diff options
Diffstat (limited to 'src/Protocol')
-rw-r--r-- | src/Protocol/Protocol125.cpp | 18 | ||||
-rw-r--r-- | src/Protocol/Protocol17x.cpp | 7 |
2 files changed, 13 insertions, 12 deletions
diff --git a/src/Protocol/Protocol125.cpp b/src/Protocol/Protocol125.cpp index e2960d0c3..1ac035e26 100644 --- a/src/Protocol/Protocol125.cpp +++ b/src/Protocol/Protocol125.cpp @@ -760,7 +760,7 @@ void cProtocol125::SendPlayerMoveLook(void) ); */ - WriteByte (PACKET_PLAYER_MOVE_LOOK); + WriteByte(PACKET_PLAYER_MOVE_LOOK); cPlayer * Player = m_Client->GetPlayer(); WriteDouble(Player->GetPosX()); WriteDouble(Player->GetStance() + 0.03); // Add a small amount so that the player doesn't start inside a block @@ -1005,10 +1005,10 @@ void cProtocol125::SendSpawnVehicle(const cEntity & a_Vehicle, char a_VehicleTyp void cProtocol125::SendStatistics(const cStatManager & a_Manager) { /* NOTE: - * Versions prior to minecraft 1.7 use an incremental statistic sync - * method. The current setup does not allow us to implement that, because - * of performance considerations. - */ + Versions prior to minecraft 1.7 use an incremental statistic sync + method. The current setup does not allow us to implement that, because + of performance considerations. + */ #if 0 for (unsigned int i = 0; i < (unsigned int)statCount; ++i) { @@ -1121,7 +1121,7 @@ void cProtocol125::SendUseBed(const cEntity & a_Entity, int a_BlockX, int a_Bloc cCSLock Lock(m_CSPacket); WriteByte(PACKET_USE_BED); WriteInt (a_Entity.GetUniqueID()); - WriteByte(0); // Unknown byte only 0 has been observed + WriteByte(0); // Unknown byte only 0 has been observed WriteInt (a_BlockX); WriteByte((Byte)a_BlockY); WriteInt (a_BlockZ); @@ -1344,11 +1344,11 @@ int cProtocol125::ParseArmAnim(void) int cProtocol125::ParseBlockDig(void) { - HANDLE_PACKET_READ(ReadChar, char, Status); + HANDLE_PACKET_READ(ReadChar, char, Status); HANDLE_PACKET_READ(ReadBEInt, int, PosX); - HANDLE_PACKET_READ(ReadByte, Byte, PosY); + HANDLE_PACKET_READ(ReadByte, Byte, PosY); HANDLE_PACKET_READ(ReadBEInt, int, PosZ); - HANDLE_PACKET_READ(ReadChar, char, BlockFace); + HANDLE_PACKET_READ(ReadChar, char, BlockFace); m_Client->HandleLeftClick(PosX, PosY, PosZ, static_cast<eBlockFace>(BlockFace), Status); return PARSE_OK; } diff --git a/src/Protocol/Protocol17x.cpp b/src/Protocol/Protocol17x.cpp index 45cda944b..37a9fdf47 100644 --- a/src/Protocol/Protocol17x.cpp +++ b/src/Protocol/Protocol17x.cpp @@ -2707,9 +2707,10 @@ void cProtocol172::cPacketizer::WriteEntityMetadata(const cEntity & a_Entity) // The following expression makes Minecarts shake more with less health or higher damage taken // It gets half the maximum health, and takes it away from the current health minus the half health: - /* Health: 5 | 3 - (5 - 3) = 1 (shake power) - Health: 3 | 3 - (3 - 3) = 3 - Health: 1 | 3 - (1 - 3) = 5 + /* + Health: 5 | 3 - (5 - 3) = 1 (shake power) + Health: 3 | 3 - (3 - 3) = 3 + Health: 1 | 3 - (1 - 3) = 5 */ WriteInt((((a_Entity.GetMaxHealth() / 2) - (a_Entity.GetHealth() - (a_Entity.GetMaxHealth() / 2))) * ((const cMinecart &)a_Entity).LastDamage()) * 4); WriteByte(0x52); |