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-rw-r--r--src/UI/MinecartWithChestWindow.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/UI/MinecartWithChestWindow.h b/src/UI/MinecartWithChestWindow.h
index 2ce728399..80d1ebfce 100644
--- a/src/UI/MinecartWithChestWindow.h
+++ b/src/UI/MinecartWithChestWindow.h
@@ -30,7 +30,7 @@ public:
m_SlotAreas.push_back(new cSlotAreaInventory(*this));
m_SlotAreas.push_back(new cSlotAreaHotBar(*this));
- a_ChestCart->GetWorld()->BroadcastSoundEffect("block.chest.open", a_ChestCart->GetPosX(), a_ChestCart->GetPosY(), a_ChestCart->GetPosZ(), 1, 1);
+ a_ChestCart->GetWorld()->BroadcastSoundEffect("block.chest.open", a_ChestCart->GetPosition(), 1, 1);
}
virtual void DistributeStack(cItem & a_ItemStack, int a_Slot, cPlayer & a_Player, cSlotArea * a_ClickedArea, bool a_ShouldApply) override
@@ -55,7 +55,7 @@ public:
virtual ~cMinecartWithChestWindow() override
{
- m_ChestCart->GetWorld()->BroadcastSoundEffect("block.chest.close", m_ChestCart->GetPosX(), m_ChestCart->GetPosY(), m_ChestCart->GetPosZ(), 1, 1);
+ m_ChestCart->GetWorld()->BroadcastSoundEffect("block.chest.close", m_ChestCart->GetPosition(), 1, 1);
}
private: