diff options
Diffstat (limited to '')
-rw-r--r-- | src/World.cpp | 505 |
1 files changed, 18 insertions, 487 deletions
diff --git a/src/World.cpp b/src/World.cpp index 97155c872..c88db0a7e 100644 --- a/src/World.cpp +++ b/src/World.cpp @@ -50,9 +50,9 @@ #include <stdlib.h> #endif -#include "Broadcaster.h" #include "SpawnPrepare.h" #include "FastRandom.h" +#include "OpaqueWorld.h" @@ -66,6 +66,23 @@ const int TIME_SPAWN_DIVISOR = 148; +namespace World +{ + // Implement conversion functions from OpaqueWorld.h + cBroadcastInterface * GetBroadcastInterface(cWorld * a_World) { return a_World; } + cForEachChunkProvider * GetFECProvider (cWorld * a_World) { return a_World; } + cWorldInterface * GetWorldInterface (cWorld * a_World) { return a_World; } + + cChunkInterface GetChunkInterface(cWorld & a_World) + { + return { a_World.GetChunkMap() }; + } +} + + + + + //////////////////////////////////////////////////////////////////////////////// // cWorld::cLock: @@ -2409,485 +2426,6 @@ bool cWorld::TryGetHeight(int a_BlockX, int a_BlockZ, int & a_Height) -void cWorld::BroadcastAttachEntity(const cEntity & a_Entity, const cEntity & a_Vehicle) -{ - m_ChunkMap->BroadcastAttachEntity(a_Entity, a_Vehicle); -} - - - - - -void cWorld::BroadcastBlockAction(Vector3i a_BlockPos, Byte a_Byte1, Byte a_Byte2, BLOCKTYPE a_BlockType, const cClientHandle * a_Exclude) -{ - m_ChunkMap->BroadcastBlockAction(a_BlockPos, static_cast<char>(a_Byte1), static_cast<char>(a_Byte2), a_BlockType, a_Exclude); -} - - - - - -void cWorld::BroadcastBlockAction(int a_BlockX, int a_BlockY, int a_BlockZ, Byte a_Byte1, Byte a_Byte2, BLOCKTYPE a_BlockType, const cClientHandle * a_Exclude) -{ - LOG("BroadcastBlockAction with integer position is deprecated, use vector-parametered version instead."); - m_ChunkMap->BroadcastBlockAction({a_BlockX, a_BlockY, a_BlockZ}, static_cast<char>(a_Byte1), static_cast<char>(a_Byte2), a_BlockType, a_Exclude); -} - - - - - -void cWorld::BroadcastBlockBreakAnimation(UInt32 a_EntityID, Vector3i a_BlockPos, char a_Stage, const cClientHandle * a_Exclude) -{ - m_ChunkMap->BroadcastBlockBreakAnimation(a_EntityID, a_BlockPos, a_Stage, a_Exclude); -} - - - - - -void cWorld::BroadcastBlockEntity(Vector3i a_BlockPos, const cClientHandle * a_Exclude) -{ - m_ChunkMap->BroadcastBlockEntity(a_BlockPos, a_Exclude); -} - - - - - -void cWorld::BroadcastChat(const AString & a_Message, const cClientHandle * a_Exclude, eMessageType a_ChatPrefix) -{ - cCSLock Lock(m_CSPlayers); - for (cPlayerList::iterator itr = m_Players.begin(); itr != m_Players.end(); ++itr) - { - cClientHandle * ch = (*itr)->GetClientHandle(); - if ((ch == a_Exclude) || (ch == nullptr) || !ch->IsLoggedIn() || ch->IsDestroyed()) - { - continue; - } - ch->SendChat(a_Message, a_ChatPrefix); - } -} - - - - - -void cWorld::BroadcastChat(const cCompositeChat & a_Message, const cClientHandle * a_Exclude) -{ - cCSLock Lock(m_CSPlayers); - for (cPlayerList::iterator itr = m_Players.begin(); itr != m_Players.end(); ++itr) - { - cClientHandle * ch = (*itr)->GetClientHandle(); - if ((ch == a_Exclude) || (ch == nullptr) || !ch->IsLoggedIn() || ch->IsDestroyed()) - { - continue; - } - ch->SendChat(a_Message); - } -} - - - - - -void cWorld::BroadcastCollectEntity(const cEntity & a_Entity, const cPlayer & a_Player, int a_Count, const cClientHandle * a_Exclude) -{ - m_ChunkMap->BroadcastCollectEntity(a_Entity, a_Player, a_Count, a_Exclude); -} - - - - - -void cWorld::BroadcastDestroyEntity(const cEntity & a_Entity, const cClientHandle * a_Exclude) -{ - m_ChunkMap->BroadcastDestroyEntity(a_Entity, a_Exclude); -} - - - - - -void cWorld::BroadcastDetachEntity(const cEntity & a_Entity, const cEntity & a_PreviousVehicle) -{ - m_ChunkMap->BroadcastDetachEntity(a_Entity, a_PreviousVehicle); -} - - - - - -void cWorld::BroadcastLeashEntity(const cEntity & a_Entity, const cEntity & a_EntityLeashedTo) -{ - m_ChunkMap->BroadcastLeashEntity(a_Entity, a_EntityLeashedTo); -} - - - - - -void cWorld::BroadcastUnleashEntity(const cEntity & a_Entity) -{ - m_ChunkMap->BroadcastUnleashEntity(a_Entity); -} - - - - - -void cWorld::BroadcastEntityEffect(const cEntity & a_Entity, int a_EffectID, int a_Amplifier, short a_Duration, const cClientHandle * a_Exclude) -{ - m_ChunkMap->BroadcastEntityEffect(a_Entity, a_EffectID, a_Amplifier, a_Duration, a_Exclude); -} - - - - - -void cWorld::BroadcastEntityEquipment(const cEntity & a_Entity, short a_SlotNum, const cItem & a_Item, const cClientHandle * a_Exclude) -{ - m_ChunkMap->BroadcastEntityEquipment(a_Entity, a_SlotNum, a_Item, a_Exclude); -} - - - - - -void cWorld::BroadcastEntityHeadLook(const cEntity & a_Entity, const cClientHandle * a_Exclude) -{ - m_ChunkMap->BroadcastEntityHeadLook(a_Entity, a_Exclude); -} - - - - - -void cWorld::BroadcastEntityLook(const cEntity & a_Entity, const cClientHandle * a_Exclude) -{ - m_ChunkMap->BroadcastEntityLook(a_Entity, a_Exclude); -} - - - - - -void cWorld::BroadcastEntityMetadata(const cEntity & a_Entity, const cClientHandle * a_Exclude) -{ - m_ChunkMap->BroadcastEntityMetadata(a_Entity, a_Exclude); -} - - - - - -void cWorld::BroadcastEntityRelMove(const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ, const cClientHandle * a_Exclude) -{ - m_ChunkMap->BroadcastEntityRelMove(a_Entity, a_RelX, a_RelY, a_RelZ, a_Exclude); -} - - - - - -void cWorld::BroadcastEntityRelMoveLook(const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ, const cClientHandle * a_Exclude) -{ - m_ChunkMap->BroadcastEntityRelMoveLook(a_Entity, a_RelX, a_RelY, a_RelZ, a_Exclude); -} - - - - - -void cWorld::BroadcastEntityStatus(const cEntity & a_Entity, char a_Status, const cClientHandle * a_Exclude) -{ - m_ChunkMap->BroadcastEntityStatus(a_Entity, a_Status, a_Exclude); -} - - - - - -void cWorld::BroadcastEntityVelocity(const cEntity & a_Entity, const cClientHandle * a_Exclude) -{ - m_ChunkMap->BroadcastEntityVelocity(a_Entity, a_Exclude); -} - - - - -void cWorld::BroadcastEntityAnimation(const cEntity & a_Entity, char a_Animation, const cClientHandle * a_Exclude) -{ - m_ChunkMap->BroadcastEntityAnimation(a_Entity, a_Animation, a_Exclude); -} - - - - - - -void cWorld::BroadcastPlayerListAddPlayer(const cPlayer & a_Player, const cClientHandle * a_Exclude) -{ - cCSLock Lock(m_CSPlayers); - for (cPlayerList::iterator itr = m_Players.begin(); itr != m_Players.end(); ++itr) - { - cClientHandle * ch = (*itr)->GetClientHandle(); - if ((ch == a_Exclude) || (ch == nullptr) || !ch->IsLoggedIn() || ch->IsDestroyed()) - { - continue; - } - ch->SendPlayerListAddPlayer(a_Player); - } -} - - - - - -void