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-rw-r--r--src/Simulator/IncrementalRedstoneSimulator/HopperHandler.h46
1 files changed, 16 insertions, 30 deletions
diff --git a/src/Simulator/IncrementalRedstoneSimulator/HopperHandler.h b/src/Simulator/IncrementalRedstoneSimulator/HopperHandler.h
index 32b615ffa..2f2e5b129 100644
--- a/src/Simulator/IncrementalRedstoneSimulator/HopperHandler.h
+++ b/src/Simulator/IncrementalRedstoneSimulator/HopperHandler.h
@@ -8,16 +8,13 @@
-class cHopperHandler:
- public cRedstoneHandler
+class cHopperHandler final : public cRedstoneHandler
{
- using Super = cRedstoneHandler;
-
public:
- virtual unsigned char GetPowerDeliveredToPosition(cWorld & a_World, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, Vector3i a_QueryPosition, BLOCKTYPE a_QueryBlockType) const override
+ virtual unsigned char GetPowerDeliveredToPosition(cChunk & a_Chunk, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, Vector3i a_QueryPosition, BLOCKTYPE a_QueryBlockType) const override
{
- UNUSED(a_World);
+ UNUSED(a_Chunk);
UNUSED(a_Position);
UNUSED(a_BlockType);
UNUSED(a_Meta);
@@ -26,39 +23,28 @@ public:
return 0;
}
- virtual unsigned char GetPowerLevel(cWorld & a_World, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta) const override
+ virtual void Update(cChunk & a_Chunk, cChunk &, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, PoweringData a_PoweringData) const override
{
- UNUSED(a_World);
- UNUSED(a_Position);
- UNUSED(a_BlockType);
- UNUSED(a_Meta);
- return 0;
- }
-
- virtual cVector3iArray Update(cWorld & a_World, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, PoweringData a_PoweringData) const override
- {
- // LOGD("Evaluating commander the cmdblck (%d %d %d)", a_Position.x, a_Position.y, a_Position.z);
+ // LOGD("Evaluating holey the hopper (%d %d %d)", a_Position.x, a_Position.y, a_Position.z);
- auto Previous = static_cast<cIncrementalRedstoneSimulator *>(a_World.GetRedstoneSimulator())->GetChunkData()->ExchangeUpdateOncePowerData(a_Position, a_PoweringData);
- if (Previous.PowerLevel != a_PoweringData.PowerLevel)
+ auto Previous = DataForChunk(a_Chunk).ExchangeUpdateOncePowerData(a_Position, a_PoweringData);
+ if (Previous.PowerLevel == a_PoweringData.PowerLevel)
{
- return {};
+ return;
}
- a_World.DoWithHopperAt(a_Position.x, a_Position.y, a_Position.z, [a_PoweringData](cHopperEntity & a_Hopper)
- {
- a_Hopper.SetLocked(a_PoweringData.PowerLevel != 0);
- return false;
- }
- );
- return {};
+ a_Chunk.DoWithHopperAt(a_Position, [a_PoweringData](cHopperEntity & a_Hopper)
+ {
+ a_Hopper.SetLocked(a_PoweringData.PowerLevel != 0);
+ return false;
+ });
}
- virtual cVector3iArray GetValidSourcePositions(cWorld & a_World, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta) const override
+ virtual void ForValidSourcePositions(cChunk & a_Chunk, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, SourceCallback Callback) const override
{
- UNUSED(a_World);
+ UNUSED(a_Chunk);
UNUSED(a_BlockType);
UNUSED(a_Meta);
- return GetAdjustedRelatives(a_Position, GetRelativeAdjacents());
+ InvokeForAdjustedRelatives(Callback, a_Position, RelativeAdjacents);
}
};