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-rw-r--r--src/WorldStorage/NBTChunkSerializer.cpp66
1 files changed, 47 insertions, 19 deletions
diff --git a/src/WorldStorage/NBTChunkSerializer.cpp b/src/WorldStorage/NBTChunkSerializer.cpp
index 419115ea0..c78b04c66 100644
--- a/src/WorldStorage/NBTChunkSerializer.cpp
+++ b/src/WorldStorage/NBTChunkSerializer.cpp
@@ -18,7 +18,9 @@
#include "../BlockEntities/CommandBlockEntity.h"
#include "../BlockEntities/DispenserEntity.h"
#include "../BlockEntities/DropperEntity.h"
+#include "../BlockEntities/EnchantingTableEntity.h"
#include "../BlockEntities/EnderChestEntity.h"
+#include "../BlockEntities/EndPortalEntity.h"
#include "../BlockEntities/FurnaceEntity.h"
#include "../BlockEntities/HopperEntity.h"
#include "../BlockEntities/JukeboxEntity.h"
@@ -208,25 +210,27 @@ public:
// Add tile-entity into NBT:
switch (a_Entity->GetBlockType())
{
- case E_BLOCK_BEACON: AddBeaconEntity (static_cast<cBeaconEntity *> (a_Entity)); break;
- case E_BLOCK_BED: AddBedEntity (static_cast<cBedEntity *> (a_Entity)); break;
- case E_BLOCK_BREWING_STAND: AddBrewingstandEntity(static_cast<cBrewingstandEntity *>(a_Entity)); break;
- case E_BLOCK_CHEST: AddChestEntity (static_cast<cChestEntity *> (a_Entity), a_Entity->GetBlockType()); break;
- case E_BLOCK_COMMAND_BLOCK: AddCommandBlockEntity(static_cast<cCommandBlockEntity *>(a_Entity)); break;
- case E_BLOCK_DISPENSER: AddDispenserEntity (static_cast<cDispenserEntity *> (a_Entity)); break;
- case E_BLOCK_DROPPER: AddDropperEntity (static_cast<cDropperEntity *> (a_Entity)); break;
- case E_BLOCK_ENDER_CHEST: AddEnderchestEntity (static_cast<cEnderChestEntity *> (a_Entity)); break;
- case E_BLOCK_FLOWER_POT: AddFlowerPotEntity (static_cast<cFlowerPotEntity *> (a_Entity)); break;
- case E_BLOCK_FURNACE: AddFurnaceEntity (static_cast<cFurnaceEntity *> (a_Entity)); break;
- case E_BLOCK_HEAD: AddMobHeadEntity (static_cast<cMobHeadEntity *> (a_Entity)); break;
- case E_BLOCK_HOPPER: AddHopperEntity (static_cast<cHopperEntity *> (a_Entity)); break;
- case E_BLOCK_JUKEBOX: AddJukeboxEntity (static_cast<cJukeboxEntity *> (a_Entity)); break;
- case E_BLOCK_LIT_FURNACE: AddFurnaceEntity (static_cast<cFurnaceEntity *> (a_Entity)); break;
- case E_BLOCK_MOB_SPAWNER: AddMobSpawnerEntity (static_cast<cMobSpawnerEntity *> (a_Entity)); break;
- case E_BLOCK_NOTE_BLOCK: AddNoteEntity (static_cast<cNoteEntity *> (a_Entity)); break;
- case E_BLOCK_SIGN_POST: AddSignEntity (static_cast<cSignEntity *> (a_Entity)); break;
- case E_BLOCK_TRAPPED_CHEST: AddChestEntity (static_cast<cChestEntity *> (a_Entity), a_Entity->GetBlockType()); break;
- case E_BLOCK_WALLSIGN: AddSignEntity (static_cast<cSignEntity *> (a_Entity)); break;
