diff options
Diffstat (limited to 'src/Simulator/IncrementalRedstoneSimulator/DropSpenserHandler.h')
-rw-r--r-- | src/Simulator/IncrementalRedstoneSimulator/DropSpenserHandler.h | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/Simulator/IncrementalRedstoneSimulator/DropSpenserHandler.h b/src/Simulator/IncrementalRedstoneSimulator/DropSpenserHandler.h index fb0671fdc..309fa757a 100644 --- a/src/Simulator/IncrementalRedstoneSimulator/DropSpenserHandler.h +++ b/src/Simulator/IncrementalRedstoneSimulator/DropSpenserHandler.h @@ -9,12 +9,12 @@ namespace DropSpenserHandler { - inline bool IsActivated(NIBBLETYPE a_Meta) + static bool IsActivated(NIBBLETYPE a_Meta) { return (a_Meta & E_META_DROPSPENSER_ACTIVATED) != 0; } - inline NIBBLETYPE SetActivationState(NIBBLETYPE a_Meta, bool IsOn) + static NIBBLETYPE SetActivationState(NIBBLETYPE a_Meta, bool IsOn) { if (IsOn) { @@ -26,7 +26,7 @@ namespace DropSpenserHandler } } - inline PowerLevel GetPowerDeliveredToPosition(const cChunk & a_Chunk, Vector3i a_Position, BLOCKTYPE a_BlockType, Vector3i a_QueryPosition, BLOCKTYPE a_QueryBlockType, bool IsLinked) + static PowerLevel GetPowerDeliveredToPosition(const cChunk & a_Chunk, Vector3i a_Position, BLOCKTYPE a_BlockType, Vector3i a_QueryPosition, BLOCKTYPE a_QueryBlockType, bool IsLinked) { UNUSED(a_Chunk); UNUSED(a_Position); @@ -37,7 +37,7 @@ namespace DropSpenserHandler return 0; } - inline void Update(cChunk & a_Chunk, cChunk &, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, const PowerLevel Power) + static void Update(cChunk & a_Chunk, cChunk &, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, const PowerLevel Power) { // LOGD("Evaluating spencer the dropspenser (%d %d %d)", a_Position.x, a_Position.y, a_Position.z); @@ -60,7 +60,7 @@ namespace DropSpenserHandler } } - inline void ForValidSourcePositions(const cChunk & a_Chunk, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, ForEachSourceCallback & Callback) + static void ForValidSourcePositions(const cChunk & a_Chunk, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, ForEachSourceCallback & Callback) { UNUSED(a_Chunk); UNUSED(a_BlockType); |