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-rw-r--r--src/World.cpp24
1 files changed, 16 insertions, 8 deletions
diff --git a/src/World.cpp b/src/World.cpp
index 924d5adbb..d27ad1eb4 100644
--- a/src/World.cpp
+++ b/src/World.cpp
@@ -512,7 +512,7 @@ void cWorld::InitializeSpawn(void)
-void cWorld::Start(bool a_WasDimensionSet)
+void cWorld::Start()
{
m_SpawnX = 0;
m_SpawnY = cChunkDef::Height;
@@ -523,11 +523,15 @@ void cWorld::Start(bool a_WasDimensionSet)
if (!IniFile.ReadFile(m_IniFileName))
{
LOGWARNING("Cannot read world settings from \"%s\", defaults will be used.", m_IniFileName.c_str());
+
+ // TODO: More descriptions for each key
+ IniFile.AddHeaderComment(" This is the per-world configuration file, managing settings such as generators, simulators, and spawn points");
+ IniFile.AddKeyComment("LinkedWorlds", "This section governs portal world linkage; leave a value blank to disabled that associated method of teleportation");
}
- AString Dimension = IniFile.GetValueSet("General", "Dimension", a_WasDimensionSet ? DimensionToString(GetDimension()) : "Overworld");
- m_Dimension = StringToDimension(Dimension);
- m_OverworldName = IniFile.GetValue("LinkedWorlds", "OverworldName", a_WasDimensionSet ? m_OverworldName : "");
+ // The presence of a configuration value overrides everything
+ // If no configuration value is found, GetDimension() is written to file and the variable is written to again to ensure that cosmic rays haven't sneakily changed its value
+ m_Dimension = StringToDimension(IniFile.GetValueSet("General", "Dimension", DimensionToString(GetDimension())));
// Try to find the "SpawnPosition" key and coord values in the world configuration, set the flag if found
int KeyNum = IniFile.FindKey("SpawnPosition");
@@ -535,8 +539,8 @@ void cWorld::Start(bool a_WasDimensionSet)
(
(KeyNum >= 0) &&
(
- (IniFile.FindValue(KeyNum, "X") >= 0) ||
- (IniFile.FindValue(KeyNum, "Y") >= 0) ||
+ (IniFile.FindValue(KeyNum, "X") >= 0) &&
+ (IniFile.FindValue(KeyNum, "Y") >= 0) &&
(IniFile.FindValue(KeyNum, "Z") >= 0)
)
);
@@ -575,11 +579,15 @@ void cWorld::Start(bool a_WasDimensionSet)
int Weather = IniFile.GetValueSetI("General", "Weather", (int)m_Weather);
m_TimeOfDay = IniFile.GetValueSetI("General", "TimeInTicks", m_TimeOfDay);
- if ((GetDimension() != dimNether) && (GetDimension() != dimEnd))
+ if (GetDimension() == dimOverworld)
{
m_NetherWorldName = IniFile.GetValueSet("LinkedWorlds", "NetherWorldName", DEFAULT_NETHER_NAME);
m_EndWorldName = IniFile.GetValueSet("LinkedWorlds", "EndWorldName", DEFAULT_END_NAME);
}
+ else
+ {
+ m_OverworldName = IniFile.GetValueSet("LinkedWorlds", "OverworldName", GetLinkedOverworldName());
+ }
// Adjust the enum-backed variables into their respective bounds:
m_GameMode = (eGameMode) Clamp(GameMode, (int)gmSurvival, (int)gmAdventure);
@@ -2420,7 +2428,7 @@ void cWorld::AddPlayer(cPlayer * a_Player)
void cWorld::RemovePlayer(cPlayer * a_Player)
{
- if (!a_Player->IsTravellingThroughPortal())
+ if (!a_Player->IsWorldTravellingFrom(this))
{
m_ChunkMap->RemoveEntity(a_Player);
}