diff options
Diffstat (limited to 'src/Protocol')
-rw-r--r-- | src/Protocol/CMakeLists.txt | 6 | ||||
-rw-r--r-- | src/Protocol/ChunkDataSerializer.cpp | 10 | ||||
-rw-r--r-- | src/Protocol/MojangAPI.cpp | 6 | ||||
-rw-r--r-- | src/Protocol/Protocol.h | 2 | ||||
-rw-r--r-- | src/Protocol/Protocol17x.cpp | 57 | ||||
-rw-r--r-- | src/Protocol/Protocol17x.h | 2 | ||||
-rw-r--r-- | src/Protocol/Protocol18x.cpp | 179 | ||||
-rw-r--r-- | src/Protocol/Protocol18x.h | 2 | ||||
-rw-r--r-- | src/Protocol/ProtocolRecognizer.cpp | 12 | ||||
-rw-r--r-- | src/Protocol/ProtocolRecognizer.h | 2 |
10 files changed, 138 insertions, 140 deletions
diff --git a/src/Protocol/CMakeLists.txt b/src/Protocol/CMakeLists.txt index 42a7d5a9d..58a69efbf 100644 --- a/src/Protocol/CMakeLists.txt +++ b/src/Protocol/CMakeLists.txt @@ -26,12 +26,8 @@ SET (HDRS ) if("${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang") - set_source_files_properties(ChunkDataSerializer.cpp PROPERTIES COMPILE_FLAGS "-Wno-error=old-style-cast") - set_source_files_properties(MojangAPI.cpp PROPERTIES COMPILE_FLAGS "-Wno-error=old-style-cast") - set_source_files_properties(Packetizer.cpp PROPERTIES COMPILE_FLAGS "-Wno-error=old-style-cast") set_source_files_properties(Protocol18x.cpp PROPERTIES COMPILE_FLAGS "-Wno-error=old-style-cast -Wno-error=sign-conversion -Wno-error=conversion -Wno-error=switch-enum -Wno-error=switch") - set_source_files_properties(Protocol17x.cpp PROPERTIES COMPILE_FLAGS "-Wno-error=switch-enum -Wno-error=old-style-cast") - set_source_files_properties(ProtocolRecognizer.cpp PROPERTIES COMPILE_FLAGS "-Wno-error=old-style-cast") + set_source_files_properties(Protocol17x.cpp PROPERTIES COMPILE_FLAGS "-Wno-error=switch-enum ") endif() if (NOT MSVC) diff --git a/src/Protocol/ChunkDataSerializer.cpp b/src/Protocol/ChunkDataSerializer.cpp index 37fbae0e5..8c5569cc7 100644 --- a/src/Protocol/ChunkDataSerializer.cpp +++ b/src/Protocol/ChunkDataSerializer.cpp @@ -95,7 +95,7 @@ void cChunkDataSerializer::Serialize39(AString & a_Data) // Run-time check that our compile-time guess about CompressedMaxSize was enough: ASSERT(CompressedSize <= CompressedMaxSize); - compress2((Bytef*)CompressedBlockData, &CompressedSize, (const Bytef*)AllData, sizeof(AllData), Z_DEFAULT_COMPRESSION); + compress2(reinterpret_cast<Bytef*>(CompressedBlockData), &CompressedSize, reinterpret_cast<const Bytef*>(AllData), sizeof(AllData), Z_DEFAULT_COMPRESSION); // Now put all those data into a_Data: @@ -106,11 +106,11 @@ void cChunkDataSerializer::Serialize39(AString & a_Data) // Also, no endian flipping is needed because of the const values unsigned short BitMap1 = 0xffff; unsigned short BitMap2 = 0; - a_Data.append((const char *)&BitMap1, sizeof(short)); - a_Data.append((const char *)&BitMap2, sizeof(short)); + a_Data.append(reinterpret_cast<const char *>(&BitMap1), sizeof(short)); + a_Data.append(reinterpret_cast<const char *>(&BitMap2), sizeof(short)); - UInt32 CompressedSizeBE = htonl((UInt32)CompressedSize); - a_Data.append((const char *)&CompressedSizeBE, sizeof(CompressedSizeBE)); + UInt32 CompressedSizeBE = htonl(static_cast<UInt32>(CompressedSize)); + a_Data.append(reinterpret_cast<const char *>(&CompressedSizeBE), sizeof(CompressedSizeBE)); // Unlike 29, 39 doesn't have the "unused" int diff --git a/src/Protocol/MojangAPI.cpp b/src/Protocol/MojangAPI.cpp index 110590359..f3f9baf25 100644 --- a/src/Protocol/MojangAPI.cpp +++ b/src/Protocol/MojangAPI.cpp @@ -456,7 +456,7 @@ bool cMojangAPI::SecureRequest(const AString & a_ServerName, const AString & a_R break; } - a_Response.append((const char *)buf, (size_t)ret); + a_Response.append(reinterpret_cast<const char *>(buf), static_cast<size_t>(ret)); } return true; @@ -919,7 +919,7 @@ void cMojangAPI::Update(void) } if (!PlayerNames.empty()) { - LOG("cMojangAPI: Updating name-to-uuid cache for %u names", (unsigned)PlayerNames.size()); + LOG("cMojangAPI: Updating name-to-uuid cache for %u names", static_cast<unsigned>(PlayerNames.size())); QueryNamesToUUIDs(PlayerNames); } @@ -937,7 +937,7 @@ void cMojangAPI::Update(void) } if (!ProfileUUIDs.empty()) { - LOG("cMojangAPI: Updating uuid-to-profile cache for %u uuids", (unsigned)ProfileUUIDs.size()); + LOG("cMojangAPI: Updating uuid-to-profile cache for %u uuids", static_cast<unsigned>(ProfileUUIDs.size())); for (AStringVector::const_iterator itr = ProfileUUIDs.begin(), end = ProfileUUIDs.end(); itr != end; ++itr) { QueryUUIDToProfile(*itr); diff --git a/src/Protocol/Protocol.h b/src/Protocol/Protocol.h index 9e80f7bd5..43c92989a 100644 --- a/src/Protocol/Protocol.h +++ b/src/Protocol/Protocol.h @@ -96,7 +96,7 @@ public: virtual void SendHealth (void) = 0; virtual void SendHideTitle (void) = 0; virtual void SendInventorySlot (char a_WindowID, short a_SlotNum, const cItem & a_Item) = 0; - virtual void SendKeepAlive (int a_PingID) = 0; + virtual void SendKeepAlive (UInt32 a_PingID) = 0; virtual void SendLogin (const cPlayer & a_Player, const cWorld & a_World) = 0; virtual void SendLoginSuccess (void) = 0; virtual void SendMapData (const cMap & a_Map, int a_DataStartX, int a_DataStartY) = 0; diff --git a/src/Protocol/Protocol17x.cpp b/src/Protocol/Protocol17x.cpp index 098c62a90..003530c67 100644 --- a/src/Protocol/Protocol17x.cpp +++ b/src/Protocol/Protocol17x.cpp @@ -127,7 +127,7 @@ cProtocol172::cProtocol172(cClientHandle * a_Client, const AString & a_ServerAdd { static int sCounter = 0; cFile::CreateFolder("CommLogs"); - AString FileName = Printf("CommLogs/%x_%d__%s.log", (unsigned)time(nullptr), sCounter++, a_Client->GetIPString().c_str()); + AString FileName = Printf("CommLogs/%x_%d__%s.log", static_cast<unsigned>(time(nullptr)), sCounter++, a_Client->GetIPString().c_str()); m_CommLogFile.Open(FileName, cFile::fmWrite); } } @@ -144,8 +144,8 @@ void cProtocol172::DataReceived(const char * a_Data, size_t a_Size) while (a_Size > 0) { size_t NumBytes = (a_Size > sizeof(Decrypted)) ? sizeof(Decrypted) : a_Size; - m_Decryptor.ProcessData(Decrypted, (Byte *)a_Data, NumBytes); - AddReceivedData((const char *)Decrypted, NumBytes); + m_Decryptor.ProcessData(Decrypted, reinterpret_cast<const Byte *>(a_Data), NumBytes); + AddReceivedData(reinterpret_cast<const char *>(Decrypted), NumBytes); a_Size -= NumBytes; a_Data += NumBytes; } @@ -642,7 +642,7 @@ void cProtocol172::SendInventorySlot(char a_WindowID, short a_SlotNum, const cIt -void cProtocol172::SendKeepAlive(int a_PingID) +void cProtocol172::SendKeepAlive(UInt32 a_PingID) { // Drop the packet if the protocol is not in the Game state yet (caused a client crash): if (m_State != 3) @@ -652,7 +652,7 @@ void cProtocol172::SendKeepAlive(int a_PingID) } cPacketizer Pkt(*this, 0x00); // Keep Alive packet - Pkt.WriteBEInt32(a_PingID); + Pkt.WriteBEInt32(static_cast<Int32>(a_PingID)); } @@ -1078,9 +1078,9 @@ void cProtocol172::SendRespawn(eDimension a_Dimension, bool a_ShouldIgnoreDimens cPacketizer Pkt(*this, 0x07); // Respawn packet cPlayer * Player = m_Client->GetPlayer(); - Pkt.WriteBEInt32((int)a_Dimension); + Pkt.WriteBEInt32(static_cast<int>(a_Dimension)); Pkt.WriteBEUInt8(2); // TODO: Difficulty (set to Normal) - Pkt.WriteBEUInt8((Byte)Player->GetEffectiveGameMode()); + Pkt.WriteBEUInt8(static_cast<Byte>(Player->GetEffectiveGameMode())); Pkt.WriteString("default"); m_LastSentDimension = a_Dimension; } @@ -1146,7 +1146,7 @@ void cProtocol172::SendScoreUpdate(const AString & a_Objective, const AString & if (a_Mode != 1) { Pkt.WriteString(a_Objective); - Pkt.WriteBEInt32((int) a_Score); + Pkt.WriteBEInt32(static_cast<int>(a_Score)); } } @@ -1266,7 +1266,7 @@ void cProtocol172::SendSpawnMob(const cMonster & a_Mob) cPacketizer Pkt(*this, 0x0f); // Spawn Mob packet Pkt.WriteVarInt32(a_Mob.GetUniqueID()); - Pkt.WriteBEUInt8((Byte)a_Mob.GetMobType()); + Pkt.WriteBEUInt8(static_cast<Byte>(a_Mob.GetMobType())); Pkt.WriteFPInt(a_Mob.GetPosX()); Pkt.WriteFPInt(a_Mob.GetPosY()); Pkt.WriteFPInt(a_Mob.GetPosZ()); @@ -1341,10 +1341,11 @@ void cProtocol172::SendStatistics(const cStatManager & a_Manager) cPacketizer Pkt(*this, 0x37); Pkt.WriteVarInt32(statCount); // TODO 2014-05-11 xdot: Optimization: Send "dirty" statistics only - for (size_t i = 0; i < (size_t)statCount; ++i) + size_t Count = static_cast<size_t>(statCount); + for (size_t i = 0; i < Count; ++i) { - StatValue Value = a_Manager.GetValue((eStatistic) i); - const AString & StatName = cStatInfo::GetName((eStatistic) i); + StatValue Value = a_Manager.GetValue(static_cast<eStatistic>(i)); + const AString & StatName = cStatInfo::GetName(static_cast<eStatistic>(i)); Pkt.WriteString(StatName); Pkt.WriteVarInt32(static_cast<UInt32>(Value)); @@ -1621,8 +1622,8 @@ void cProtocol172::AddReceivedData(const char * a_Data, size_t a_Size) } AString Hex; CreateHexDump(Hex, a_Data, a_Size, 16); - m_CommLogFile.Printf("Incoming data: %d (0x%x) bytes: \n%s\n", - (unsigned)a_Size, (unsigned)a_Size, Hex.c_str() + m_CommLogFile.Printf("Incoming data: %u (0x%x) bytes: \n%s\n", + static_cast<unsigned>(a_Size), static_cast<unsigned>(a_Size), Hex.c_str() ); m_CommLogFile.Flush(); } @@ -2495,8 +2496,8 @@ void cProtocol172::SendData(const char * a_Data, size_t a_Size) while (a_Size > 0) { size_t NumBytes = (a_Size > sizeof(Encrypted)) ? sizeof(Encrypted) : a_Size; - m_Encryptor.ProcessData(Encrypted, (Byte *)a_Data, NumBytes); - m_Client->SendData((const char *)Encrypted, NumBytes); + m_Encryptor.ProcessData(Encrypted, reinterpret_cast<const Byte *>(a_Data), NumBytes); + m_Client->SendData(reinterpret_cast<const char *>(Encrypted), NumBytes); a_Size -= NumBytes; a_Data += NumBytes; } @@ -2645,7 +2646,7 @@ void cProtocol172::ParseItemMetadata(cItem & a_Item, const AString & a_Metadata) } else if ((TagName == "Fireworks") || (TagName == "Explosion")) { - cFireworkItem::ParseFromNBT(a_Item.m_FireworkItem, NBT, tag, (ENUM_ITEM_ID)a_Item.m_ItemType); + cFireworkItem::ParseFromNBT(a_Item.m_FireworkItem, NBT, tag, static_cast<ENUM_ITEM_ID>(a_Item.m_ItemType)); } break; } @@ -2675,9 +2676,9 @@ void cProtocol172::StartEncryption(const Byte * a_Key) cSha1Checksum Checksum; cServer * Server = cRoot::Get()->GetServer(); const AString & ServerID = Server->GetServerID(); - Checksum.Update((const Byte *)ServerID.c_str(), ServerID.length()); + Checksum.Update(reinterpret_cast<const Byte *>(ServerID.c_str()), ServerID.length()); Checksum.Update(a_Key, 16); - Checksum.Update((const Byte *)Server->GetPublicKeyDER().data(), Server->GetPublicKeyDER().size()); + Checksum.Update(reinterpret_cast<const