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-rw-r--r--src/Protocol/Protocol16x.cpp36
1 files changed, 29 insertions, 7 deletions
diff --git a/src/Protocol/Protocol16x.cpp b/src/Protocol/Protocol16x.cpp
index cfa27b3c4..3da23a1dc 100644
--- a/src/Protocol/Protocol16x.cpp
+++ b/src/Protocol/Protocol16x.cpp
@@ -18,6 +18,7 @@ Implements the 1.6.x protocol classes:
#include "../Entities/Entity.h"
#include "../Entities/Player.h"
#include "../UI/Window.h"
+#include "../CompositeChat.h"
@@ -89,6 +90,18 @@ void cProtocol161::SendChat(const AString & a_Message)
+void cProtocol161::SendChat(const cCompositeChat & a_Message)
+{
+ // This protocol version doesn't support composite messages to the full
+ // Just extract each part's text and use it:
+
+ super::SendChat(Printf("{\"text\":\"%s\"}", EscapeString(a_Message.ExtractText()).c_str()));
+}
+
+
+
+
+
void cProtocol161::SendEditSign(int a_BlockX, int a_BlockY, int a_BlockZ)
{
cCSLock Lock(m_CSPacket);
@@ -119,7 +132,7 @@ void cProtocol161::SendHealth(void)
cCSLock Lock(m_CSPacket);
WriteByte (PACKET_UPDATE_HEALTH);
WriteFloat((float)m_Client->GetPlayer()->GetHealth());
- WriteShort(m_Client->GetPlayer()->GetFoodLevel());
+ WriteShort((short)m_Client->GetPlayer()->GetFoodLevel());
WriteFloat((float)m_Client->GetPlayer()->GetFoodSaturationLevel());
Flush();
}
@@ -135,7 +148,7 @@ void cProtocol161::SendPlayerMaxSpeed(void)
WriteInt(m_Client->GetPlayer()->GetUniqueID());
WriteInt(1);
WriteString("generic.movementSpeed");
- WriteDouble(m_Client->GetPlayer()->GetMaxSpeed());
+ WriteDouble(0.1 * m_Client->GetPlayer()->GetMaxSpeed());
Flush();
}
@@ -163,10 +176,10 @@ void cProtocol161::SendWindowOpen(const cWindow & a_Window)
}
cCSLock Lock(m_CSPacket);
WriteByte (PACKET_WINDOW_OPEN);
- WriteByte (a_Window.GetWindowID());
- WriteByte (a_Window.GetWindowType());
+ WriteChar (a_Window.GetWindowID());
+ WriteByte ((Byte)a_Window.GetWindowType());
WriteString(a_Window.GetWindowTitle());
- WriteByte (a_Window.GetNumNonInventorySlots());
+ WriteByte ((Byte)a_Window.GetNumNonInventorySlots());
WriteByte (1); // Use title
if (a_Window.GetWindowType() == cWindow::wtAnimalChest)
{
@@ -184,7 +197,16 @@ int cProtocol161::ParseEntityAction(void)
HANDLE_PACKET_READ(ReadBEInt, int, EntityID);
HANDLE_PACKET_READ(ReadChar, char, ActionID);
HANDLE_PACKET_READ(ReadBEInt, int, UnknownHorseVal);
- m_Client->HandleEntityAction(EntityID, ActionID);
+
+ switch (ActionID)
+ {
+ case 1: m_Client->HandleEntityCrouch(EntityID, true); break; // Crouch
+ case 2: m_Client->HandleEntityCrouch(EntityID, false); break; // Uncrouch
+ case 3: m_Client->HandleEntityLeaveBed(EntityID); break; // Leave Bed
+ case 4: m_Client->HandleEntitySprinting(EntityID, true); break; // Start sprinting
+ case 5: m_Client->HandleEntitySprinting(EntityID, false); break; // Stop sprinting
+ }
+
return PARSE_OK;
}
@@ -258,7 +280,7 @@ void cProtocol162::SendPlayerMaxSpeed(void)
WriteInt(m_Client->GetPlayer()->GetUniqueID());
WriteInt(1);
WriteString("generic.movementSpeed");
- WriteDouble(m_Client->GetPlayer()->GetMaxSpeed());
+ WriteDouble(0.1 * m_Client->GetPlayer()->GetMaxSpeed());
WriteShort(0);
Flush();
}