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Diffstat (limited to 'src/Simulator/IncrementalRedstoneSimulator/DropSpenserHandler.h')
-rw-r--r--src/Simulator/IncrementalRedstoneSimulator/DropSpenserHandler.h10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/Simulator/IncrementalRedstoneSimulator/DropSpenserHandler.h b/src/Simulator/IncrementalRedstoneSimulator/DropSpenserHandler.h
index fb0671fdc..309fa757a 100644
--- a/src/Simulator/IncrementalRedstoneSimulator/DropSpenserHandler.h
+++ b/src/Simulator/IncrementalRedstoneSimulator/DropSpenserHandler.h
@@ -9,12 +9,12 @@
namespace DropSpenserHandler
{
- inline bool IsActivated(NIBBLETYPE a_Meta)
+ static bool IsActivated(NIBBLETYPE a_Meta)
{
return (a_Meta & E_META_DROPSPENSER_ACTIVATED) != 0;
}
- inline NIBBLETYPE SetActivationState(NIBBLETYPE a_Meta, bool IsOn)
+ static NIBBLETYPE SetActivationState(NIBBLETYPE a_Meta, bool IsOn)
{
if (IsOn)
{
@@ -26,7 +26,7 @@ namespace DropSpenserHandler
}
}
- inline PowerLevel GetPowerDeliveredToPosition(const cChunk & a_Chunk, Vector3i a_Position, BLOCKTYPE a_BlockType, Vector3i a_QueryPosition, BLOCKTYPE a_QueryBlockType, bool IsLinked)
+ static PowerLevel GetPowerDeliveredToPosition(const cChunk & a_Chunk, Vector3i a_Position, BLOCKTYPE a_BlockType, Vector3i a_QueryPosition, BLOCKTYPE a_QueryBlockType, bool IsLinked)
{
UNUSED(a_Chunk);
UNUSED(a_Position);
@@ -37,7 +37,7 @@ namespace DropSpenserHandler
return 0;
}
- inline void Update(cChunk & a_Chunk, cChunk &, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, const PowerLevel Power)
+ static void Update(cChunk & a_Chunk, cChunk &, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, const PowerLevel Power)
{
// LOGD("Evaluating spencer the dropspenser (%d %d %d)", a_Position.x, a_Position.y, a_Position.z);
@@ -60,7 +60,7 @@ namespace DropSpenserHandler
}
}
- inline void ForValidSourcePositions(const cChunk & a_Chunk, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, ForEachSourceCallback & Callback)
+ static void ForValidSourcePositions(const cChunk & a_Chunk, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, ForEachSourceCallback & Callback)
{
UNUSED(a_Chunk);
UNUSED(a_BlockType);