diff options
Diffstat (limited to 'src/Root.h')
-rw-r--r-- | src/Root.h | 40 |
1 files changed, 20 insertions, 20 deletions
diff --git a/src/Root.h b/src/Root.h index 0eae21384..b29fe0a5e 100644 --- a/src/Root.h +++ b/src/Root.h @@ -78,10 +78,10 @@ public: } // tolua_end - /// Calls the callback for each world; returns true if the callback didn't abort (return true) + /** Calls the callback for each world; returns true if the callback didn't abort (return true) */ bool ForEachWorld(cWorldListCallback & a_Callback); // >> Exported in ManualBindings << - /// Writes chunkstats, for each world and totals, to the output callback + /** Writes chunkstats, for each world and totals, to the output callback */ void LogChunkStats(cCommandOutputCallback & a_Output); cMonsterConfig * GetMonsterConfig(void) { return m_MonsterConfig; } @@ -89,7 +89,7 @@ public: cCraftingRecipes * GetCraftingRecipes(void) { return m_CraftingRecipes; } // tolua_export cFurnaceRecipe * GetFurnaceRecipe (void) { return m_FurnaceRecipe; } // Exported in ManualBindings.cpp with quite a different signature - /// Returns the number of ticks for how long the item would fuel a furnace. Returns zero if not a fuel + /** Returns the number of ticks for how long the item would fuel a furnace. Returns zero if not a fuel */ static int GetFurnaceFuelBurnTime(const cItem & a_Fuel); // tolua_export /** The current time where the startup of the server has been completed */ @@ -115,28 +115,28 @@ public: */ void QueueExecuteConsoleCommand(const AString & a_Cmd); // tolua_export - /// Executes a console command through the cServer class; does special handling for "stop" and "restart". + /** Executes a console command through the cServer class; does special handling for "stop" and "restart". */ void ExecuteConsoleCommand(const AString & a_Cmd, cCommandOutputCallback & a_Output); - /// Kicks the user, no matter in what world they are. Used from cAuthenticator + /** Kicks the user, no matter in what world they are. Used from cAuthenticator */ void KickUser(int a_ClientID, const AString & a_Reason); - /// Called by cAuthenticator to auth the specified user + /** Called by cAuthenticator to auth the specified user */ void AuthenticateUser(int a_ClientID, const AString & a_Name, const AString & a_UUID, const Json::Value & a_Properties); - /// Executes commands queued in the command queue + /** Executes commands queued in the command queue */ void TickCommands(void); - /// Returns the number of chunks loaded + /** Returns the number of chunks loaded */ int GetTotalChunkCount(void); // tolua_export - /// Saves all chunks in all worlds + /** Saves all chunks in all worlds */ void SaveAllChunks(void); // tolua_export - /// Calls the callback for each player in all worlds + /** Calls the callback for each player in all worlds */ bool ForEachPlayer(cPlayerListCallback & a_Callback); // >> EXPORTED IN MANUALBINDINGS << - /// Finds a player from a partial or complete player name and calls the callback - case-insensitive + /** Finds a player from a partial or complete player name and calls the callback - case-insensitive */ bool FindAndDoWithPlayer(const AString & a_PlayerName, cPlayerListCallback & a_Callback); // >> EXPORTED IN MANUALBINDINGS << /** Finds the player over his uuid and calls the callback */ @@ -153,7 +153,7 @@ public: // tolua_begin - /// Sends a chat message to all connected clients (in all worlds) + /** Sends a chat message to all connected clients (in all worlds) */ void BroadcastChat (const AString & a_Message, eMessageType a_ChatPrefix = mtCustom); void BroadcastChat (const cCompositeChat & a_Message); void BroadcastChatDeath (const AString & a_Message) { BroadcastChat(a_Message, mtDeath); } @@ -165,13 +165,13 @@ public: void BroadcastChatSuccess(const AString & a_Message) { BroadcastChat(a_Message, mtSuccess); } void BroadcastChatWarning(const AString & a_Message) { BroadcastChat(a_Message, mtWarning); } - /// Returns the textual description of the protocol version: 49 -> "1.4.4". Provided specifically for Lua API + /** Returns the textual description of the protocol version: 49 -> "1.4.4". Provided specifically for Lua API */ static AString GetProtocolVersionTextFromInt(int a_ProtocolVersionNum); - /// Returns the amount of virtual RAM used, in KiB. Returns a negative number on error + /** Returns the amount of virtual RAM used, in KiB. Returns a negative number on error */ static int GetVirtualRAMUsage(void); - /// Returns the amount of virtual RAM used, in KiB. Returns a negative number on error + /** Returns the amount of virtual RAM used, in KiB. Returns a negative number on error */ static int GetPhysicalRAMUsage(void); // tolua_end @@ -220,19 +220,19 @@ private: void LoadGlobalSettings(); - /// Loads the worlds from settings.ini, creates the worldmap + /** Loads the worlds from settings.ini, creates the worldmap */ void LoadWorlds(cSettingsRepositoryInterface & a_Settings); - /// Starts each world's life + /** Starts each world's life */ void StartWorlds(void); - /// Stops each world's threads, so that it's safe to unload them + /** Stops each world's threads, so that it's safe to unload them */ void StopWorlds(void); - /// Unloads all worlds from memory + /** Unloads all worlds from memory */ void UnloadWorlds(void); - /// Does the actual work of executing a command + /** Does the actual work of executing a command */ void DoExecuteConsoleCommand(const AString & a_Cmd); static cRoot * s_Root; |