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-rw-r--r--src/Protocol/Protocol17x.h38
1 files changed, 26 insertions, 12 deletions
diff --git a/src/Protocol/Protocol17x.h b/src/Protocol/Protocol17x.h
index 6a75e41c8..d19be0f05 100644
--- a/src/Protocol/Protocol17x.h
+++ b/src/Protocol/Protocol17x.h
@@ -36,6 +36,16 @@ Declares the 1.7.x protocol classes:
+// fwd:
+namespace Json
+{
+ class Value;
+}
+
+
+
+
+
class cProtocol172 :
public cProtocol
{
@@ -45,16 +55,17 @@ public:
cProtocol172(cClientHandle * a_Client, const AString & a_ServerAddress, UInt16 a_ServerPort, UInt32 a_State);
- /// Called when client sends some data:
+ /** Called when client sends some data: */
virtual void DataReceived(const char * a_Data, int a_Size) override;
- /// Sending stuff to clients (alphabetically sorted):
+ /** Sending stuff to clients (alphabetically sorted): */
virtual void SendAttachEntity (const cEntity & a_Entity, const cEntity * a_Vehicle) override;
virtual void SendBlockAction (int a_BlockX, int a_BlockY, int a_BlockZ, char a_Byte1, char a_Byte2, BLOCKTYPE a_BlockType) override;
virtual void SendBlockBreakAnim (int a_EntityID, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Stage) override;
virtual void SendBlockChange (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override;
virtual void SendBlockChanges (int a_ChunkX, int a_ChunkZ, const sSetBlockVector & a_Changes) override;
virtual void SendChat (const AString & a_Message) override;
+ virtual void SendChat (const cCompositeChat & a_Message) override;
virtual void SendChunkData (int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer) override;
virtual void SendCollectPickup (const cPickup & a_Pickup, const cPlayer & a_Player) override;
virtual void SendDestroyEntity (const cEntity & a_Entity) override;
@@ -117,7 +128,7 @@ public:
protected:
- /// Composes individual packets in the protocol's m_OutPacketBuffer; sends them upon being destructed
+ /** Composes individual packets in the protocol's m_OutPacketBuffer; sends them upon being destructed */
class cPacketizer
{
public:
@@ -206,16 +217,16 @@ protected:
AString m_AuthServerID;
- /// State of the protocol. 1 = status, 2 = login, 3 = game
+ /** State of the protocol. 1 = status, 2 = login, 3 = game */
UInt32 m_State;
- /// Buffer for the received data
+ /** Buffer for the received data */
cByteBuffer m_ReceivedData;
- /// Buffer for composing the outgoing packets, through cPacketizer
+ /** Buffer for composing the outgoing packets, through cPacketizer */
cByteBuffer m_OutPacketBuffer;
- /// Buffer for composing packet length (so that each cPacketizer instance doesn't allocate a new cPacketBuffer)
+ /** Buffer for composing packet length (so that each cPacketizer instance doesn't allocate a new cPacketBuffer) */
cByteBuffer m_OutPacketLenBuffer;
bool m_IsEncrypted;
@@ -227,7 +238,7 @@ protected:
cFile m_CommLogFile;
- /// Adds the received (unencrypted) data to m_ReceivedData, parses complete packets
+ /** Adds the received (unencrypted) data to m_ReceivedData, parses complete packets */
void AddReceivedData(const char * a_Data, int a_Size);
/** Reads and handles the packet. The packet length and type have already been read.
@@ -268,21 +279,24 @@ protected:
void HandlePacketWindowClose (cByteBuffer & a_ByteBuffer);
- /// Writes an entire packet into the output stream. a_Packet is expected to start with the packet type; data length is prepended here.
+ /** Writes an entire packet into the output stream. a_Packet is expected to start with the packet type; data length is prepended here. */
void WritePacket(cByteBuffer & a_Packet);
- /// Sends the data to the client, encrypting them if needed.
+ /** Sends the data to the client, encrypting them if needed. */
virtual void SendData(const char * a_Data, int a_Size) override;
void SendCompass(const cWorld & a_World);
- /// Reads an item out of the received data, sets a_Item to the values read. Returns false if not enough received data
+ /** Reads an item out of the received data, sets a_Item to the values read. Returns false if not enough received data */
bool ReadItem(cByteBuffer & a_ByteBuffer, cItem & a_Item);
- /// Parses item metadata as read by ReadItem(), into the item enchantments.
+ /** Parses item metadata as read by ReadItem(), into the item enchantments. */
void ParseItemMetadata(cItem & a_Item, const AString & a_Metadata);
void StartEncryption(const Byte * a_Key);
+
+ /** Adds the chat part's style (represented by the part's stylestring) into the Json object. */
+ void AddChatPartStyle(Json::Value & a_Value, const AString & a_PartStyle);
} ;