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-rw-r--r--src/Simulator/IncrementalRedstoneSimulator.h5
1 files changed, 2 insertions, 3 deletions
diff --git a/src/Simulator/IncrementalRedstoneSimulator.h b/src/Simulator/IncrementalRedstoneSimulator.h
index 394250800..429bc6785 100644
--- a/src/Simulator/IncrementalRedstoneSimulator.h
+++ b/src/Simulator/IncrementalRedstoneSimulator.h
@@ -71,12 +71,11 @@ private:
bool ShouldPowerOn; // What happens when the delay time is fulfilled?
};
+ /** Per-chunk data for the simulator, specified individual chunks to simulate */
class cIncrementalRedstoneSimulatorChunkData :
public cRedstoneSimulatorChunkData
{
public:
- /// Per-chunk data for the simulator, specified individual chunks to simulate
-
/** test */
std::unordered_map<Vector3i, std::pair<BLOCKTYPE, bool>, VectorHasher<int>> m_ChunkData;
std::vector<sPoweredBlocks> m_PoweredBlocks;
@@ -241,7 +240,7 @@ private:
The only diffence between this and a normal AreCoordsPowered is that this function checks for a wire powering another wire */
static unsigned char IsWirePowered(Vector3i a_RelBlockPosition, cChunk * a_Chunk);
- /** Handles delayed updates to repeaters **/
+ /** Handles delayed updates to repeaters */
void HandleRedstoneRepeaterDelays(void);
/** Returns if lever metadata marks it as emitting power */