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-rw-r--r--src/Simulator/SandSimulator.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/Simulator/SandSimulator.cpp b/src/Simulator/SandSimulator.cpp
index 76e59b8c3..8b0d1be7f 100644
--- a/src/Simulator/SandSimulator.cpp
+++ b/src/Simulator/SandSimulator.cpp
@@ -236,11 +236,11 @@ void cSandSimulator::FinishFalling(
{
ASSERT(a_BlockY < cChunkDef::Height);
- BLOCKTYPE CurrentBlockType = a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ);
+ BLOCKTYPE CurrentBlockType = a_World->GetBlock({ a_BlockX, a_BlockY, a_BlockZ });
if ((a_FallingBlockType == E_BLOCK_ANVIL) || IsReplacedOnRematerialization(CurrentBlockType))
{
// Rematerialize the material here:
- a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, a_FallingBlockType, a_FallingBlockMeta);
+ a_World->SetBlock({ a_BlockX, a_BlockY, a_BlockZ }, a_FallingBlockType, a_FallingBlockMeta);
if (a_FallingBlockType == E_BLOCK_ANVIL)
{
a_World->BroadcastSoundParticleEffect(EffectID::SFX_RANDOM_ANVIL_LAND, {a_BlockX, a_BlockY, a_BlockZ}, 0);