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-rw-r--r--src/World.cpp217
1 files changed, 38 insertions, 179 deletions
diff --git a/src/World.cpp b/src/World.cpp
index 84f8bb9c6..0a03110e2 100644
--- a/src/World.cpp
+++ b/src/World.cpp
@@ -29,7 +29,7 @@
#include "Entities/TNTEntity.h"
#include "BlockEntities/CommandBlockEntity.h"
-#include "BlockEntities/BeaconEntity.h"
+#include "BlockEntities/SignEntity.h"
// Simulators:
#include "Simulator/FloodyFluidSimulator.h"
@@ -1342,60 +1342,6 @@ bool cWorld::ForEachBlockEntityInChunk(int a_ChunkX, int a_ChunkZ, cBlockEntityC
-bool cWorld::ForEachBrewingstandInChunk(int a_ChunkX, int a_ChunkZ, cBrewingstandCallback a_Callback)
-{
- return m_ChunkMap.ForEachBrewingstandInChunk(a_ChunkX, a_ChunkZ, a_Callback);
-}
-
-
-
-
-
-bool cWorld::ForEachChestInChunk(int a_ChunkX, int a_ChunkZ, cChestCallback a_Callback)
-{
- return m_ChunkMap.ForEachChestInChunk(a_ChunkX, a_ChunkZ, a_Callback);
-}
-
-
-
-
-
-bool cWorld::ForEachDispenserInChunk(int a_ChunkX, int a_ChunkZ, cDispenserCallback a_Callback)
-{
- return m_ChunkMap.ForEachDispenserInChunk(a_ChunkX, a_ChunkZ, a_Callback);
-}
-
-
-
-
-
-bool cWorld::ForEachDropperInChunk(int a_ChunkX, int a_ChunkZ, cDropperCallback a_Callback)
-{
- return m_ChunkMap.ForEachDropperInChunk(a_ChunkX, a_ChunkZ, a_Callback);
-}
-
-
-
-
-
-bool cWorld::ForEachDropSpenserInChunk(int a_ChunkX, int a_ChunkZ, cDropSpenserCallback a_Callback)
-{
- return m_ChunkMap.ForEachDropSpenserInChunk(a_ChunkX, a_ChunkZ, a_Callback);
-}
-
-
-
-
-
-bool cWorld::ForEachFurnaceInChunk(int a_ChunkX, int a_ChunkZ, cFurnaceCallback a_Callback)
-{
- return m_ChunkMap.ForEachFurnaceInChunk(a_ChunkX, a_ChunkZ, a_Callback);
-}
-
-
-
-
-
void cWorld::DoExplosionAt(double a_ExplosionSize, double a_BlockX, double a_BlockY, double a_BlockZ, bool a_CanCauseFire, eExplosionSource a_Source, void * a_SourceData)
{
cLock Lock(*this);
@@ -1431,126 +1377,9 @@ void cWorld::DoExplosionAt(double a_ExplosionSize, double a_BlockX, double a_Blo
-bool cWorld::DoWithBlockEntityAt(int a_BlockX, int a_BlockY, int a_BlockZ, cBlockEntityCallback a_Callback)
-{
- return m_ChunkMap.DoWithBlockEntityAt(a_BlockX, a_BlockY, a_BlockZ, a_Callback);
-}
-
-
-
-
-
-bool cWorld::DoWithBeaconAt(int a_BlockX, int a_BlockY, int a_BlockZ, cBeaconCallback a_Callback)
-{
- return m_ChunkMap.DoWithBeaconAt(a_BlockX, a_BlockY, a_BlockZ, a_Callback);
-}
-
-
-
-
-
-bool cWorld::DoWithBedAt(int a_BlockX, int a_BlockY, int a_BlockZ, cBedCallback a_Callback)
-{
- return m_ChunkMap.DoWithBedAt(a_BlockX, a_BlockY, a_BlockZ, a_Callback);
-}
-
-
-
-
-
-bool cWorld::DoWithBrewingstandAt(int a_BlockX, int a_BlockY, int a_BlockZ, cBrewingstandCallback a_Callback)
-{
- return m_ChunkMap.DoWithBrewingstandAt(a_BlockX, a_BlockY, a_BlockZ, a_Callback);
-}
-
-
-
-
-
-bool cWorld::DoWithChestAt(int a_BlockX, int a_BlockY, int a_BlockZ, cChestCallback a_Callback)
-{
- return m_ChunkMap.DoWithChestAt(a_BlockX, a_BlockY, a_BlockZ, a_Callback);
-}
-
-
-
-
-
-bool cWorld::DoWithDispenserAt(int a_BlockX, int a_BlockY, int a_BlockZ, cDispenserCallback a_Callback)
-{
- return m_ChunkMap.DoWithDispenserAt(a_BlockX, a_BlockY, a_BlockZ, a_Callback);
-}
-
-
-
-
-
-bool cWorld::DoWithDropperAt(int a_BlockX, int a_BlockY, int a_BlockZ, cDropperCallback a_Callback)
-{
- return m_ChunkMap.DoWithDropperAt(a_BlockX, a_BlockY, a_BlockZ, a_Callback);
-}
-
-
-
-
-
-bool cWorld::DoWithDropSpenserAt(int a_BlockX, int a_BlockY, int a_BlockZ, cDropSpenserCallback a_Callback)
-{
- return m_ChunkMap.DoWithDropSpenserAt(a_BlockX, a_BlockY, a_BlockZ, a_Callback);
-}
-
-
-
-
-
-bool cWorld::DoWithFurnaceAt(int a_BlockX, int a_BlockY, int a_BlockZ, cFurnaceCallback a_Callback)