cWorld::BroadcastPlayerListRemovePlayer(const cPlayer & a_Player, const cClientHandle * a_Exclude) -{ - cCSLock Lock(m_CSPlayers); - for (cPlayerList::iterator itr = m_Players.begin(); itr != m_Players.end(); ++itr) - { - cClientHandle * ch = (*itr)->GetClientHandle(); - if ((ch == a_Exclude) || (ch == nullptr) || !ch->IsLoggedIn()) - { - continue; - } - ch->SendPlayerListRemovePlayer(a_Player); - } -} - - - - - -void cWorld::BroadcastPlayerListUpdateGameMode(const cPlayer & a_Player, const cClientHandle * a_Exclude) -{ - cCSLock Lock(m_CSPlayers); - for (cPlayerList::iterator itr = m_Players.begin(); itr != m_Players.end(); ++itr) - { - cClientHandle * ch = (*itr)->GetClientHandle(); - if ((ch == a_Exclude) || (ch == nullptr) || !ch->IsLoggedIn() || ch->IsDestroyed()) - { - continue; - } - ch->SendPlayerListUpdateGameMode(a_Player); - } -} - - - - - -void cWorld::BroadcastPlayerListUpdatePing(const cPlayer & a_Player, const cClientHandle * a_Exclude) -{ - cCSLock Lock(m_CSPlayers); - for (cPlayerList::iterator itr = m_Players.begin(); itr != m_Players.end(); ++itr) - { - cClientHandle * ch = (*itr)->GetClientHandle(); - if ((ch == a_Exclude) || (ch == nullptr) || !ch->IsLoggedIn() || ch->IsDestroyed()) - { - continue; - } - ch->SendPlayerListUpdatePing(a_Player); - } -} - - - - - -void cWorld::BroadcastPlayerListUpdateDisplayName(const cPlayer & a_Player, const AString & a_CustomName, const cClientHandle * a_Exclude) -{ - cCSLock Lock(m_CSPlayers); - for (cPlayerList::iterator itr = m_Players.begin(); itr != m_Players.end(); ++itr) - { - cClientHandle * ch = (*itr)->GetClientHandle(); - if ((ch == a_Exclude) || (ch == nullptr) || !ch->IsLoggedIn() || ch->IsDestroyed()) - { - continue; - } - ch->SendPlayerListUpdateDisplayName(a_Player, a_CustomName); - } -} - - - - - -void cWorld::BroadcastRemoveEntityEffect(const cEntity & a_Entity, int a_EffectID, const cClientHandle * a_Exclude) -{ - m_ChunkMap->BroadcastRemoveEntityEffect(a_Entity, a_EffectID, a_Exclude); -} - - - - - -void cWorld::BroadcastScoreboardObjective(const AString & a_Name, const AString & a_DisplayName, Byte a_Mode) -{ - cCSLock Lock(m_CSPlayers); - for (cPlayerList::iterator itr = m_Players.begin(); itr != m_Players.end(); ++itr) - { - cClientHandle * ch = (*itr)->GetClientHandle(); - if ((ch == nullptr) || !ch->IsLoggedIn() || ch->IsDestroyed()) - { - continue; - } - ch->SendScoreboardObjective(a_Name, a_DisplayName, a_Mode); - } -} - - - - - -void cWorld::BroadcastScoreUpdate(const AString & a_Objective, const AString & a_Player, cObjective::Score a_Score, Byte a_Mode) -{ - cCSLock Lock(m_CSPlayers); - for (cPlayerList::iterator itr = m_Players.begin(); itr != m_Players.end(); ++itr) - { - cClientHandle * ch = (*itr)->GetClientHandle(); - if ((ch == nullptr) || !ch->IsLoggedIn() || ch->IsDestroyed()) - { - continue; - } - ch->SendScoreUpdate(a_Objective, a_Player, a_Score, a_Mode); - } -} - - - - - -void cWorld::BroadcastDisplayObjective(const AString & a_Objective, cScoreboard::eDisplaySlot a_Display) -{ - cCSLock Lock(m_CSPlayers); - for (cPlayerList::iterator itr = m_Players.begin(); itr != m_Players.end(); ++itr) - { - cClientHandle * ch = (*itr)->GetClientHandle(); - if ((ch == nullptr) || !ch->IsLoggedIn() || ch->IsDestroyed()) - { - continue; - } - ch->SendDisplayObjective(a_Objective, a_Display); - } -} - - - - - -void