Byte *>(Server->GetPublicKeyDER().data()), Server->GetPublicKeyDER().size()); Byte Digest[20]; Checksum.Finalize(Digest); cSha1Checksum::DigestToJava(Digest, m_AuthServerID); @@ -2778,7 +2779,7 @@ void cProtocol172::WriteItem(cPacketizer & a_Pkt, const cItem & a_Item) } if ((a_Item.m_ItemType == E_ITEM_FIREWORK_ROCKET) || (a_Item.m_ItemType == E_ITEM_FIREWORK_STAR)) { - cFireworkItem::WriteToNBTCompound(a_Item.m_FireworkItem, Writer, (ENUM_ITEM_ID)a_Item.m_ItemType); + cFireworkItem::WriteToNBTCompound(a_Item.m_FireworkItem, Writer, static_cast<ENUM_ITEM_ID>(a_Item.m_ItemType)); } Writer.Finish(); @@ -2851,8 +2852,8 @@ void cProtocol172::WriteBlockEntity(cPacketizer & a_Pkt, const cBlockEntity & a_ Writer.AddInt("x", FlowerPotEntity.GetPosX()); Writer.AddInt("y", FlowerPotEntity.GetPosY()); Writer.AddInt("z", FlowerPotEntity.GetPosZ()); - Writer.AddInt("Item", (Int32) FlowerPotEntity.GetItem().m_ItemType); - Writer.AddInt("Data", (Int32) FlowerPotEntity.GetItem().m_ItemDamage); + Writer.AddInt("Item", static_cast<Int32>(FlowerPotEntity.GetItem().m_ItemType)); + Writer.AddInt("Data", static_cast<Int32>(FlowerPotEntity.GetItem().m_ItemDamage)); Writer.AddString("id", "FlowerPot"); // "Tile Entity ID" - MC wiki; vanilla server always seems to send this though break; } @@ -3027,7 +3028,7 @@ void cProtocol172::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_Mob) } a_Pkt.WriteBEUInt8(0x66); - a_Pkt.WriteBEFloat(a_Mob.GetHealth()); + a_Pkt.WriteBEFloat(static_cast<float>(a_Mob.GetHealth())); switch (a_Mob.GetMobType()) { @@ -3051,9 +3052,9 @@ void cProtocol172::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_Mob) { auto & Enderman = reinterpret_cast<const cEnderman &>(a_Mob); a_Pkt.WriteBEUInt8(0x10); - a_Pkt.WriteBEUInt8((Byte)(Enderman.GetCarriedBlock())); + a_Pkt.WriteBEUInt8(static_cast<UInt8>(Enderman.GetCarriedBlock())); a_Pkt.WriteBEUInt8(0x11); - a_Pkt.WriteBEUInt8((Byte)(Enderman.GetCarriedMeta())); + a_Pkt.WriteBEUInt8(static_cast<UInt8>(Enderman.GetCarriedMeta())); a_Pkt.WriteBEUInt8(0x12); a_Pkt.WriteBEUInt8(Enderman.IsScreaming() ? 1 : 0); break; @@ -3280,9 +3281,9 @@ void cProtocol176::SendPlayerSpawn(const cPlayer & a_Player) for (Json::Value::iterator itr = Properties.begin(), end = Properties.end(); itr != end; ++itr) { - Pkt.WriteString(((Json::Value)*itr).get("name", "").asString()); - Pkt.WriteString(((Json::Value)*itr).get("value", "").asString()); - Pkt.WriteString(((Json::Value)*itr).get("signature", "").asString()); + Pkt.WriteString(itr->get("name", "").asString()); + Pkt.WriteString(itr->get("value", "").asString()); + Pkt.WriteString(itr->get("signature", "").asString()); } Pkt.WriteFPInt(a_Player.GetPosX()); diff --git a/src/Protocol/Protocol17x.h b/src/Protocol/Protocol17x.h index c5625dd62..9d2d108dc 100644 --- a/src/Protocol/Protocol17x.h +++ b/src/Protocol/Protocol17x.h @@ -98,7 +98,7 @@ public: virtual void SendHealth (void) override; virtual void SendHideTitle (void) override; virtual void SendInventorySlot (char a_WindowID, short a_SlotNum, const cItem & a_Item) override; - virtual void SendKeepAlive (int a_PingID) override; + virtual void SendKeepAlive (UInt32 a_PingID) override; virtual void SendLogin (const cPlayer & a_Player, const cWorld & a_World) override; virtual void SendLoginSuccess (void) override; virtual void SendMapData (const cMap & a_Map, int a_DataStartX, int a_DataStartY) override; diff --git a/src/Protocol/Protocol18x.cpp b/src/Protocol/Protocol18x.cpp index e8acf8bd4..bd38d25d8 100644 --- a/src/Protocol/Protocol18x.cpp +++ b/src/Protocol/Protocol18x.cpp @@ -140,8 +140,8 @@ void cProtocol180::DataReceived(const char * a_Data, size_t a_Size) while (a_Size > 0) { size_t NumBytes = (a_Size > sizeof(Decrypted)) ? sizeof(Decrypted) : a_Size; - m_Decryptor.ProcessData(Decrypted, (Byte *)a_Data, NumBytes); - AddReceivedData((const char *)Decrypted, NumBytes); + m_Decryptor.ProcessData(Decrypted, reinterpret_cast<const Byte *>(a_Data), NumBytes); + AddReceivedData(reinterpret_cast<const char *>(Decrypted), NumBytes); a_Size -= NumBytes; a_Data += NumBytes; } @@ -205,7 +205,7 @@ void cProtocol180::SendBlockChange(int a_BlockX, int a_BlockY, int a_BlockZ, BLO cPacketizer Pkt(*this, 0x23); // Block Change packet Pkt.WritePosition64(a_BlockX, a_BlockY, a_BlockZ); - Pkt.WriteVarInt32(((UInt32)a_BlockType << 4) | ((UInt32)a_BlockMeta & 15)); + Pkt.WriteVarInt32((static_cast<UInt32>(a_BlockType) << 4) | (static_cast<UInt32>(a_BlockMeta) & 15)); } @@ -219,12 +219,12 @@ void cProtocol180::SendBlockChanges(int a_ChunkX, int a_ChunkZ, const sSetBlockV cPacketizer Pkt(*this, 0x22); // Multi Block Change packet Pkt.WriteBEInt32(a_ChunkX); Pkt.WriteBEInt32(a_ChunkZ); - Pkt.WriteVarInt32((UInt32)a_Changes.size()); + Pkt.WriteVarInt32(static_cast<UInt32>(a_Changes.size())); for (sSetBlockVector::const_iterator itr = a_Changes.begin(), end = a_Changes.end(); itr != end; ++itr) { Int16 Coords = static_cast<Int16>(itr->m_RelY | (itr->m_RelZ << 8) | (itr->m_RelX << 12)); Pkt.WriteBEInt16(Coords); - Pkt.WriteVarInt32((itr->m_BlockType & 0xFFF) << 4 | (itr->m_BlockMeta & 0xF)); + Pkt.WriteVarInt32(static_cast<UInt32>(itr->m_BlockType & 0xFFF) << 4 | (itr->m_BlockMeta & 0xF)); } // for itr - a_Changes[] } @@ -403,7 +403,7 @@ void cProtocol180::SendEntityEffect(const cEntity & a_Entity, int a_EffectID, in Pkt.WriteVarInt32(a_Entity.GetUniqueID()); Pkt.WriteBEUInt8(static_cast<UInt8>(a_EffectID)); Pkt.WriteBEUInt8(static_cast<UInt8>(a_Amplifier)); - Pkt.WriteVarInt32((UInt32)a_Duration); + Pkt.WriteVarInt32(static_cast<UInt32>(a_Duration)); Pkt.WriteBool(false); // Hide particles } @@ -534,9 +534,9 @@ void cProtocol180::SendEntityVelocity(const cEntity & a_Entity) cPacketizer Pkt(*this, 0x12); // Entity Velocity packet Pkt.WriteVarInt32(a_Entity.GetUniqueID()); // 400 = 8000 / 20 ... Conversion from our speed in m / s to 8000 m / tick - Pkt.WriteBEInt16((short)(a_Entity.GetSpeedX() * 400)); - Pkt.WriteBEInt16((short)(a_Entity.GetSpeedY() * 400)); - Pkt.WriteBEInt16((short)(a_Entity.GetSpeedZ() * 400)); + Pkt.WriteBEInt16(static_cast<Int16>(a_Entity.GetSpeedX() * 400)); + Pkt.WriteBEInt16(static_cast<Int16>(a_Entity.GetSpeedY() * 400)); + Pkt.WriteBEInt16(static_cast<Int16>(a_Entity.GetSpeedZ() * 400)); } @@ -588,7 +588,7 @@ void cProtocol180::SendHealth(void) cPacketizer Pkt(*this, 0x06); // Update Health packet cPlayer * Player = m_Client->GetPlayer(); Pkt.WriteBEFloat(static_cast<float>(Player->GetHealth())); - Pkt.WriteVarInt32((UInt32)Player->GetFoodLevel()); + Pkt.WriteVarInt32(static_cast<UInt32>(Player->GetFoodLevel())); Pkt.WriteBEFloat(static_cast<float>(Player->GetFoodSaturationLevel())); } @@ -622,7 +622,7 @@ void cProtocol180::SendInventorySlot(char a_WindowID, short a_SlotNum, const cIt -void cProtocol180::SendKeepAlive(int a_PingID) +void cProtocol180::SendKeepAlive(UInt32 a_PingID) { // Drop the packet if the protocol is not in the Game state yet (caused a client crash): if (m_State != 3) @@ -646,10 +646,10 @@ void cProtocol180::SendLogin(const cPlayer & a_Player, const cWorld & a_World) cServer * Server = cRoot::Get()->GetServer(); cPacketizer Pkt(*this, 0x01); // Join Game packet Pkt.WriteBEUInt32(a_Player.GetUniqueID()); - Pkt.WriteBEUInt8((Byte)a_Player.GetEffectiveGameMode() | (Server->IsHardcore() ? 0x08 : 0)); // Hardcore flag bit 4 - Pkt.WriteBEInt8((char)a_World.GetDimension()); + Pkt.WriteBEUInt8(static_cast<UInt8>(a_Player.GetEffectiveGameMode()) | (Server->IsHardcore() ? 0x08 : 0)); // Hardcore flag bit 4 + Pkt.WriteBEInt8(static_cast<Int8>(a_World.GetDimension())); Pkt.WriteBEUInt8(2); // TODO: Difficulty (set to Normal) - Pkt.WriteBEUInt8(Server->GetMaxPlayers()); + Pkt.WriteBEUInt8(Clamp<UInt8>(Server->GetMaxPlayers(), 0, 255)); Pkt.WriteString("default"); // Level type - wtf? Pkt.WriteBool(false); // Reduced Debug Info - wtf? } @@ -658,7 +658,7 @@ void cProtocol180::SendLogin(const cPlayer & a_Player, const cWorld & a_World) // Send the spawn position: { cPacketizer Pkt(*this, 0x05); // Spawn Position packet - Pkt.WritePosition64((int)a_World.GetSpawnX(), (int)a_World.GetSpawnY(), (int)a_World.GetSpawnZ()); + Pkt.WritePosition64(FloorC(a_World.GetSpawnX()), FloorC(a_World.GetSpawnY()), FloorC(a_World.GetSpawnZ())); } // Send the server difficulty: @@ -707,8 +707,8 @@ void cProtocol180::SendPaintingSpawn(const cPainting & a_Painting) cPacketizer Pkt(*this, 0x10); // Spawn Painting packet Pkt.WriteVarInt32(a_Painting.GetUniqueID()); Pkt.WriteString(a_Painting.GetName().c_str()); - Pkt.WritePosition64((int)PosX, (int)PosY, (int)PosZ); - Pkt.WriteBEInt8(a_Painting.GetProtocolFacing()); + Pkt.WritePosition64(static_cast<Int32>(PosX), static_cast<Int32>(PosY), static_cast<Int32>(PosZ)); + Pkt.WriteBEInt8(static_cast<Int8>(a_Painting.GetProtocolFacing())); } @@ -721,20 +721,20 @@ void cProtocol180::SendMapData(const cMap & a_Map, int a_DataStartX, int a_DataS cPacketizer Pkt(*this, 0x34); Pkt.WriteVarInt32(a_Map.GetID()); - Pkt.WriteBEUInt8(a_Map.GetScale()); + Pkt.WriteBEUInt8(static_cast<UInt8>(a_Map.GetScale())); Pkt.WriteVarInt32(static_cast<UInt32>(a_Map.GetDecorators().size())); for (const auto Decorator : a_Map.GetDecorators()) { - Pkt.WriteBEUInt8(static_cast<Byte>((static_cast<int>(Decorator.GetType()) << 4) | (Decorator.GetRot() & 0xF))); - Pkt.WriteBEUInt8(Decorator.GetPixelX()); - Pkt.WriteBEUInt8(Decorator.GetPixelZ()); + Pkt.WriteBEUInt8(static_cast<Byte>((static_cast<Int32>(Decorator.GetType()) << 4) | (Decorator.GetRot() & 0xF))); + Pkt.WriteBEUInt8(static_cast<UInt8>(Decorator.GetPixelX())); + Pkt.WriteBEUInt8(static_cast<UInt8>(Decorator.GetPixelZ())); } Pkt.WriteBEUInt8(128); Pkt.WriteBEUInt8(128); - Pkt.WriteBEUInt8(a_DataStartX); - Pkt.WriteBEUInt8(a_DataStartY); + Pkt.WriteBEUInt8(static_cast<UInt8>(a_DataStartX)); + Pkt.WriteBEUInt8(static_cast<UInt8>(a_DataStartY)); Pkt.WriteVarInt32(static_cast<UInt32>(a_Map.GetData().size())); for (auto itr = a_Map.GetData().cbegin(); itr != a_Map.GetData().cend(); ++itr) { @@ -897,9 +897,9 @@ void cProtocol180::SendPlayerListAddPlayer(const cPlayer & a_Player) Pkt.WriteVarInt32(Properties.size()); for (Json::Value::iterator itr = Properties.begin(), end = Properties.end(); itr != end; ++itr) { - Pkt.WriteString(((Json::Value)*itr).get("name", "").asString()); - Pkt.WriteString(((Json::Value)*itr).get("value", "").asString()); - AString Signature = ((Json::Value)*itr).get("signature", "").asString(); + Pkt.WriteString(static_cast<Json::Value>(*itr).get("name", "").asString()); + Pkt.WriteString(static_cast<Json::Value>(*itr).get("value", "").asString()); + AString Signature = static_cast<Json::Value>(*itr).get("signature", "").asString(); if (Signature.empty()) { Pkt.WriteBool(false); @@ -911,8 +911,8 @@ void cProtocol180::SendPlayerListAddPlayer(const cPlayer & a_Player) } } - Pkt.WriteVarInt32((UInt32)a_Player.GetGameMode()); - Pkt.WriteVarInt32((UInt32)a_Player.GetClientHandle()->GetPing()); + Pkt.WriteVarInt32(static_cast<UInt32>(a_Player.GetGameMode())); + Pkt.WriteVarInt32(static_cast<UInt32>(a_Player.GetClientHandle()->GetPing())); Pkt.WriteBool(false); } @@ -942,7 +942,7 @@ void cProtocol180::SendPlayerListUpdateGameMode(const cPlayer & a_Player) Pkt.WriteVarInt32(1); Pkt.WriteVarInt32(1); Pkt.WriteUUID(a_Player.GetUUID()); - Pkt.WriteVarInt32((UInt32)a_Player.GetGameMode()); + Pkt.WriteVarInt32(static_cast<UInt32>(a_Player.GetGameMode())); } @@ -1095,7 +1095,7 @@ void cProtocol180::SendRemoveEntityEffect(const cEntity & a_Entity, int a_Effect cPacketizer Pkt(*this, 0x1e); Pkt.WriteVarInt32(a_Entity.GetUniqueID()); - Pkt.WriteBEUInt8(a_EffectID); + Pkt.WriteBEUInt8(static_cast<UInt8>(a_EffectID)); } @@ -1124,9 +1124,9 @@ void cProtocol180::SendRespawn(eDimension a_Dimension, bool a_ShouldIgnoreDimens cPacketizer Pkt(*this, 0x07); // Respawn packet cPlayer * Player = m_Client->GetPlayer(); - Pkt.WriteBEInt32((int)a_Dimension); + Pkt.WriteBEInt32(static_cast<Int32>(a_Dimension)); Pkt.WriteBEUInt8(2); // TODO: Difficulty (set to Normal) - Pkt.WriteBEUInt8((Byte)Player->GetEffectiveGameMode()); + Pkt.WriteBEUInt8(static_cast<Byte>(Player->GetEffectiveGameMode())); Pkt.WriteString("default"); m_LastSentDimension = a_Dimension; } @@ -1142,8 +1142,8 @@ void cProtocol180::SendExperience(void) cPacketizer Pkt(*this, 0x1f); // Experience Packet cPlayer * Player = m_Client->GetPlayer(); Pkt.WriteBEFloat(Player->GetXpPercentage()); - Pkt.WriteVarInt32((UInt32)Player->GetXpLevel()); - Pkt.WriteVarInt32((UInt32)Player->GetCurrentXp()); + Pkt.WriteVarInt32(static_cast<UInt32>(Player->GetXpLevel())); + Pkt.WriteVarInt32(static_cast<UInt32>(Player->GetCurrentXp())); } @@ -1159,7 +1159,7 @@ void cProtocol180::SendExperienceOrb(const cExpOrb & a_ExpOrb) Pkt.WriteFPInt(a_ExpOrb.GetPosX()); Pkt.WriteFPInt(a_ExpOrb.GetPosY()); Pkt.WriteFPInt(a_ExpOrb.GetPosZ()); - Pkt.WriteBEInt16(a_ExpOrb.GetReward()); + Pkt.WriteBEInt16(static_cast<Int16>(a_ExpOrb.GetReward())); } @@ -1195,7 +1195,7 @@ void cProtocol180::SendScoreUpdate(const AString & a_Objective, const AString & if (a_Mode != 1) { - Pkt.WriteVarInt32((UInt32) a_Score); + Pkt.WriteVarInt32(static_cast<UInt32>(a_Score)); } } @@ -1208,7 +1208,7 @@ void cProtocol180::SendDisplayObjective(const AString & a_Objective, cScoreboard ASSERT(m_State == 3); // In game mode? cPacketizer Pkt(*this, 0x3d); - Pkt.WriteBEUInt8((int) a_Display); + Pkt.WriteBEUInt8(static_cast<UInt8>(a_Display)); Pkt.WriteString(a_Objective); } @@ -1268,11 +1268,11 @@ void cProtocol180::SendSoundEffect(const AString & a_SoundName, double a_X, doub cPacketizer Pkt(*this, 0x29); // Sound Effect packet Pkt.WriteString(a_SoundName); - Pkt.WriteBEInt32((int)(a_X * 8.0)); - Pkt.WriteBEInt32((int)(a_Y * 8.0)); - Pkt.WriteBEInt32((int)(a_Z * 8.0)); + Pkt.WriteBEInt32(static_cast<Int32>(a_X * 8.0)); + Pkt.WriteBEInt32(static_cast<Int32>(a_Y * 8.0)); + Pkt.WriteBEInt32(static_cast<Int32>(a_Z * 8.0)); Pkt.WriteBEFloat(a_Volume); - Pkt.WriteBEUInt8((Byte)(a_Pitch * 63)); + Pkt.WriteBEUInt8(static_cast<Byte>(a_Pitch * 63)); } @@ -1306,10 +1306,10 @@ void cProtocol180::SendSpawnFallingBlock(const cFallingBlock & a_FallingBlock) Pkt.WriteFPInt(a_FallingBlock.GetPosZ()); Pkt.WriteByteAngle(a_FallingBlock.GetYaw()); Pkt.WriteByteAngle(a_FallingBlock.GetPitch()); - Pkt.WriteBEInt32(((int)a_FallingBlock.GetBlockType()) | (((int)a_FallingBlock.GetBlockMeta()) << 12)); - Pkt.WriteBEInt16((short)(a_FallingBlock.GetSpeedX() * 400)); - Pkt.WriteBEInt16((short)(a_FallingBlock.GetSpeedY() * 400)); - Pkt.WriteBEInt16((short)(a_FallingBlock.GetSpeedZ() * 400)); + Pkt.WriteBEInt32(static_cast<Int32>(a_FallingBlock.GetBlockType()) | (static_cast<Int32>(a_FallingBlock.GetBlockMeta()) << 12)); + Pkt.WriteBEInt16(static_cast<Int16>(a_FallingBlock.GetSpeedX() * 400)); + Pkt.WriteBEInt16(static_cast<Int16>(a_FallingBlock.GetSpeedY() * 400)); + Pkt.WriteBEInt16(static_cast<Int16>(a_FallingBlock.GetSpeedZ() * 400)); } @@ -1322,16 +1322,16 @@ void cProtocol180::SendSpawnMob(const cMonster & a_Mob) cPacketizer Pkt(*this, 0x0f); // Spawn Mob packet Pkt.WriteVarInt32(a_Mob.GetUniqueID()); - Pkt.WriteBEUInt8((Byte)a_Mob.GetMobType()); + Pkt.WriteBEUInt8(static_cast<Byte>(a_Mob.GetMobType())); Pkt.WriteFPInt(a_Mob.GetPosX()); Pkt.WriteFPInt(a_Mob.GetPosY()); Pkt.WriteFPInt(a_Mob.GetPosZ()); Pkt.WriteByteAngle(a_Mob.GetPitch()); Pkt.WriteByteAngle(a_Mob.GetHeadYaw()); Pkt.WriteByteAngle(a_Mob.GetYaw()); - Pkt.WriteBEInt16((short)(a_Mob.GetSpeedX() * 400)); - Pkt.WriteBEInt16((short)(a_Mob.GetSpeedY() * 400)); - Pkt.WriteBEInt16((short)(a_Mob.GetSpeedZ() * 400)); + Pkt.WriteBEInt16(static_cast<Int16>(a_Mob.GetSpeedX() * 400)); + Pkt.WriteBEInt16(static_cast<Int16>(a_Mob.GetSpeedY() * 400)); + Pkt.WriteBEInt16(static_cast<Int16>(a_Mob.GetSpeedZ() * 