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-rw-r--r--src/Server.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/Server.cpp b/src/Server.cpp
index 17551eeb1..bc9644804 100644
--- a/src/Server.cpp
+++ b/src/Server.cpp
@@ -60,7 +60,7 @@ typedef std::list< cClientHandle* > ClientList;
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+////////////////////////////////////////////////////////////////////////////////
// cServer::cTickThread:
cServer::cTickThread::cTickThread(cServer & a_Server) :
@@ -101,7 +101,7 @@ void cServer::cTickThread::Execute(void)
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+////////////////////////////////////////////////////////////////////////////////
// cServer:
cServer::cServer(void) :
@@ -202,7 +202,7 @@ bool cServer::InitServer(cIniFile & a_SettingsIni)
m_PlayerCount = 0;
m_PlayerCountDiff = 0;
- m_FaviconData = Base64Encode(cFile::ReadWholeFile(FILE_IO_PREFIX + AString("favicon.png"))); // Will return empty string if file nonexistant; client doesn't mind
+ m_FaviconData = Base64Encode(cFile::ReadWholeFile(FILE_IO_PREFIX + AString("favicon.png"))); // Will return empty string if file nonexistant; client doesn't mind
if (m_bIsConnected)
{
@@ -213,7 +213,7 @@ bool cServer::InitServer(cIniFile & a_SettingsIni)
LOGINFO("Compatible clients: %s", MCS_CLIENT_VERSIONS);
LOGINFO("Compatible protocol versions %s", MCS_PROTOCOL_VERSIONS);
- if (cSocket::WSAStartup() != 0) // Only does anything on Windows, but whatever
+ if (cSocket::WSAStartup() != 0) // Only does anything on Windows, but whatever
{
LOGERROR("WSAStartup() != 0");
return false;
@@ -409,7 +409,7 @@ void cServer::TickClients(float a_Dt)
for (cClientHandleList::iterator itr = RemoveClients.begin(); itr != RemoveClients.end(); ++itr)
{
delete *itr;
- } // for itr - RemoveClients[]
+ } // for itr - RemoveClients[]
}
@@ -673,7 +673,7 @@ void cServer::AuthenticateUser(int a_ClientID, const AString & a_Name, const ASt
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+////////////////////////////////////////////////////////////////////////////////
// cServer::cNotifyWriteThread:
cServer::cNotifyWriteThread::cNotifyWriteThread(void) :