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-rw-r--r--src/World.h5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/World.h b/src/World.h
index ee9b93874..2f51d60a1 100644
--- a/src/World.h
+++ b/src/World.h
@@ -10,7 +10,6 @@
#define MAX_PLAYERS 65535
#include "Simulator/SimulatorManager.h"
-#include "MersenneTwister.h"
#include "ChunkMap.h"
#include "WorldStorage/WorldStorage.h"
#include "Generating/ChunkGenerator.h"
@@ -26,6 +25,7 @@
#include "MapManager.h"
#include "Blocks/WorldInterface.h"
#include "Blocks/BroadcastInterface.h"
+#include "FastRandom.h"
#include "ClientHandle.h"
@@ -315,7 +315,8 @@ public:
/** Calls the callback for each player in the list; returns true if all players processed, false if the callback aborted by returning true */
virtual bool ForEachPlayer(cPlayerListCallback & a_Callback) override; // >> EXPORTED IN MANUALBINDINGS <<
- /** Calls the callback for the player of the given name; returns true if the player was found and the callback called, false if player not found. Callback return ignored */
+ /** Calls the callback for the player of the given name; returns true if the player was found and the callback called, false if player not found.
+ Callback return value is ignored. If there are multiple players of the same name, only (random) one is processed by the callback. */
bool DoWithPlayer(const AString & a_PlayerName, cPlayerListCallback & a_Callback); // >> EXPORTED IN MANUALBINDINGS <<
/** Finds a player from a partial or complete player name and calls the callback - case-insensitive */