diff options
Diffstat (limited to '')
-rw-r--r-- | src/Scoreboard.h | 108 |
1 files changed, 51 insertions, 57 deletions
diff --git a/src/Scoreboard.h b/src/Scoreboard.h index 8ab298a07..7993b1333 100644 --- a/src/Scoreboard.h +++ b/src/Scoreboard.h @@ -13,61 +13,51 @@ -class cPlayer; class cObjective; -typedef std::set< cPlayer * > cPlayerSet; typedef cItemCallback<cObjective> cObjectiveCallback; -enum eObjectiveType +class cObjective { - E_OBJECTIVE_DUMMY, - - E_OBJECTIVE_DEATH_COUNT, - E_OBJECTIVE_PLAYER_KILL_COUNT, - E_OBJECTIVE_TOTAL_KILL_COUNT, - E_OBJECTIVE_HEALTH, - - E_OBJECTIVE_ACHIEVEMENT, - - E_OBJECTIVE_STAT, - E_OBJECTIVE_STAT_ITEM_CRAFT, - E_OBJECTIVE_STAT_ITEM_USE, - E_OBJECTIVE_STAT_ITEM_BREAK, - - E_OBJECTIVE_STAT_BLOCK_MINE, - E_OBJECTIVE_STAT_ENTITY_KILL, - E_OBJECTIVE_STAT_ENTITY_KILLED_BY -}; - - - - +public: + typedef int Score; -enum eDisplaySlot -{ - E_DISPLAY_SLOT_LIST, - E_DISPLAY_SLOT_SIDEBAR, - E_DISPLAY_SLOT_NAME -}; + enum eType + { + E_TYPE_DUMMY, + E_TYPE_DEATH_COUNT, + E_TYPE_PLAYER_KILL_COUNT, + E_TYPE_TOTAL_KILL_COUNT, + E_TYPE_HEALTH, + E_TYPE_ACHIEVEMENT, + E_TYPE_STAT, + E_TYPE_STAT_ITEM_CRAFT, + E_TYPE_STAT_ITEM_USE, + E_TYPE_STAT_ITEM_BREAK, + E_TYPE_STAT_BLOCK_MINE, + E_TYPE_STAT_ENTITY_KILL, + E_TYPE_STAT_ENTITY_KILLED_BY + }; -class cObjective -{ -public: - typedef int Score; + enum eDisplaySlot + { + E_DISPLAY_SLOT_LIST, + E_DISPLAY_SLOT_SIDEBAR, + E_DISPLAY_SLOT_NAME + }; public: - cObjective(eObjectiveType a_Type); + cObjective(eType a_Type); - eObjectiveType GetType(void) const { return m_Type; } + eType GetType(void) const { return m_Type; } eDisplaySlot GetDisplaySlot(void) const { return m_Display; } @@ -98,7 +88,7 @@ private: ScoreMap m_Scores; - eObjectiveType m_Type; + eType m_Type; eDisplaySlot m_Display; }; @@ -110,14 +100,17 @@ private: class cTeam { public: - cTeam(const AString & a_Name, const AString & a_DisplayName, - const AString & a_Prefix, const AString & a_Suffix); + + cTeam( + const AString & a_Name, const AString & a_DisplayName, + const AString & a_Prefix, const AString & a_Suffix + ); /// Adds a new player to the team - bool AddPlayer(cPlayer * a_Player); + bool AddPlayer(const AString & a_Name); /// Removes a player from the team - bool RemovePlayer(cPlayer * a_Player); + bool RemovePlayer(const AString & a_Name); /// Removes all registered players void Reset(void); @@ -125,10 +118,10 @@ public: /// Returns the number of registered players unsigned int GetNumPlayers(void) const; - bool GetFriendlyFire(void) const { return m_FriendlyFire; } - bool GetCanSeeFriendlyInvisible(void) const { return m_SeeFriendlyInvisible; } + bool AllowsFriendlyFire(void) const { return m_AllowsFriendlyFire; } + bool CanSeeFriendlyInvisible(void) const { return m_CanSeeFriendlyInvisible; } - const AString & GetDisplayName(void) const { return m_Name; } + const AString & GetDisplayName(void) const { return m_DisplayName; } const AString & GetName(void) const { return m_DisplayName; } const AString & GetPrefix(void) const { return m_Prefix; } @@ -144,8 +137,8 @@ public: private: - bool m_FriendlyFire; - bool m_SeeFriendlyInvisible; + bool m_AllowsFriendlyFire; + bool m_CanSeeFriendlyInvisible; AString m_DisplayName; AString m_Name; @@ -154,7 +147,9 @@ private: AString m_Suffix; // TODO 2014-01-19 xdot: Potential optimization - vector/list - cPlayerSet m_Players; + typedef std::set<AString> PlayerNameSet; + + PlayerNameSet m_Players; }; @@ -165,10 +160,9 @@ class cScoreboard { public: cScoreboard() {} - virtual ~cScoreboard(); - /// Registers a new scoreboard objective, returns the cObjective instance - cObjective* RegisterObjective(const AString & a_Name, eObjectiveType a_Type); + /// Registers a new scoreboard objective, returns the cObjective instance, NULL on name collision + cObjective* RegisterObjective(const AString & a_Name, cObjective::eType a_Type); /// Removes a registered objective, returns true if operation was successful bool RemoveObjective(const AString & a_Name); @@ -176,7 +170,7 @@ public: /// Retrieves the objective with the specified name, NULL if not found cObjective* GetObjective(const AString & a_Name); - /// Registers a new team, returns the cTeam instance + /// Registers a new team, returns the cTeam instance, NULL on name collision cTeam* RegisterTeam(const AString & a_Name, const AString & a_DisplayName, const AString & a_Prefix, const AString & a_Suffix); @@ -187,14 +181,14 @@ public: cTeam* GetTeam(const AString & a_Name); /// Execute callback for each objective with the specified type - void ForEachObjectiveWith(eObjectiveType a_Type, cObjectiveCallback& a_Callback); + void ForEachObjectiveWith(cObjective::eType a_Type, cObjectiveCallback& a_Callback); private: - typedef std::pair<AString, cObjective*> NamedObjective; - typedef std::pair<AString, cTeam*> NamedTeam; + typedef std::pair<AString, cObjective> NamedObjective; + typedef std::pair<AString, cTeam> NamedTeam; - typedef std::map<AString, cObjective*> ObjectiveMap; - typedef std::map<AString, cTeam*> TeamMap; + typedef std::map<AString, cObjective> ObjectiveMap; + typedef std::map<AString, cTeam> TeamMap; // TODO 2014-01-19 xdot: Potential optimization - Sort objectives based on type ObjectiveMap m_Objectives; |