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Diffstat (limited to 'src/RCONServer.h')
-rw-r--r-- | src/RCONServer.h | 109 |
1 files changed, 109 insertions, 0 deletions
diff --git a/src/RCONServer.h b/src/RCONServer.h new file mode 100644 index 000000000..0e89800a2 --- /dev/null +++ b/src/RCONServer.h @@ -0,0 +1,109 @@ + +// RCONServer.h + +// Declares the cRCONServer class representing the RCON server + + + + + +#pragma once + +#include "OSSupport/SocketThreads.h" +#include "OSSupport/ListenThread.h" + + + + + +// fwd: +class cServer; +class cIniFile; + + + + + +class cRCONServer : + public cListenThread::cCallback +{ +public: + cRCONServer(cServer & a_Server); + ~cRCONServer(); + + void Initialize(cIniFile & a_IniFile); + +protected: + friend class cRCONCommandOutput; + + class cConnection : + public cSocketThreads::cCallback + { + public: + cConnection(cRCONServer & a_RCONServer, cSocket & a_Socket); + + protected: + friend class cRCONCommandOutput; + + /// Set to true if the client has successfully authenticated + bool m_IsAuthenticated; + + /// Buffer for the incoming data + AString m_Buffer; + + /// Buffer for the outgoing data + AString m_Outgoing; + + /// Server that owns this connection and processes requests + cRCONServer & m_RCONServer; + + /// The socket belonging to the client + cSocket & m_Socket; + + /// Address of the client + AString m_IPAddress; + + + // cSocketThreads::cCallback overrides: + virtual void DataReceived(const char * a_Data, int a_Size) override; + virtual void GetOutgoingData(AString & a_Data) override; + virtual void SocketClosed(void) override; + + /// Processes the given packet and sends the response; returns true if successful, false if the connection is to be dropped + bool ProcessPacket(int a_RequestID, int a_PacketType, int a_PayloadLength, const char * a_Payload); + + /// Reads 4 bytes from a_Buffer and returns the int they represent + int IntFromBuffer(const char * a_Buffer); + + /// Puts 4 bytes representing the int into the buffer + void IntToBuffer(int a_Value, char * a_Buffer); + + /// Sends a RCON packet back to the client + void SendResponse(int a_RequestID, int a_PacketType, int a_PayloadLength, const char * a_Payload); + } ; + + + /// The server object that will process the commands received + cServer & m_Server; + + /// The thread(s) that take care of all the traffic on the RCON ports + cSocketThreads m_SocketThreads; + + /// The thread for accepting IPv4 RCON connections + cListenThread m_ListenThread4; + + /// The thread for accepting IPv6 RCON connections + cListenThread m_ListenThread6; + + /// Password for authentication + AString m_Password; + + + // cListenThread::cCallback overrides: + virtual void OnConnectionAccepted(cSocket & a_Socket) override; +} ; + + + + + |