diff options
Diffstat (limited to 'src/World.cpp')
-rw-r--r-- | src/World.cpp | 180 |
1 files changed, 133 insertions, 47 deletions
diff --git a/src/World.cpp b/src/World.cpp index 7ad350e24..0b0f7870b 100644 --- a/src/World.cpp +++ b/src/World.cpp @@ -230,8 +230,9 @@ void cWorld::cTickThread::Execute(void) //////////////////////////////////////////////////////////////////////////////// // cWorld: -cWorld::cWorld(const AString & a_WorldName) : +cWorld::cWorld(const AString & a_WorldName, eDimension a_Dimension, const AString & a_OverworldName) : m_WorldName(a_WorldName), + m_OverworldName(a_OverworldName), m_IniFileName(m_WorldName + "/world.ini"), m_StorageSchema("Default"), #ifdef __arm__ @@ -239,6 +240,7 @@ cWorld::cWorld(const AString & a_WorldName) : #else m_StorageCompressionFactor(6), #endif + m_Dimension(a_Dimension), m_IsSpawnExplicitlySet(false), m_WorldAgeSecs(0), m_TimeOfDaySecs(0), @@ -518,9 +520,15 @@ void cWorld::Start(void) if (!IniFile.ReadFile(m_IniFileName)) { LOGWARNING("Cannot read world settings from \"%s\", defaults will be used.", m_IniFileName.c_str()); + + // TODO: More descriptions for each key + IniFile.AddHeaderComment(" This is the per-world configuration file, managing settings such as generators, simulators, and spawn points"); + IniFile.AddKeyComment(" LinkedWorlds", "This section governs portal world linkage; leave a value blank to disabled that associated method of teleportation"); } - AString Dimension = IniFile.GetValueSet("General", "Dimension", "Overworld"); - m_Dimension = StringToDimension(Dimension); + + // The presence of a configuration value overrides everything + // If no configuration value is found, GetDimension() is written to file and the variable is written to again to ensure that cosmic rays haven't sneakily changed its value + m_Dimension = StringToDimension(IniFile.GetValueSet("General", "Dimension", DimensionToString(GetDimension()))); // Try to find the "SpawnPosition" key and coord values in the world configuration, set the flag if found int KeyNum = IniFile.FindKey("SpawnPosition"); @@ -528,8 +536,8 @@ void cWorld::Start(void) ( (KeyNum >= 0) && ( - (IniFile.FindValue(KeyNum, "X") >= 0) || - (IniFile.FindValue(KeyNum, "Y") >= 0) || + (IniFile.FindValue(KeyNum, "X") >= 0) && + (IniFile.FindValue(KeyNum, "Y") >= 0) && (IniFile.FindValue(KeyNum, "Z") >= 0) ) ); @@ -565,36 +573,26 @@ void cWorld::Start(void) m_bUseChatPrefixes = IniFile.GetValueSetB("Mechanics", "UseChatPrefixes", true); m_VillagersShouldHarvestCrops = IniFile.GetValueSetB("Monsters", "VillagersShouldHarvestCrops", true); int GameMode = IniFile.GetValueSetI("General", "Gamemode", (int)m_GameMode); - - // Adjust the enum-backed variables into their respective bounds: - m_GameMode = (eGameMode) Clamp(GameMode, (int)gmSurvival, (int)gmAdventure); - m_TNTShrapnelLevel = (eShrapnelLevel)Clamp(TNTShrapnelLevel, (int)slNone, (int)slAll); + int Weather = IniFile.GetValueSetI("General", "Weather", (int)m_Weather); + m_TimeOfDay = IniFile.GetValueSetI("General", "TimeInTicks", m_TimeOfDay); - // Load allowed mobs: - AString DefaultMonsters; - switch (m_Dimension) + if (GetDimension() == dimOverworld) { - case dimOverworld: DefaultMonsters = "bat, cavespider, chicken, cow, creeper, enderman, horse, mooshroom, ocelot, pig, sheep, silverfish, skeleton, slime, spider, squid, wolf, zombie"; break; - case dimNether: DefaultMonsters = "blaze, ghast, magmacube, skeleton, zombie, zombiepigman"; break; - case