400)); WriteEntityMetadata(Pkt, a_Mob); Pkt.WriteBEUInt8(0x7f); // Metadata terminator } @@ -1353,7 +1353,7 @@ void cProtocol180::SendSpawnObject(const cEntity & a_Entity, char a_ObjectType, cPacketizer Pkt(*this, 0xe); // Spawn Object packet Pkt.WriteVarInt32(a_Entity.GetUniqueID()); - Pkt.WriteBEUInt8(a_ObjectType); + Pkt.WriteBEUInt8(static_cast<UInt8>(a_ObjectType)); Pkt.WriteFPInt(PosX); Pkt.WriteFPInt(a_Entity.GetPosY()); Pkt.WriteFPInt(PosZ); @@ -1362,9 +1362,9 @@ void cProtocol180::SendSpawnObject(const cEntity & a_Entity, char a_ObjectType, Pkt.WriteBEInt32(a_ObjectData); if (a_ObjectData != 0) { - Pkt.WriteBEInt16((short)(a_Entity.GetSpeedX() * 400)); - Pkt.WriteBEInt16((short)(a_Entity.GetSpeedY() * 400)); - Pkt.WriteBEInt16((short)(a_Entity.GetSpeedZ() * 400)); + Pkt.WriteBEInt16(static_cast<Int16>(a_Entity.GetSpeedX() * 400)); + Pkt.WriteBEInt16(static_cast<Int16>(a_Entity.GetSpeedY() * 400)); + Pkt.WriteBEInt16(static_cast<Int16>(a_Entity.GetSpeedZ() * 400)); } } @@ -1378,7 +1378,7 @@ void cProtocol180::SendSpawnVehicle(const cEntity & a_Vehicle, char a_VehicleTyp cPacketizer Pkt(*this, 0xe); // Spawn Object packet Pkt.WriteVarInt32(a_Vehicle.GetUniqueID()); - Pkt.WriteBEUInt8(a_VehicleType); + Pkt.WriteBEUInt8(static_cast<UInt8>(a_VehicleType)); Pkt.WriteFPInt(a_Vehicle.GetPosX()); Pkt.WriteFPInt(a_Vehicle.GetPosY()); Pkt.WriteFPInt(a_Vehicle.GetPosZ()); @@ -1387,9 +1387,9 @@ void cProtocol180::SendSpawnVehicle(const cEntity & a_Vehicle, char a_VehicleTyp Pkt.WriteBEInt32(a_VehicleSubType); if (a_VehicleSubType != 0) { - Pkt.WriteBEInt16((short)(a_Vehicle.GetSpeedX() * 400)); - Pkt.WriteBEInt16((short)(a_Vehicle.GetSpeedY() * 400)); - Pkt.WriteBEInt16((short)(a_Vehicle.GetSpeedZ() * 400)); + Pkt.WriteBEInt16(static_cast<Int16>(a_Vehicle.GetSpeedX() * 400)); + Pkt.WriteBEInt16(static_cast<Int16>(a_Vehicle.GetSpeedY() * 400)); + Pkt.WriteBEInt16(static_cast<Int16>(a_Vehicle.GetSpeedZ() * 400)); } } @@ -1404,13 +1404,14 @@ void cProtocol180::SendStatistics(const cStatManager & a_Manager) cPacketizer Pkt(*this, 0x37); Pkt.WriteVarInt32(statCount); // TODO 2014-05-11 xdot: Optimization: Send "dirty" statistics only - for (size_t i = 0; i < (size_t)statCount; ++i) + size_t Count = static_cast<size_t>(statCount); + for (size_t i = 0; i < Count; ++i) { - StatValue Value = a_Manager.GetValue((eStatistic) i); - const AString & StatName = cStatInfo::GetName((eStatistic) i); + StatValue Value = a_Manager.GetValue(static_cast<eStatistic>(i)); + const AString & StatName = cStatInfo::GetName(static_cast<eStatistic>(i)); Pkt.WriteString(StatName); - Pkt.WriteVarInt32(Value); + Pkt.WriteVarInt32(static_cast<UInt32>(Value)); } } @@ -1423,7 +1424,7 @@ void cProtocol180::SendTabCompletionResults(const AStringVector & a_Results) ASSERT(m_State == 3); // In game mode? cPacketizer Pkt(*this, 0x3a); // Tab-Complete packet - Pkt.WriteVarInt32((int)a_Results.size()); + Pkt.WriteVarInt32(static_cast<UInt32>(a_Results.size())); for (AStringVector::const_iterator itr = a_Results.begin(), end = a_Results.end(); itr != end; ++itr) { @@ -1601,7 +1602,7 @@ void cProtocol180::SendWholeInventory(const cWindow & a_Window) cPacketizer Pkt(*this, 0x30); // Window Items packet Pkt.WriteBEInt8(a_Window.GetWindowID()); - Pkt.WriteBEInt16(a_Window.GetNumSlots()); + Pkt.WriteBEInt16(static_cast<Int16>(a_Window.GetNumSlots())); cItems Slots; a_Window.GetSlots(*(m_Client->GetPlayer()), Slots); for (cItems::const_iterator itr = Slots.begin(), end = Slots.end(); itr != end; ++itr) @@ -1652,7 +1653,7 @@ void cProtocol180::SendWindowOpen(const cWindow & a_Window) } default: { - Pkt.WriteBEInt8(a_Window.GetNumNonInventorySlots()); + Pkt.WriteBEInt8(static_cast<Int8>(a_Window.GetNumNonInventorySlots())); break; } } @@ -1846,8 +1847,8 @@ void cProtocol180::AddReceivedData(const char * a_Data, size_t a_Size) } AString Hex; CreateHexDump(Hex, a_Data, a_Size, 16); - m_CommLogFile.Printf("Incoming data: %d (0x%x) bytes: \n%s\n", - (unsigned)a_Size, (unsigned)a_Size, Hex.c_str() + m_CommLogFile.Printf("Incoming data: %u (0x%x) bytes: \n%s\n", + static_cast<unsigned>(a_Size), static_cast<unsigned>(a_Size), Hex.c_str() ); m_CommLogFile.Flush(); } @@ -1912,7 +1913,7 @@ void cProtocol180::AddReceivedData(const char * a_Data, size_t a_Size) if (CompressedSize == 0) { // No compression was used, move directly - VERIFY(m_ReceivedData.ReadToByteBuffer(bb, (int)PacketLen)); + VERIFY(m_ReceivedData.ReadToByteBuffer(bb, static_cast<size_t>(PacketLen))); } else { @@ -2189,14 +2190,14 @@ void cProtocol180::HandlePacketLoginEncryptionResponse(cByteBuffer & a_ByteBuffe // Decrypt EncNonce using privkey cRsaPrivateKey & rsaDecryptor = cRoot::Get()->GetServer()->GetPrivateKey(); Int32 DecryptedNonce[MAX_ENC_LEN / sizeof(Int32)]; - int res = rsaDecryptor.Decrypt((const Byte *)EncNonce.data(), EncNonce.size(), (Byte *)DecryptedNonce, sizeof(DecryptedNonce)); + int res = rsaDecryptor.Decrypt(reinterpret_cast<const Byte *>(EncNonce.data()), EncNonce.size(), reinterpret_cast<Byte *>(DecryptedNonce), sizeof(DecryptedNonce)); if (res != 4) { LOGD("Bad nonce length: got %d, exp %d", res, 4); m_Client->Kick("Hacked client"); return; } - if (ntohl(DecryptedNonce[0]) != (unsigned)(uintptr_t)this) + if (ntohl(DecryptedNonce[0]) != (unsigned)(uintptr_t)this) // Cannot convert to c++ casts { LOGD("Bad nonce value"); m_Client->Kick("Hacked client"); @@ -2205,7 +2206,7 @@ void cProtocol180::HandlePacketLoginEncryptionResponse(cByteBuffer & a_ByteBuffe // Decrypt the symmetric encryption key using privkey: Byte DecryptedKey[MAX_ENC_LEN]; - res = rsaDecryptor.Decrypt((const Byte *)EncKey.data(), EncKey.size(), DecryptedKey, sizeof(DecryptedKey)); + res = rsaDecryptor.Decrypt(reinterpret_cast<const Byte *>(EncKey.data()), EncKey.size(), DecryptedKey, sizeof(DecryptedKey)); if (res != 16) { LOGD("Bad key length"); @@ -2243,10 +2244,10 @@ void cProtocol180::HandlePacketLoginStart(cByteBuffer & a_ByteBuffer) cPacketizer Pkt(*this, 0x01); Pkt.WriteString(Server->GetServerID()); const AString & PubKeyDer = Server->GetPublicKeyDER(); - Pkt.WriteVarInt32((short)PubKeyDer.size()); + Pkt.WriteVarInt32(static_cast<UInt32>(PubKeyDer.size())); Pkt.WriteBuf(PubKeyDer.data(), PubKeyDer.size()); Pkt.WriteVarInt32(4); - Pkt.WriteBEInt32((int)(intptr_t)this); // Using 'this' as the cryptographic nonce, so that we don't have to generate one each time :) + Pkt.WriteBEInt32((int)(intptr_t)this); // Using 'this' as the cryptographic nonce, so that we don't have to generate one each time :) Cannot convert to c++ casts m_Client->SetUsername(Username); return; } @@ -2405,7 +2406,7 @@ void cProtocol180::HandlePacketEntityAction(cByteBuffer & a_ByteBuffer) void cProtocol180::HandlePacketKeepAlive(cByteBuffer & a_ByteBuffer) { HANDLE_READ(a_ByteBuffer, ReadVarInt, UInt32, KeepAliveID); - m_Client->HandleKeepAlive(static_cast<int>(KeepAliveID)); + m_Client->HandleKeepAlive(static_cast<Int32>(KeepAliveID)); } @@ -2771,8 +2772,8 @@ void cProtocol180::SendData(const char * a_Data, size_t a_Size) while (a_Size > 0) { size_t NumBytes = (a_Size > sizeof(Encrypted)) ? sizeof(Encrypted) : a_Size; - m_Encryptor.ProcessData(Encrypted, (Byte *)a_Data, NumBytes); - m_Client->SendData((const char *)Encrypted, NumBytes); + m_Encryptor.ProcessData(Encrypted, reinterpret_cast<Byte *>(const_cast<char*>(a_Data)), NumBytes); + m_Client->SendData(reinterpret_cast<const char *>(Encrypted), NumBytes); a_Size -= NumBytes; a_Data += NumBytes; } @@ -2877,7 +2878,7 @@ void cProtocol180::ParseItemMetadata(cItem & a_Item, const AString & a_Metadata) } else if ((TagName == "Fireworks") || (TagName == "Explosion")) { - cFireworkItem::ParseFromNBT(a_Item.m_FireworkItem, NBT, tag, (ENUM_ITEM_ID)a_Item.m_ItemType); + cFireworkItem::ParseFromNBT(a_Item.m_FireworkItem, NBT, tag, static_cast<ENUM_ITEM_ID>(a_Item.m_ItemType)); } break; } @@ -2907,9 +2908,9 @@ void cProtocol180::StartEncryption(const Byte * a_Key) cSha1Checksum Checksum; cServer * Server = cRoot::Get()->GetServer(); const AString & ServerID = Server->GetServerID(); - Checksum.Update((const Byte *)ServerID.c_str(), ServerID.length()); + Checksum.Update(reinterpret_cast<const Byte *>(ServerID.c_str()), ServerID.length()); Checksum.Update(a_Key, 16); - Checksum.Update((const Byte *)Server->GetPublicKeyDER().data(), Server->GetPublicKeyDER().size()); + Checksum.Update(reinterpret_cast<const Byte *>(Server->GetPublicKeyDER().data()), Server->GetPublicKeyDER().size()); Byte Digest[20]; Checksum.Finalize(Digest); cSha1Checksum::DigestToJava(Digest, m_AuthServerID); @@ -3045,7 +3046,7 @@ void cProtocol180::WriteItem(cPacketizer & a_Pkt, const cItem & a_Item) Writer.BeginCompound("display"); if (a_Item.m_ItemColor.IsValid()) { - Writer.AddInt("color", static_cast<int>(a_Item.m_ItemColor.m_Color)); + Writer.AddInt("color", static_cast<Int32>(a_Item.m_ItemColor.m_Color)); } if (!a_Item.IsCustomNameEmpty()) @@ -3149,8 +3150,8 @@ void cProtocol180::WriteBlockEntity(cPacketizer & a_Pkt, const cBlockEntity & a_ Writer.AddInt("x", FlowerPotEntity.GetPosX()); Writer.AddInt("y", FlowerPotEntity.GetPosY()); Writer.AddInt("z", FlowerPotEntity.GetPosZ()); - Writer.AddInt("Item", (Int32) FlowerPotEntity.GetItem().m_ItemType); - Writer.AddInt("Data", (Int32) FlowerPotEntity.GetItem().m_ItemDamage); + Writer.AddInt("Item", static_cast<Int32>(FlowerPotEntity.GetItem().m_ItemType)); + Writer.AddInt("Data", static_cast<Int32>(FlowerPotEntity.GetItem().m_ItemDamage)); Writer.AddString("id", "FlowerPot"); // "Tile Entity ID" - MC wiki; vanilla server always seems to send this though break; } @@ -3324,7 +3325,7 @@ void cProtocol180::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_Mob) } a_Pkt.WriteBEUInt8(0x66); - a_Pkt.WriteBEFloat(a_Mob.GetHealth()); + a_Pkt.WriteBEFloat(static_cast<float>(a_Mob.GetHealth())); switch (a_Mob.GetMobType()) { @@ -3340,7 +3341,7 @@ void cProtocol180::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_Mob) { auto & Creeper = reinterpret_cast<const cCreeper &>(a_Mob); a_Pkt.WriteBEUInt8(0x10); - a_Pkt.WriteBEUInt8(Creeper.IsBlowing() ? 1 : -1); + a_Pkt.WriteBEUInt8(Creeper.IsBlowing() ? 1 : 0); a_Pkt.WriteBEUInt8(0x11); a_Pkt.WriteBEUInt8(Creeper.IsCharged() ? 