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-rw-r--r--src/World.h35
1 files changed, 15 insertions, 20 deletions
diff --git a/src/World.h b/src/World.h
index b6936a9d5..010959762 100644
--- a/src/World.h
+++ b/src/World.h
@@ -829,30 +829,25 @@ public:
Returns true if the tree is imprinted successfully, false otherwise. */
bool GrowTreeImage(const sSetBlockVector & a_Blocks);
- // tolua_begin
-
/** Grows a tree at the specified coords.
If the specified block is a sapling, the tree is grown from that sapling.
Otherwise a tree is grown based on the biome.
- Returns true if the tree was grown, false if not (invalid chunk, insufficient space). */
- bool GrowTree(int a_BlockX, int a_BlockY, int a_BlockZ);
-
- /** Grows a tree at the specified coords, based on the sapling meta provided.
- Returns true if the tree was grown, false if not (invalid chunk, insufficient space). */
- bool GrowTreeFromSapling(Vector3i a_BlockPos, NIBBLETYPE a_SaplingMeta)
- {
- // TODO: Change the implementation to use Vector3i, once cTree uses Vector3i-based functions
- return GrowTreeFromSapling(a_BlockPos.x, a_BlockPos.y, a_BlockPos.z, a_SaplingMeta);
- }
+ Returns true if the tree was grown, false if not (invalid chunk, insufficient space).
+ Exported in DeprecatedBindings due to the obsolete int-based overload. */
+ bool GrowTree(const Vector3i a_BlockPos);
- /** OBSOLETE, use the Vector3-based overload instead.
- Grows a tree at the specified coords, based on the sapling meta provided.
- Returns true if the tree was grown, false if not (invalid chunk, insufficient space). */
- bool GrowTreeFromSapling(int a_BlockX, int a_BlockY, int a_BlockZ, NIBBLETYPE a_SaplingMeta);
+ /** Grows a tree from the sapling at the specified coords.
+ If the sapling is a part of a large-tree sapling (2x2), a large tree growth is attempted.
+ Returns true if the tree was grown, false if not (invalid chunk, insufficient space).
+ Exported in DeprecatedBindings due to the obsolete int-based overload and obsolete additional SaplingMeta param. */
+ bool GrowTreeFromSapling(Vector3i a_BlockPos);
/** Grows a tree at the specified coords, based on the biome in the place.
- Returns true if the tree was grown, false if not (invalid chunk, insufficient space). */
- bool GrowTreeByBiome(int a_BlockX, int a_BlockY, int a_BlockZ);
+ Returns true if the tree was grown, false if not (invalid chunk, insufficient space).
+ Exported in DeprecatedBindings due to the obsolete int-based overload. */
+ bool GrowTreeByBiome(const Vector3i a_BlockPos);
+
+ // tolua_begin
/** Grows the plant at the specified position by at most a_NumStages.
The block's Grow handler is invoked.
@@ -1381,7 +1376,7 @@ private:
void SetChunkData(cSetChunkData & a_SetChunkData);
/** Checks if the sapling at the specified block coord is a part of a large-tree sapling (2x2).
- If so, adjusts the X and Z coords so that they point to the northwest (XM ZM) corner of the sapling area and returns true.
+ If so, adjusts the coords so that they point to the northwest (XM ZM) corner of the sapling area and returns true.
Returns false if not a part of large-tree sapling. */
- bool GetLargeTreeAdjustment(int & a_BlockX, int & a_BlockY, int & a_BlockZ, NIBBLETYPE a_SaplingMeta);
+ bool GetLargeTreeAdjustment(Vector3i & a_BlockPos, NIBBLETYPE a_SaplingMeta);
}; // tolua_export