dimEnd: DefaultMonsters = "enderman"; break; - case dimNotSet: break; + m_NetherWorldName = IniFile.GetValueSet("LinkedWorlds", "NetherWorldName", GetName() + "_nether"); + m_EndWorldName = IniFile.GetValueSet("LinkedWorlds", "EndWorldName", GetName() + "_end"); } - m_bAnimals = IniFile.GetValueSetB("Monsters", "AnimalsOn", true); - AString AllMonsters = IniFile.GetValueSet("Monsters", "Types", DefaultMonsters); - AStringVector SplitList = StringSplitAndTrim(AllMonsters, ","); - for (AStringVector::const_iterator itr = SplitList.begin(), end = SplitList.end(); itr != end; ++itr) + else { - cMonster::eType ToAdd = cMonster::StringToMobType(*itr); - if (ToAdd != cMonster::mtInvalidType) - { - m_AllowedMobs.insert(ToAdd); - LOGD("Allowed mob: %s", itr->c_str()); - } - else - { - LOG("World \"%s\": Unknown mob type: %s", m_WorldName.c_str(), itr->c_str()); - } + m_OverworldName = IniFile.GetValueSet("LinkedWorlds", "OverworldName", GetLinkedOverworldName()); } + + // Adjust the enum-backed variables into their respective bounds: + m_GameMode = (eGameMode) Clamp(GameMode, (int)gmSurvival, (int)gmAdventure); + m_TNTShrapnelLevel = (eShrapnelLevel)Clamp(TNTShrapnelLevel, (int)slNone, (int)slAll); + m_Weather = (eWeather) Clamp(Weather, (int)wSunny, (int)wStorm); + + InitialiseGeneratorDefaults(IniFile); + InitialiseAndLoadMobSpawningValues(IniFile); m_ChunkMap = new cChunkMap(this); @@ -691,6 +689,82 @@ eWeather cWorld::ChooseNewWeather() +void cWorld::InitialiseGeneratorDefaults(cIniFile & a_IniFile) +{ + switch (GetDimension()) + { + case dimEnd: + { + a_IniFile.GetValueSet("Generator", "BiomeGen", "Constant"); + a_IniFile.GetValueSet("Generator", "ConstantBiome", "End"); + a_IniFile.GetValueSet("Generator", "HeightGen", "Biomal"); + a_IniFile.GetValueSet("Generator", "CompositionGen", "End"); + break; + } + case dimOverworld: + { + a_IniFile.GetValueSet("Generator", "BiomeGen", "MultiStepMap"); + a_IniFile.GetValueSet("Generator", "HeightGen", "DistortedHeightmap"); + a_IniFile.GetValueSet("Generator", "CompositionGen", "DistortedHeightmap"); + a_IniFile.GetValueSet("Generator", "Finishers", "Ravines, WormNestCaves, WaterLakes, WaterSprings, LavaLakes, LavaSprings, OreNests, Mineshafts, Trees, SprinkleFoliage, Ice, Snow, Lilypads, BottomLava, DeadBushes, PreSimulator"); + break; + } + case dimNether: + { + a_IniFile.GetValueSet("Generator", "BiomeGen", "Constant"); + a_IniFile.GetValueSet("Generator", "ConstantBiome", "Nether"); + a_IniFile.GetValueSet("Generator", "HeightGen", "Flat"); + a_IniFile.GetValueSet("Generator", "FlatHeight", "128"); + a_IniFile.GetValueSet("Generator", "CompositionGen", "Nether"); + a_IniFile.GetValueSet("Generator", "Finishers", "WormNestCaves, BottomLava, LavaSprings, NetherClumpFoliage, NetherForts, PreSimulator"); + a_IniFile.GetValueSet("Generator", "BottomLavaHeight", "30"); + break; + } + } +} + + + + + +void cWorld::InitialiseAndLoadMobSpawningValues(cIniFile & a_IniFile) +{ + AString DefaultMonsters; + switch (m_Dimension) + { + case dimOverworld: DefaultMonsters = "bat, cavespider, chicken, cow, creeper, enderman, horse, mooshroom, ocelot, pig, sheep, silverfish, skeleton, slime, spider, squid, wolf, zombie"; break; + case dimNether: DefaultMonsters = "blaze, ghast, magmacube, skeleton, zombie, zombiepigman"; break; + case dimEnd: DefaultMonsters = "enderman"; break; + } + + m_bAnimals = a_IniFile.GetValueSetB("Monsters", "AnimalsOn", true); + AString