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-rw-r--r--src/UI/InventoryWindow.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/UI/InventoryWindow.cpp b/src/UI/InventoryWindow.cpp
index 571651d20..3c787ff7c 100644
--- a/src/UI/InventoryWindow.cpp
+++ b/src/UI/InventoryWindow.cpp
@@ -44,28 +44,28 @@ void cInventoryWindow::DistributeStack(cItem & a_ItemStack, int a_Slot, cPlayer
AreasInOrder.push_back(m_SlotAreas[2]); /* Inventory */
AreasInOrder.push_back(m_SlotAreas[3]); /* Hotbar */
}
- super::DistributeStackToAreas(a_ItemStack, a_Player, AreasInOrder, a_ShouldApply, (a_Slot == 0));
+ Super::DistributeStackToAreas(a_ItemStack, a_Player, AreasInOrder, a_ShouldApply, (a_Slot == 0));
}
else if (a_ClickedArea == m_SlotAreas[1])
{
// Armor Area
AreasInOrder.push_back(m_SlotAreas[2]); /* Inventory */
AreasInOrder.push_back(m_SlotAreas[3]); /* Hotbar */
- super::DistributeStackToAreas(a_ItemStack, a_Player, AreasInOrder, a_ShouldApply, false);
+ Super::DistributeStackToAreas(a_ItemStack, a_Player, AreasInOrder, a_ShouldApply, false);
}
else if (a_ClickedArea == m_SlotAreas[2])
{
// Inventory Area
AreasInOrder.push_back(m_SlotAreas[1]); /* Armor */
AreasInOrder.push_back(m_SlotAreas[3]); /* Hotbar */
- super::DistributeStackToAreas(a_ItemStack, a_Player, AreasInOrder, a_ShouldApply, false);
+ Super::DistributeStackToAreas(a_ItemStack, a_Player, AreasInOrder, a_ShouldApply, false);
}
else
{
// Hotbar
AreasInOrder.push_back(m_SlotAreas[1]); /* Armor */
AreasInOrder.push_back(m_SlotAreas[2]); /* Inventory */
- super::DistributeStackToAreas(a_ItemStack, a_Player, AreasInOrder, a_ShouldApply, false);
+ Super::DistributeStackToAreas(a_ItemStack, a_Player, AreasInOrder, a_ShouldApply, false);
}
}