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-rw-r--r--src/Protocol/MojangAPI.h11
1 files changed, 3 insertions, 8 deletions
diff --git a/src/Protocol/MojangAPI.h b/src/Protocol/MojangAPI.h
index 4d1751f1c..f9267fefe 100644
--- a/src/Protocol/MojangAPI.h
+++ b/src/Protocol/MojangAPI.h
@@ -11,7 +11,7 @@
#include <time.h>
-#include "../UUID.h"
+#include "UUID.h"
@@ -42,11 +42,6 @@ public:
Loads cached results from disk. */
void Start(cSettingsRepositoryInterface & a_Settings, bool a_ShouldAuth);
- /** Connects to the specified server using SSL, sends the given request and receives the response.
- Checks Mojang certificates using the hard-coded Starfield root CA certificate.
- Returns true if all was successful, false on failure. */
- static bool SecureRequest(const AString & a_ServerName, const AString & a_Request, AString & a_Response);
-
/** Converts a player name into a UUID.
The UUID will be nil on error.
If a_UseOnlyCached is true, the function only consults the cached values.
@@ -131,8 +126,8 @@ protected:
Int64 a_DateTime
);
};
- typedef std::map<AString, sProfile> cProfileMap;
- typedef std::map<cUUID, sProfile> cUUIDProfileMap;
+ using cProfileMap = std::map<AString, sProfile>;
+ using cUUIDProfileMap = std::map<cUUID, sProfile>;
/** The server to connect to when converting player names to UUIDs. For example "api.mojang.com". */