diff options
Diffstat (limited to '')
-rw-r--r-- | src/World.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/World.h b/src/World.h index bf6a4ba28..8cf860ff5 100644 --- a/src/World.h +++ b/src/World.h @@ -248,7 +248,7 @@ public: bool FindAndDoWithPlayer(const AString & a_PlayerNameHint, cPlayerListCallback & a_Callback); // >> EXPORTED IN MANUALBINDINGS << // TODO: This interface is dangerous - rewrite to DoWithClosestPlayer(pos, sight, action) - cPlayer * FindClosestPlayer(const Vector3f & a_Pos, float a_SightLimit, bool a_CheckLineOfSight = true); + cPlayer * FindClosestPlayer(const Vector3d & a_Pos, float a_SightLimit, bool a_CheckLineOfSight = true); void SendPlayerList(cPlayer * a_DestPlayer); // Sends playerlist to the player @@ -526,7 +526,7 @@ public: void GrowSugarcane(int a_BlockX, int a_BlockY, int a_BlockZ, int a_NumBlocksToGrow); /** Returns the biome at the specified coords. Reads the biome from the chunk, if loaded, otherwise uses the world generator to provide the biome value */ - int GetBiomeAt(int a_BlockX, int a_BlockZ); + EMCSBiome GetBiomeAt(int a_BlockX, int a_BlockZ); /** Returns the name of the world */ const AString & GetName(void) const { return m_WorldName; } |