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-rw-r--r--src/Protocol/ChunkDataSerializer.cpp60
1 files changed, 0 insertions, 60 deletions
diff --git a/src/Protocol/ChunkDataSerializer.cpp b/src/Protocol/ChunkDataSerializer.cpp
index 2b9c06779..37fbae0e5 100644
--- a/src/Protocol/ChunkDataSerializer.cpp
+++ b/src/Protocol/ChunkDataSerializer.cpp
@@ -43,7 +43,6 @@ const AString & cChunkDataSerializer::Serialize(int a_Version, int a_ChunkX, int
AString data;
switch (a_Version)
{
- case RELEASE_1_2_5: Serialize29(data); break;
case RELEASE_1_3_2: Serialize39(data); break;
case RELEASE_1_8_0: Serialize47(data, a_ChunkX, a_ChunkZ); break;
// TODO: Other protocol versions may serialize the data differently; implement here
@@ -65,65 +64,6 @@ const AString & cChunkDataSerializer::Serialize(int a_Version, int a_ChunkX, int
-
-void cChunkDataSerializer::Serialize29(AString & a_Data)
-{
- // TODO: Do not copy data and then compress it; rather, compress partial blocks of data (zlib can stream)
-
- const int BiomeDataSize = cChunkDef::Width * cChunkDef::Width;
- const int MetadataOffset = sizeof(m_BlockTypes);
- const int BlockLightOffset = MetadataOffset + sizeof(m_BlockMetas);
- const int SkyLightOffset = BlockLightOffset + sizeof(m_BlockLight);
- const int BiomeOffset = SkyLightOffset + sizeof(m_BlockSkyLight);
- const int DataSize = BiomeOffset + BiomeDataSize;
-
- // Temporary buffer for the composed data:
- char AllData [DataSize];
-
- memcpy(AllData, m_BlockTypes, sizeof(m_BlockTypes));
- memcpy(AllData + MetadataOffset, m_BlockMetas, sizeof(m_BlockMetas));
- memcpy(AllData + BlockLightOffset, m_BlockLight, sizeof(m_BlockLight));
- memcpy(AllData + SkyLightOffset, m_BlockSkyLight, sizeof(m_BlockSkyLight));
- memcpy(AllData + BiomeOffset, m_BiomeData, BiomeDataSize);
-
- // Compress the data:
- // In order not to use allocation, use a fixed-size buffer, with the size
- // that uses the same calculation as compressBound():
- const uLongf CompressedMaxSize = DataSize + (DataSize >> 12) + (DataSize >> 14) + (DataSize >> 25) + 16;
- char CompressedBlockData[CompressedMaxSize];
-
- uLongf CompressedSize = compressBound(DataSize);
-
- // Run-time check that our compile-time guess about CompressedMaxSize was enough:
- ASSERT(CompressedSize <= CompressedMaxSize);
-
- compress2((Bytef*)CompressedBlockData, &CompressedSize, (const Bytef*)AllData, sizeof(AllData), Z_DEFAULT_COMPRESSION);
-
- // Now put all those data into a_Data:
-
- // "Ground-up continuous", or rather, "biome data present" flag:
- a_Data.push_back('\x01');
-
- // Two bitmaps; we're aways sending the full chunk with no additional data, so the bitmaps are 0xffff and 0, respectively
- // Also, no endian flipping is needed because of the const values
- unsigned short BitMap1 = 0xffff;
- unsigned short BitMap2 = 0;
- a_Data.append((const char *)&BitMap1, sizeof(short));
- a_Data.append((const char *)&BitMap2, sizeof(short));
-
- UInt32 CompressedSizeBE = htonl((UInt32)CompressedSize);
- a_Data.append((const char *)&CompressedSizeBE, sizeof(CompressedSizeBE));
-
- Int32 UnusedInt32 = 0;
- a_Data.append((const char *)&UnusedInt32, sizeof(UnusedInt32));
-
- a_Data.append(CompressedBlockData, CompressedSize);
-}
-
-
-
-
-
void cChunkDataSerializer::Serialize39(AString & a_Data)
{
// TODO: Do not copy data and then compress it; rather, compress partial blocks of data (zlib can stream)