diff options
Diffstat (limited to 'src/Protocol/Protocol17x.cpp')
-rw-r--r-- | src/Protocol/Protocol17x.cpp | 44 |
1 files changed, 37 insertions, 7 deletions
diff --git a/src/Protocol/Protocol17x.cpp b/src/Protocol/Protocol17x.cpp index 443723e40..39feee16f 100644 --- a/src/Protocol/Protocol17x.cpp +++ b/src/Protocol/Protocol17x.cpp @@ -11,13 +11,19 @@ Implements the 1.7.x protocol classes: #include "json/json.h" #include "Protocol17x.h" #include "ChunkDataSerializer.h" +#include "PolarSSL++/Sha1Checksum.h" + #include "../ClientHandle.h" #include "../Root.h" #include "../Server.h" #include "../World.h" +#include "../StringCompression.h" +#include "../CompositeChat.h" +#include "../Statistics.h" + #include "../WorldStorage/FastNBT.h" #include "../WorldStorage/EnchantmentSerializer.h" -#include "../StringCompression.h" + #include "../Entities/ExpOrb.h" #include "../Entities/Minecart.h" #include "../Entities/FallingBlock.h" @@ -25,15 +31,15 @@ Implements the 1.7.x protocol classes: #include "../Entities/Pickup.h" #include "../Entities/Player.h" #include "../Entities/ItemFrame.h" +#include "../Entities/ArrowEntity.h" +#include "../Entities/FireworkEntity.h" + #include "../Mobs/IncludeAllMonsters.h" #include "../UI/Window.h" + #include "../BlockEntities/CommandBlockEntity.h" #include "../BlockEntities/MobHeadEntity.h" #include "../BlockEntities/FlowerPotEntity.h" -#include "../CompositeChat.h" -#include "../Entities/ArrowEntity.h" -#include "../Entities/FireworkEntity.h" -#include "PolarSSL++/Sha1Checksum.h" @@ -1169,6 +1175,28 @@ void cProtocol172::SendSpawnVehicle(const cEntity & a_Vehicle, char a_VehicleTyp +void cProtocol172::SendStatistics(const cStatManager & a_Manager) +{ + ASSERT(m_State == 3); // In game mode? + + cPacketizer Pkt(*this, 0x37); + Pkt.WriteVarInt(statCount); // TODO 2014-05-11 xdot: Optimization: Send "dirty" statistics only + + for (unsigned int i = 0; i < (unsigned int)statCount; ++i) + { + StatValue Value = a_Manager.GetValue((eStatistic) i); + + const AString & StatName = cStatInfo::GetName((eStatistic) i); + + Pkt.WriteString(StatName); + Pkt.WriteVarInt(Value); + } +} + + + + + void cProtocol172::SendTabCompletionResults(const AStringVector & a_Results) { ASSERT(m_State == 3); // In game mode? @@ -1843,13 +1871,15 @@ void cProtocol172::HandlePacketClientStatus(cByteBuffer & a_ByteBuffer) case 1: { // Request stats - // TODO + const cStatManager & Manager = m_Client->GetPlayer()->GetStatManager(); + SendStatistics(Manager); + break; } case 2: { // Open Inventory achievement - // TODO + m_Client->GetPlayer()->AwardAchievement(achOpenInv); break; } } |