise.IntNoise3D(cx, cy, cz); + (*m_WorkRnds)[x][y][z] = static_cast<NOISE_DATATYPE>(m_Noise.IntNoise3D(cx, cy, cz)); } } // for z } // for y |