cWorld::BroadcastSoundEffect(const AString & a_SoundName, Vector3d a_Position, float a_Volume, float a_Pitch, const cClientHandle * a_Exclude) -{ - m_ChunkMap->BroadcastSoundEffect(a_SoundName, a_Position, a_Volume, a_Pitch, a_Exclude); -} - - - - - -void cWorld::BroadcastSoundEffect(const AString & a_SoundName, double a_X, double a_Y, double a_Z, float a_Volume, float a_Pitch, const cClientHandle * a_Exclude) -{ - LOG("BroadcastSoundEffect with double position arguments is deprecated, use vector-parametered version instead."); - BroadcastSoundEffect(a_SoundName, {a_X, a_Y, a_Z}, a_Volume, a_Pitch, a_Exclude); -} - - - - - -void cWorld::BroadcastSoundParticleEffect(const EffectID a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data, const cClientHandle * a_Exclude) -{ - m_ChunkMap->BroadcastSoundParticleEffect(a_EffectID, a_SrcX, a_SrcY, a_SrcZ, a_Data, a_Exclude); -} - - - - - -void cWorld::BroadcastSpawnEntity(cEntity & a_Entity, const cClientHandle * a_Exclude) -{ - m_ChunkMap->BroadcastSpawnEntity(a_Entity, a_Exclude); -} - - - - - -void cWorld::BroadcastTeleportEntity(const cEntity & a_Entity, const cClientHandle * a_Exclude) -{ - cCSLock Lock(m_CSPlayers); - for (cPlayerList::iterator itr = m_Players.begin(); itr != m_Players.end(); ++itr) - { - cClientHandle * ch = (*itr)->GetClientHandle(); - if ((ch == a_Exclude) || (ch == nullptr) || !ch->IsLoggedIn() || ch->IsDestroyed()) - { - continue; - } - ch->SendTeleportEntity(a_Entity); - } -} - - - - - -void cWorld::BroadcastThunderbolt(Vector3i a_BlockPos, const cClientHandle * a_Exclude) -{ - m_ChunkMap->BroadcastThunderbolt(a_BlockPos, a_Exclude); -} - - - - - -void cWorld::BroadcastTimeUpdate(const cClientHandle * a_Exclude) -{ - cCSLock Lock(m_CSPlayers); - for (cPlayerList::iterator itr = m_Players.begin(); itr != m_Players.end(); ++itr) - { - cClientHandle * ch = (*itr)->GetClientHandle(); - if ((ch == a_Exclude) || (ch == nullptr) || !ch->IsLoggedIn() || ch->IsDestroyed()) - { - continue; - } - ch->SendTimeUpdate(std::chrono::duration_cast<cTickTimeLong>(m_WorldAge).count(), std::chrono::duration_cast<cTickTimeLong>(m_TimeOfDay).count(), m_IsDaylightCycleEnabled); - } -} - - - - - -void cWorld::BroadcastUseBed(const cEntity & a_Entity, int a_BlockX, int a_BlockY, int a_BlockZ) -{ - m_ChunkMap->BroadcastUseBed(a_Entity, a_BlockX, a_BlockY, a_BlockZ); -} - - - - - -void cWorld::BroadcastWeather(eWeather a_Weather, const cClientHandle * a_Exclude) -{ - cCSLock Lock(m_CSPlayers); - for (cPlayerList::iterator itr = m_Players.begin(); itr != m_Players.end(); ++itr) - { - cClientHandle * ch = (*itr)->GetClientHandle(); - if ((ch == a_Exclude) || (ch == nullptr) || !ch->IsLoggedIn() || ch->IsDestroyed()) - { - continue; - } - ch->SendWeather(a_Weather); - } -} - - - - - void cWorld::SendBlockEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cClientHandle & a_Client) { m_ChunkMap->SendBlockEntity(a_BlockX, a_BlockY, a_BlockZ, a_Client); @@ -4228,10 +3766,3 @@ void cWorld::cChunkGeneratorCallbacks::CallHookChunkGenerated (cChunkDesc & a_Ch *m_World, a_ChunkDesc.GetChunkX(), a_ChunkDesc.GetChunkZ(), &a_ChunkDesc ); } - - - -cBroadcaster cWorld::GetBroadcaster() -{ - return cBroadcaster(this); -} |