+bool cWorld::DoWithBlockEntityAt(const Vector3i a_Position, cBlockEntityCallback a_Callback)
{
- return m_ChunkMap.DoWithFurnaceAt(a_BlockX, a_BlockY, a_BlockZ, a_Callback);
-}
-
-
-
-
-
-bool cWorld::DoWithHopperAt(int a_BlockX, int a_BlockY, int a_BlockZ, cHopperCallback a_Callback)
-{
- return m_ChunkMap.DoWithHopperAt(a_BlockX, a_BlockY, a_BlockZ, a_Callback);
-}
-
-
-
-
-
-bool cWorld::DoWithNoteBlockAt(int a_BlockX, int a_BlockY, int a_BlockZ, cNoteBlockCallback a_Callback)
-{
- return m_ChunkMap.DoWithNoteBlockAt(a_BlockX, a_BlockY, a_BlockZ, a_Callback);
-}
-
-
-
-
-
-bool cWorld::DoWithCommandBlockAt(int a_BlockX, int a_BlockY, int a_BlockZ, cCommandBlockCallback a_Callback)
-{
- return m_ChunkMap.DoWithCommandBlockAt(a_BlockX, a_BlockY, a_BlockZ, a_Callback);
-}
-
-
-
-
-
-bool cWorld::DoWithMobHeadAt(int a_BlockX, int a_BlockY, int a_BlockZ, cMobHeadCallback a_Callback)
-{
- return m_ChunkMap.DoWithMobHeadAt(a_BlockX, a_BlockY, a_BlockZ, a_Callback);
-}
-
-
-
-
-
-bool cWorld::DoWithFlowerPotAt(int a_BlockX, int a_BlockY, int a_BlockZ, cFlowerPotCallback a_Callback)
-{
- return m_ChunkMap.DoWithFlowerPotAt(a_BlockX, a_BlockY, a_BlockZ, a_Callback);
+ return m_ChunkMap.DoWithBlockEntityAt(a_Position, a_Callback);
}
@@ -1559,7 +1388,20 @@ bool cWorld::DoWithFlowerPotAt(int a_BlockX, int a_BlockY, int a_BlockZ, cFlower
bool cWorld::GetSignLines(int a_BlockX, int a_BlockY, int a_BlockZ, AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4)
{
- return m_ChunkMap.GetSignLines(a_BlockX, a_BlockY, a_BlockZ, a_Line1, a_Line2, a_Line3, a_Line4);
+ return DoWithBlockEntityAt({ a_BlockX, a_BlockY, a_BlockZ }, [&a_Line1, &a_Line2, &a_Line3, &a_Line4](cBlockEntity & a_BlockEntity)
+ {
+ if ((a_BlockEntity.GetBlockType() != E_BLOCK_WALLSIGN) && (a_BlockEntity.GetBlockType() != E_BLOCK_SIGN_POST))
+ {
+ return false; // Not a sign
+ }
+
+ const auto & Sign = static_cast<cSignEntity &>(a_BlockEntity);
+ a_Line1 = Sign.GetLine(0);
+ a_Line2 = Sign.GetLine(1);
+ a_Line3 = Sign.GetLine(2);
+ a_Line4 = Sign.GetLine(3);
+ return true;
+ });
}
@@ -2672,6 +2514,8 @@ void cWorld::ChunkLoadFailed(int a_ChunkX, int a_ChunkZ)
bool cWorld::SetSignLines(int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4, cPlayer * a_Player)
{
+ // TODO: rvalue these strings
+
AString Line1(a_Line1);
AString Line2(a_Line2);
AString Line3(a_Line3);
@@ -2682,7 +2526,18 @@ bool cWorld::SetSignLines(int a_BlockX, int a_BlockY, int a_BlockZ, const AStrin
return false;
}
- if (m_ChunkMap.SetSignLines(a_BlockX, a_BlockY, a_BlockZ, Line1, Line2, Line3, Line4))
+ if (
+ DoWithBlockEntityAt({ a_BlockX, a_BlockY, a_BlockZ }, [&Line1, &Line2, &Line3, &Line4](cBlockEntity & a_BlockEntity)
+ {
+ if ((a_BlockEntity.GetBlockType() != E_BLOCK_WALLSIGN) && (a_BlockEntity.GetBlockType() != E_BLOCK_SIGN_POST))
+ {
+ return false; // Not a sign
+ }
+
+ static_cast<cSignEntity &>(a_BlockEntity).SetLines(Line1, Line2, Line3, Line4);
+ return true;
+ })
+ )
{
cRoot::Get()->GetPluginManager()->CallHookUpdatedSign(*this, a_BlockX, a_BlockY, a_BlockZ, Line1, Line2, Line3, Line4, a_Player);
return true;
@@ -2697,12 +2552,16 @@ bool cWorld::SetSignLines(int a_BlockX, int a_BlockY, int a_BlockZ, const AStrin
bool cWorld::SetCommandBlockCommand(int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Command)
{
- return DoWithCommandBlockAt(a_BlockX, a_BlockY, a_BlockZ, [&](cCommandBlockEntity & a_CommandBlock)
+ return DoWithBlockEntityAt({ a_BlockX, a_BlockY, a_BlockZ }, [&](cBlockEntity & a_BlockEntity)
+ {
+ if (a_BlockEntity.GetBlockType() != E_BLOCK_COMMAND_BLOCK)
{
- a_CommandBlock.SetCommand(a_Command);
return false;
}
- );
+
+ static_cast<cCommandBlockEntity &>(a_BlockEntity).SetCommand(a_Command);
+ return true;
+ });
}