+ case E_BLOCK_BEACON: AddBeaconEntity (static_cast<cBeaconEntity *> (a_Entity)); break;
+ case E_BLOCK_BED: AddBedEntity (static_cast<cBedEntity *> (a_Entity)); break;
+ case E_BLOCK_BREWING_STAND: AddBrewingstandEntity (static_cast<cBrewingstandEntity *> (a_Entity)); break;
+ case E_BLOCK_CHEST: AddChestEntity (static_cast<cChestEntity *> (a_Entity), a_Entity->GetBlockType()); break;
+ case E_BLOCK_COMMAND_BLOCK: AddCommandBlockEntity (static_cast<cCommandBlockEntity *> (a_Entity)); break;
+ case E_BLOCK_DISPENSER: AddDispenserEntity (static_cast<cDispenserEntity *> (a_Entity)); break;
+ case E_BLOCK_DROPPER: AddDropperEntity (static_cast<cDropperEntity *> (a_Entity)); break;
+ case E_BLOCK_ENCHANTMENT_TABLE: AddEnchantingTableEntity(static_cast<cEnchantingTableEntity *>(a_Entity)); break;
+ case E_BLOCK_ENDER_CHEST: AddEnderchestEntity (static_cast<cEnderChestEntity *> (a_Entity)); break;
+ case E_BLOCK_END_PORTAL: AddEndPortalEntity (static_cast<cEndPortalEntity *> (a_Entity)); break;
+ case E_BLOCK_FLOWER_POT: AddFlowerPotEntity (static_cast<cFlowerPotEntity *> (a_Entity)); break;
+ case E_BLOCK_FURNACE: AddFurnaceEntity (static_cast<cFurnaceEntity *> (a_Entity)); break;
+ case E_BLOCK_HEAD: AddMobHeadEntity (static_cast<cMobHeadEntity *> (a_Entity)); break;
+ case E_BLOCK_HOPPER: AddHopperEntity (static_cast<cHopperEntity *> (a_Entity)); break;
+ case E_BLOCK_JUKEBOX: AddJukeboxEntity (static_cast<cJukeboxEntity *> (a_Entity)); break;
+ case E_BLOCK_LIT_FURNACE: AddFurnaceEntity (static_cast<cFurnaceEntity *> (a_Entity)); break;
+ case E_BLOCK_MOB_SPAWNER: AddMobSpawnerEntity (static_cast<cMobSpawnerEntity *> (a_Entity)); break;
+ case E_BLOCK_NOTE_BLOCK: AddNoteEntity (static_cast<cNoteEntity *> (a_Entity)); break;
+ case E_BLOCK_SIGN_POST: AddSignEntity (static_cast<cSignEntity *> (a_Entity)); break;
+ case E_BLOCK_TRAPPED_CHEST: AddChestEntity (static_cast<cChestEntity *> (a_Entity), a_Entity->GetBlockType()); break;
+ case E_BLOCK_WALLSIGN: AddSignEntity (static_cast<cSignEntity *> (a_Entity)); break;
default:
{
@@ -461,6 +465,20 @@ public:
+ void AddEnchantingTableEntity(cEnchantingTableEntity * a_Entity)
+ {
+ mWriter.BeginCompound("");
+ AddBasicTileEntity(a_Entity, "EnchantingTable");
+ if (!a_Entity->GetCustomName().empty())
+ {
+ mWriter.AddString("CustomName", a_Entity->GetCustomName());
+ }
+ mWriter.EndCompound();
+ }
+
+
+
+
void AddEnderchestEntity(cEnderChestEntity * a_Entity)
{
mWriter.BeginCompound("");
@@ -471,6 +489,16 @@ public:
+ void AddEndPortalEntity(cEndPortalEntity * a_Entity)
+ {
+ mWriter.BeginCompound("");
+ AddBasicTileEntity(a_Entity, "EndPortal");
+ mWriter.EndCompound();
+ }
+
+
+
+
void AddFurnaceEntity(cFurnaceEntity * a_Furnace)
{