AllMonsters = a_IniFile.GetValueSet("Monsters", "Types", DefaultMonsters); + + if (!m_bAnimals) + { + return; + } + + AStringVector SplitList = StringSplitAndTrim(AllMonsters, ","); + for (AStringVector::const_iterator itr = SplitList.begin(), end = SplitList.end(); itr != end; ++itr) + { + cMonster::eType ToAdd = cMonster::StringToMobType(*itr); + if (ToAdd != cMonster::mtInvalidType) + { + m_AllowedMobs.insert(ToAdd); + LOGD("Allowed mob: %s", itr->c_str()); + } + else + { + LOG("World \"%s\": Unknown mob type: %s", m_WorldName.c_str(), itr->c_str()); + } + } +} + + + + + void cWorld::Stop(void) { // Delete the clients that have been in this world: @@ -703,6 +777,25 @@ void cWorld::Stop(void) } // for itr - m_Clients[] m_Clients.clear(); } + + // Write settings to file; these are all plugin changeable values - keep updated! + cIniFile IniFile; + IniFile.ReadFile(m_IniFileName); + if (GetDimension() == dimOverworld) + { + IniFile.SetValue("LinkedWorlds", "NetherWorldName", m_NetherWorldName); + IniFile.SetValue("LinkedWorlds", "EndWorldName", m_EndWorldName); + } + else + { + IniFile.SetValue("LinkedWorlds", "OverworldName", m_OverworldName); + } + IniFile.SetValueI("Physics", "TNTShrapnelLevel", (int)m_TNTShrapnelLevel); + IniFile.SetValueB("Mechanics", "CommandBlocksEnabled", m_bCommandBlocksEnabled); + IniFile.SetValueB("Mechanics", "UseChatPrefixes", m_bUseChatPrefixes); + IniFile.SetValueI("General", "Weather", (int)m_Weather); + IniFile.SetValueI("General", "TimeInTicks", m_TimeOfDay); + IniFile.WriteFile(m_IniFileName); m_TickThread.Stop(); m_Lighting.Stop(); @@ -955,11 +1048,7 @@ void cWorld::TickClients(float a_Dt) // Add clients scheduled for adding: for (cClientHandleList::iterator itr = m_ClientsToAdd.begin(), end = m_ClientsToAdd.end(); itr != end; ++itr) { - if (std::find(m_Clients.begin(), m_Clients.end(), *itr) != m_Clients.end()) - { - ASSERT(!"Adding a client that is already in the clientlist"); - continue; - } + ASSERT(std::find(m_Clients.begin(), m_Clients.end(), *itr) == m_Clients.end()); m_Clients.push_back(*itr); } // for itr - m_ClientsToRemove[] m_ClientsToAdd.clear(); @@ -2378,8 +2467,10 @@ void cWorld::AddPlayer(cPlayer * a_Player) void cWorld::RemovePlayer(cPlayer * a_Player) { - - m_ChunkMap->RemoveEntity(a_Player); + if (!a_Player->IsWorldTravellingFrom(this)) + { + m_ChunkMap->RemoveEntity(a_Player); + } { cCSLock Lock(m_CSPlayersToAdd); m_PlayersToAdd.remove(a_Player); @@ -2882,15 +2973,6 @@ bool cWorld::HasEntity(int a_UniqueID) -void cWorld::RemoveEntity(cEntity * a_Entity) -{ - m_ChunkMap->RemoveEntity(a_Entity); -} - - - - - /* unsigned int cWorld::GetNumPlayers(void) { @@ -3197,7 +3279,8 @@ void cWorld::AddQueuedPlayers(void) cCSLock Lock(m_CSPlayers); for (cPlayerList::iterator itr = PlayersToAdd.begin(), end = PlayersToAdd.end(); itr != end; ++itr) { - ASSERT(std::find(m_Players.begin(), m_Players.end(), *itr) == m_Players.end()); // Is it already in the list? HOW? + ASSERT(std::find(m_Players.begin(), m_Players.end(), *itr) == m_Players.end()); // Is it already in the list? HOW? + LOGD("Adding player %s to world \"%s\".", (*itr)->GetName().c_str(), m_WorldName.c_str()); m_Players.push_back(*itr); (*itr)->SetWorld(this); @@ -3227,6 +3310,9 @@ void cWorld::AddQueuedPlayers(void) if (Client != NULL) { Client->StreamChunks(); + Client->SendPlayerMoveLook(); + Client->SendHealth(); + Client->SendWholeInventory(*(*itr)->GetWindow()); } } // for itr - PlayersToAdd[] } |