diff options
Diffstat (limited to '')
-rw-r--r-- | src/Protocol/Protocol17x.cpp | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/src/Protocol/Protocol17x.cpp b/src/Protocol/Protocol17x.cpp index 6fc344eaf..21c77e903 100644 --- a/src/Protocol/Protocol17x.cpp +++ b/src/Protocol/Protocol17x.cpp @@ -689,7 +689,7 @@ void cProtocol172::SendPlayerAbilities(void) Pkt.WriteByte(Flags); // TODO: Pkt.WriteFloat(m_Client->GetPlayer()->GetMaxFlyingSpeed()); Pkt.WriteFloat(0.05f); - Pkt.WriteFloat((float)m_Client->GetPlayer()->GetMaxSpeed()); + Pkt.WriteFloat((float)(0.1 * m_Client->GetPlayer()->GetMaxSpeed())); } @@ -743,13 +743,14 @@ void cProtocol172::SendPlayerMaxSpeed(void) Pkt.WriteInt(m_Client->GetPlayer()->GetUniqueID()); Pkt.WriteInt(1); // Count Pkt.WriteString("generic.movementSpeed"); - Pkt.WriteDouble(0.1); + // The default game speed is 0.1, multiply that value by the relative speed: + Pkt.WriteDouble(0.1 * m_Client->GetPlayer()->GetNormalMaxSpeed()); if (m_Client->GetPlayer()->IsSprinting()) { Pkt.WriteShort(1); // Modifier count Pkt.WriteInt64(0x662a6b8dda3e4c1c); Pkt.WriteInt64(0x881396ea6097278d); // UUID of the modifier - Pkt.WriteDouble(0.3); + Pkt.WriteDouble(m_Client->GetPlayer()->GetSprintingMaxSpeed() - m_Client->GetPlayer()->GetNormalMaxSpeed()); Pkt.WriteByte(2); } else |