1 : 0); break; @@ -3397,7 +3398,7 @@ void cProtocol180::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_Mob) a_Pkt.WriteBEUInt8(0x50); // Int at index 16 a_Pkt.WriteBEInt32(Flags); a_Pkt.WriteBEUInt8(0x13); // Byte at index 19 - a_Pkt.WriteBEUInt8(Horse.GetHorseType()); + a_Pkt.WriteBEUInt8(static_cast<UInt8>(Horse.GetHorseType())); a_Pkt.WriteBEUInt8(0x54); // Int at index 20 int Appearance = 0; Appearance = Horse.GetHorseColor(); @@ -3415,7 +3416,7 @@ void cProtocol180::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_Mob) { auto & MagmaCube = reinterpret_cast<const cMagmaCube &>(a_Mob); a_Pkt.WriteBEUInt8(0x10); - a_Pkt.WriteBEUInt8(MagmaCube.GetSize()); + a_Pkt.WriteBEUInt8(static_cast<UInt8>(MagmaCube.GetSize())); break; } // case mtMagmaCube @@ -3445,7 +3446,7 @@ void cProtocol180::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_Mob) a_Pkt.WriteBEUInt8(0x10); Byte SheepMetadata = 0; - SheepMetadata = Sheep.GetFurColor(); + SheepMetadata = static_cast<Byte>(Sheep.GetFurColor()); if (Sheep.IsSheared()) { SheepMetadata |= 0x10; @@ -3477,7 +3478,7 @@ void cProtocol180::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_Mob) { auto & Slime = reinterpret_cast<const cSlime &>(a_Mob); a_Pkt.WriteBEUInt8(0x10); - a_Pkt.WriteBEUInt8(Slime.GetSize()); + a_Pkt.WriteBEUInt8(static_cast<UInt8>(Slime.GetSize())); break; } // case mtSlime @@ -3503,7 +3504,7 @@ void cProtocol180::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_Mob) { auto & Wither = reinterpret_cast<const cWither &>(a_Mob); a_Pkt.WriteBEUInt8(0x54); // Int at index 20 - a_Pkt.WriteBEInt32(Wither.GetWitherInvulnerableTicks()); + a_Pkt.WriteBEInt32(static_cast<Int32>(Wither.GetWitherInvulnerableTicks())); a_Pkt.WriteBEUInt8(0x66); // Float at index 6 a_Pkt.WriteBEFloat(static_cast<float>(a_Mob.GetHealth())); break; @@ -3533,7 +3534,7 @@ void cProtocol180::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_Mob) a_Pkt.WriteBEUInt8(0x13); a_Pkt.WriteBEUInt8(Wolf.IsBegging() ? 1 : 0); a_Pkt.WriteBEUInt8(0x14); - a_Pkt.WriteBEUInt8(Wolf.GetCollarColor()); + a_Pkt.WriteBEUInt8(static_cast<UInt8>(Wolf.GetCollarColor())); a_Pkt.WriteBEUInt8(0x0c); a_Pkt.WriteBEInt8(Wolf.GetAge()); diff --git a/src/Protocol/Protocol18x.h b/src/Protocol/Protocol18x.h index 99774d242..02add5528 100644 --- a/src/Protocol/Protocol18x.h +++ b/src/Protocol/Protocol18x.h @@ -93,7 +93,7 @@ public: virtual void SendHealth (void) override; virtual void SendHideTitle (void) override; virtual void SendInventorySlot (char a_WindowID, short a_SlotNum, const cItem & a_Item) override; - virtual void SendKeepAlive (int a_PingID) override; + virtual void SendKeepAlive (UInt32 a_PingID) override; virtual void SendLogin (const cPlayer & a_Player, const cWorld & a_World) override; virtual void SendLoginSuccess (void) override; virtual void SendMapData (const cMap & a_Map, int a_DataStartX, int a_DataStartY) override; diff --git a/src/Protocol/ProtocolRecognizer.cpp b/src/Protocol/ProtocolRecognizer.cpp index 574875831..42c2eee0a 100644 --- a/src/Protocol/ProtocolRecognizer.cpp +++ b/src/Protocol/ProtocolRecognizer.cpp @@ -258,11 +258,11 @@ void cProtocolRecognizer::SendDisconnect(const AString & a_Reason) { // This is used when the client sends a server-ping, respond with the default packet: static const int Packet = 0xff; // PACKET_DISCONNECT - SendData((const char *)&Packet, 1); // WriteByte() + SendData(reinterpret_cast<const char *>(&Packet), 1); // WriteByte() AString UTF16 = UTF8ToRawBEUTF16(a_Reason.c_str(), a_Reason.length()); - static const u_short Size = htons((u_short)(UTF16.size() / 2)); - SendData((const char *)&Size, 2); // WriteShort() + static const u_short Size = htons(static_cast<u_short>(UTF16.size() / 2)); + SendData(reinterpret_cast<const char *>(&Size), 2); // WriteShort() SendData(UTF16.data(), UTF16.size()); // WriteString() } } @@ -440,7 +440,7 @@ void cProtocolRecognizer::SendInventorySlot(char a_WindowID, short a_SlotNum, co -void cProtocolRecognizer::SendKeepAlive(int a_PingID) +void cProtocolRecognizer::SendKeepAlive(UInt32 a_PingID) { ASSERT(m_Protocol != nullptr); m_Protocol->SendKeepAlive(a_PingID); @@ -986,13 +986,13 @@ bool cProtocolRecognizer::TryRecognizeProtocol(void) // Lengthed protocol, try if it has the entire initial handshake packet: UInt32 PacketLen; - UInt32 ReadSoFar = (UInt32)m_Buffer.GetReadableSpace(); + UInt32 ReadSoFar = static_cast<UInt32>(m_Buffer.GetReadableSpace()); if (!m_Buffer.ReadVarInt(PacketLen)) { // Not enough bytes for the packet length, keep waiting return false; } - ReadSoFar -= (UInt32)m_Buffer.GetReadableSpace(); + ReadSoFar -= static_cast<UInt32>(m_Buffer.GetReadableSpace()); if (!m_Buffer.CanReadBytes(PacketLen)) { // Not enough bytes for the packet, keep waiting diff --git a/src/Protocol/ProtocolRecognizer.h b/src/Protocol/ProtocolRecognizer.h index 491645cff..090e36799 100644 --- a/src/Protocol/ProtocolRecognizer.h +++ b/src/Protocol/ProtocolRecognizer.h @@ -81,7 +81,7 @@ public: virtual void SendHealth (void) override; virtual void SendHideTitle (void) override; virtual void SendInventorySlot (char a_WindowID, short a_SlotNum, const cItem & a_Item) override; - virtual void SendKeepAlive (int a_PingID) override; + virtual void SendKeepAlive (UInt32 a_PingID) override; virtual void SendLogin (const cPlayer & a_Player, const cWorld & a_World) override; virtual void SendLoginSuccess (void) override; virtual void SendMapData (const cMap & a_Map, int a_DataStartX, int a_DataStartY) override; |